enne2
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002d54af0e
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feat: convert AI rat boss to full screen GB background for Game Over
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2026-06-17 23:18:59 +02:00 |
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enne2
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953534893c
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feat: implement 20 second multi-channel funeral march for game over
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2026-06-17 23:13:48 +02:00 |
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enne2
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d552e4b7d8
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feat: design 40x32 pixel art rat sprite for Game Over screen and invert palette
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2026-06-17 23:10:01 +02:00 |
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enne2
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acc7bc9f96
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fix: redesign game over screen with properly centered creepy ascii rat
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2026-06-17 23:05:41 +02:00 |
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enne2
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988fceef65
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feat: make game over screen creepy with custom music and new ascii rat
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2026-06-17 23:00:28 +02:00 |
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enne2
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f34d3824fc
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feat: add Game Over screen when 10 rats are spawned
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2026-06-17 22:56:47 +02:00 |
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enne2
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0724abbacf
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tweak: lower MAX_RATS to 12 for better stable performance
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2026-06-17 22:53:43 +02:00 |
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enne2
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bf442f5a9b
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perf: implement O(N) spatial hash grid for collision detection
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2026-06-17 22:51:38 +02:00 |
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enne2
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800e5d9aab
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docs: add hardware optimization explanations to README
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2026-06-17 22:43:50 +02:00 |
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enne2
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b4d4b365db
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fix: Synchronize rat reproduction pause with global tile movement grid to prevent desync
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2026-06-17 22:26:22 +02:00 |
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enne2
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ac7f2c3fcc
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feat: Add randomized hedge tiles for visual variety
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2026-06-17 22:10:27 +02:00 |
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enne2
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4f9e237698
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feat: Add rat AI, 4-channel tracker, interactive cursor, and test suite updates
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2026-06-17 21:39:20 +02:00 |
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Matteo Benedetto
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08218f3cda
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Initial commit: Game Boy Hello World with GBDK-2020, PyBoy test, and AGENTS.md
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2026-06-17 15:27:31 +02:00 |
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