Aggiungi il log delle dimensioni dello schermo e modifica la dimensione della cella nel gioco MiceMaze

This commit is contained in:
2024-12-15 20:40:16 +01:00
parent 21aeb89b51
commit 51d9d5b1c8
2 changed files with 2 additions and 1 deletions
+1
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@@ -11,6 +11,7 @@ class GameWindow:
self.cell_size = cell_size
self.width = width * cell_size
self.height = height * cell_size
print(f"Screen size: {self.width}x{self.height}")
self.delay = 50
sdl2.ext.init()
self.window = sdl2.ext.Window(title=title, size=(self.width, self.height))
+1 -1
View File
@@ -11,7 +11,7 @@ class MiceMaze:
def __init__(self, maze_file):
self.map = maze.Map(maze_file)
self.audio = True
self.cell_size = 60
self.cell_size = 40
self.engine = engine.GameWindow(self.map.width, self.map.height, self.cell_size, "Mice!", key_callback=self.key_pressed)
self.graphics_load()
self.units = {}