Add KeyTester class for key press and release handling
This commit is contained in:
@@ -11,3 +11,4 @@ dist/
|
||||
rats
|
||||
rats.spec
|
||||
.env
|
||||
release/
|
||||
@@ -0,0 +1,55 @@
|
||||
#!/usr/bin/env python3
|
||||
|
||||
import sys
|
||||
import os
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
|
||||
|
||||
from engine import sdl2 as engine
|
||||
|
||||
class KeyTester:
|
||||
def __init__(self):
|
||||
self.render_engine = engine.GameWindow(800, 600, 1, "Key Tester",
|
||||
key_callback=(self.key_pressed, self.key_released, None))
|
||||
self.pressed_keys = []
|
||||
self.last_key = "None"
|
||||
|
||||
def key_pressed(self, key):
|
||||
self.last_key = f"PRESSED: {key}"
|
||||
if key not in self.pressed_keys:
|
||||
self.pressed_keys.append(key)
|
||||
print(f"Key pressed: {key}")
|
||||
|
||||
def key_released(self, key):
|
||||
self.last_key = f"RELEASED: {key}"
|
||||
if key in self.pressed_keys:
|
||||
self.pressed_keys.remove(key)
|
||||
print(f"Key released: {key}")
|
||||
|
||||
def update_display(self):
|
||||
# Mostra l'ultimo tasto premuto/rilasciato
|
||||
self.render_engine.draw_text(f"Last action: {self.last_key}",
|
||||
self.render_engine.fonts[20], (10, 10),
|
||||
engine.sdl2.ext.Color(255, 255, 255))
|
||||
|
||||
# Mostra tutti i tasti attualmente premuti
|
||||
pressed_text = "Currently pressed: " + ", ".join(self.pressed_keys) if self.pressed_keys else "Currently pressed: None"
|
||||
self.render_engine.draw_text(pressed_text,
|
||||
self.render_engine.fonts[16], (10, 40),
|
||||
engine.sdl2.ext.Color(255, 255, 255))
|
||||
|
||||
# Istruzioni
|
||||
self.render_engine.draw_text("Press any key to test. ESC to quit.",
|
||||
self.render_engine.fonts[14], (10, 80),
|
||||
engine.sdl2.ext.Color(200, 200, 200))
|
||||
|
||||
# Continua il loop
|
||||
self.render_engine.new_cycle(60, self.update_display)
|
||||
|
||||
def run(self):
|
||||
print("Key Tester started. Press keys to see them displayed.")
|
||||
print("Press ESC to quit.")
|
||||
self.render_engine.mainloop(update=self.update_display)
|
||||
|
||||
if __name__ == "__main__":
|
||||
tester = KeyTester()
|
||||
tester.run()
|
||||
Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user