Browse Source
- Created gameinfo.xml for the Mice! game, detailing its description, release date, developer, and genre. - Added mice.sh script to activate the conda environment and run the game. - Implemented colorize_assets.py as a placeholder for future asset colorization functionality. - Developed convert_audio.py to convert audio files to 8-bit unsigned format at 22100 Hz. - Introduced maze.py for generating mazes using Depth First Search (DFS) with a graphical interface. - Created resize_assets.py to resize PNG assets to 18x18 pixels and center them on a 20x20 canvas.master
10 changed files with 33 additions and 11 deletions
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<?xml version='1.0' encoding='utf-8'?> |
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<gameList> |
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<game> |
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<path>./mice.sh</path> |
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<name>Mice!</name> |
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<desc>Mice! is a strategic single‑player game where you place bombs and mines to exterminate rats before they reproduce out of control. It features randomly generated mazes (DFS), sprite-based graphics, and sound effects. Inspired by the classic Rats! for Windows 95, this version is written in Python and uses a lightweight custom engine with SDL‑style rendering.</desc> |
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<releasedate>20250818T000000</releasedate> |
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<developer>Matteo Benedetto</developer> |
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<publisher>Self-published</publisher> |
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<genre>Strategy, Puzzle, Action</genre> |
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<players>1</players> |
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<image>./cover.png</image> |
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</game> |
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</gameList> |
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#!/bin/sh |
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eval "$(/home/ark/miniconda3/bin/conda shell.bash hook)" |
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conda activate myenv |
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cd /roms/ports/mice/ |
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#git pull |
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python rats.py |
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sleep 3 |
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