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@ -39,7 +39,7 @@ class GameWindow: |
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# Window and renderer setup |
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# Window and renderer setup |
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self.window = sdl2.ext.Window(title=title, size=self.target_size) |
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self.window = sdl2.ext.Window(title=title, size=self.target_size) |
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#self.window.show() |
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self.window.show() |
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self.renderer = sdl2.ext.Renderer(self.window, flags=sdl2.SDL_RENDERER_ACCELERATED) |
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self.renderer = sdl2.ext.Renderer(self.window, flags=sdl2.SDL_RENDERER_ACCELERATED) |
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self.factory = sdl2.ext.SpriteFactory(renderer=self.renderer) |
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self.factory = sdl2.ext.SpriteFactory(renderer=self.renderer) |
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@ -48,7 +48,7 @@ class GameWindow: |
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# Initial loading dialog |
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# Initial loading dialog |
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self.dialog("Loading assets...") |
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self.dialog("Loading assets...") |
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#elf.renderer.present() |
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self.renderer.present() |
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# Game state |
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# Game state |
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self.running = True |
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self.running = True |
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