feat: add victory screen and 1-rat panic spawn mechanic
This commit is contained in:
@@ -5,7 +5,7 @@ SRC_DIR = src
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OBJ_DIR = obj
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SRCS = $(wildcard $(SRC_DIR)/*.c)
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OBJS = $(patsubst $(SRC_DIR)/%.c, $(OBJ_DIR)/%.o, $(SRCS))
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OBJS = $(OBJ_DIR)/bomb.o $(OBJ_DIR)/bomb_gfx.o $(OBJ_DIR)/cursor.o $(OBJ_DIR)/main.o $(OBJ_DIR)/maze.o $(OBJ_DIR)/mockup_gfx.o $(OBJ_DIR)/music.o $(OBJ_DIR)/numbers_gfx.o $(OBJ_DIR)/pause_gfx.o $(OBJ_DIR)/rat_bg.o $(OBJ_DIR)/rat.o $(OBJ_DIR)/tiles.o $(OBJ_DIR)/title_bg.o $(OBJ_DIR)/victory_bg.o
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TARGET = maze.gb
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AUDIO_TARGET = test_audio.gb
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@@ -0,0 +1,169 @@
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import sys
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from PIL import Image
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import numpy as np
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import collections
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img_path = '/home/enne2/.gemini/antigravity/brain/69a2b2a9-088f-47ee-9f3c-9ba7ac332992/rat_king_boss_1781730936484.png'
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try:
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img = Image.open(img_path).convert('L')
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except Exception as e:
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print(f"Error opening image: {e}")
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sys.exit(1)
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w, h = img.size
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target_ratio = 160 / 144
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img_ratio = w / h
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if img_ratio > target_ratio:
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new_w = int(h * target_ratio)
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left = (w - new_w) // 2
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img = img.crop((left, 0, left + new_w, h))
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else:
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new_h = int(w / target_ratio)
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top = (h - new_h) // 2
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img = img.crop((0, top, w, top + new_h))
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img = img.resize((160, 144), Image.Resampling.LANCZOS)
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np_img = np.array(img)
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palette_img = np.zeros_like(np_img)
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palette_img[np_img < 64] = 3
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palette_img[(np_img >= 64) & (np_img < 128)] = 2
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palette_img[(np_img >= 128) & (np_img < 192)] = 1
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palette_img[np_img >= 192] = 0
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# Draw GAME OVER text directly onto the pixel data
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font = {
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'G': [" ### ", "# #", "# ", "# ###", "# #", "# #", " ### "],
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'A': [" ### ", "# #", "# #", "#####", "# #", "# #", "# #"],
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'M': ["# #", "## ##", "# # #", "# #", "# #", "# #", "# #"],
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'E': ["#####", "# ", "# ", "#### ", "# ", "# ", "#####"],
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'O': [" ### ", "# #", "# #", "# #", "# #", "# #", " ### "],
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'V': ["# #", "# #", "# #", "# #", "# #", " # # ", " # "],
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'R': ["#### ", "# #", "# #", "#### ", "# # ", "# # ", "# #"],
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'!': [" # ", " # ", " # ", " # ", " ", " # ", " # "],
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' ': [" ", " ", " ", " ", " ", " ", " "]
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}
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text_str = "GAME OVER!"
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scale = 2
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char_w = 5 * scale
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char_h = 7 * scale
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spacing = 1 * scale
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start_x = (160 - len(text_str) * (char_w + spacing)) // 2
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start_y = 144 - char_h - 4
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# Keep track of which pixels are text
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is_text_mask = np.zeros_like(palette_img, dtype=bool)
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box_pad = 2
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for y in range(start_y - box_pad, start_y + char_h + box_pad):
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for x in range(start_x - box_pad, start_x + len(text_str) * (char_w + spacing) + box_pad):
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if 0 <= y < 144 and 0 <= x < 160:
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palette_img[y, x] = 3 # Black background
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is_text_mask[y, x] = True
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for i, char in enumerate(text_str):
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if char in font:
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glyph = font[char]
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for row in range(7):
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for col in range(5):
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if glyph[row][col] == '#':
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for sy in range(scale):
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for sx in range(scale):
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py = start_y + row * scale + sy
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px = start_x + i * (char_w + spacing) + col * scale + sx
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if 0 <= py < 144 and 0 <= px < 160:
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palette_img[py, px] = 0 # White text
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is_text_mask[py, px] = True
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tiles = []
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is_text_tile = []
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for y in range(0, 144, 8):
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for x in range(0, 160, 8):
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tile = palette_img[y:y+8, x:x+8]
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t_tuple = tuple(map(tuple, tile))
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tiles.append(t_tuple)
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is_text_tile.append(np.any(is_text_mask[y:y+8, x:x+8]))
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unique_tiles = list(collections.OrderedDict.fromkeys(tiles))
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if len(unique_tiles) > 256:
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print("WARNING: More than 256 unique tiles! Reducing...")
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# Priority 1: Text tiles
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text_unique = list(collections.OrderedDict.fromkeys([tiles[i] for i in range(len(tiles)) if is_text_tile[i]]))
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# Priority 2: Most frequent tiles
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counts = collections.Counter(tiles)
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for t in text_unique:
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del counts[t] # already added
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most_common = [t for t, c in counts.most_common(256 - len(text_unique))]
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reduced_unique = text_unique + most_common
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for i in range(len(tiles)):
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if tiles[i] not in reduced_unique:
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t_arr = np.array(tiles[i])
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best_match = 0
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best_dist = float('inf')
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for j, ru in enumerate(reduced_unique):
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dist = np.sum((t_arr - np.array(ru))**2)
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if dist < best_dist:
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best_dist = dist
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best_match = j
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tiles[i] = reduced_unique[best_match]
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unique_tiles = reduced_unique
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print(f"Reduced to {len(unique_tiles)} unique tiles.")
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# Reconstruct image to check visual quality
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preview_img = np.zeros((144, 160), dtype=np.uint8)
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for i, t in enumerate(tiles):
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y = (i // 20) * 8
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x = (i % 20) * 8
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preview_img[y:y+8, x:x+8] = np.array(t)
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# Save preview as image (colors 0=White, 1=LightGray, 2=DarkGray, 3=Black)
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color_map = {0: 255, 1: 170, 2: 85, 3: 0}
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preview_rgb = np.zeros((144, 160, 3), dtype=np.uint8)
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for y in range(144):
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for x in range(160):
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c = color_map[preview_img[y, x]]
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preview_rgb[y, x] = [c, c, c]
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Image.fromarray(preview_rgb).save('/tmp/preview_gameover.png')
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print("Saved preview to /tmp/preview_gameover.png")
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tile_map = [unique_tiles.index(t) for t in tiles]
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c_tiles = []
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for tile in unique_tiles:
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tile_data = []
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for row in tile:
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low_byte = 0
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high_byte = 0
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for x, color in enumerate(row):
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if color & 1:
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low_byte |= (1 << (7 - x))
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if color & 2:
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high_byte |= (1 << (7 - x))
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tile_data.append(low_byte)
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tile_data.append(high_byte)
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c_tiles.append(tile_data)
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with open('src/victory_bg.h', 'w') as f:
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f.write("#ifndef RAT_BG_H\n#define RAT_BG_H\n\n#include <stdint.h>\n\n")
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f.write(f"extern const uint8_t victory_bg_tiles[{len(c_tiles) * 16}];\n")
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f.write(f"extern const uint8_t victory_bg_map[{len(tile_map)}];\n\n#endif\n")
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with open('src/victory_bg.c', 'w') as f:
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f.write("#include \"victory_bg.h\"\n\n")
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f.write(f"const uint8_t victory_bg_tiles[{len(c_tiles) * 16}] = {{\n")
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for tile in c_tiles:
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f.write(" " + ", ".join([f"0x{b:02X}" for b in tile]) + ",\n")
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f.write("};\n\n")
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f.write(f"const uint8_t victory_bg_map[{len(tile_map)}] = {{\n")
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for i in range(0, len(tile_map), 20):
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f.write(" " + ", ".join([f"0x{b:02X}" for b in tile_map[i:i+20]]) + ",\n")
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f.write("};\n")
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print("Generated src/victory_bg.h and src/victory_bg.c")
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+69
-53
@@ -16,6 +16,7 @@
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#include "tiles.h"
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#include "rat_bg.h"
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#include "title_bg.h"
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#include "victory_bg.h"
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#include "rat.h"
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#include "music.h"
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@@ -128,55 +129,69 @@ void main(void) {
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SHOW_SPRITES;
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DISPLAY_ON;
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// Variabili per il timer
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uint16_t play_time_seconds = 0;
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// Variabili per il timer (formato BCD array per evitare divisioni a 16 bit)
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uint8_t timer_digits[4] = {0, 0, 0, 0};
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uint8_t timer_frames = 0;
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// Setup iniziale del timer (prima di entrare nel loop)
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set_sprite_tile(25, 25);
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set_sprite_tile(26, 25);
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set_sprite_tile(27, 25);
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set_sprite_tile(28, 25);
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set_sprite_prop(25, S_PALETTE);
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set_sprite_prop(26, S_PALETTE);
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set_sprite_prop(27, S_PALETTE);
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set_sprite_prop(28, S_PALETTE);
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// Y in basso (152 = margine inferiore visibile: 152 - 16 = 136), X a destra
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move_sprite(25, 136, 152);
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move_sprite(26, 144, 152);
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move_sprite(27, 152, 152);
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move_sprite(28, 160, 152);
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// Game Loop primario
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while (1) {
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if (game_over_flag) {
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if (game_over_flag || victory_flag) {
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HIDE_SPRITES;
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move_bkg(0, 0); // Resetta lo scrolling hardware
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// Ripristina la palette normale (Nero=3, Bianco=0)
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BGP_REG = 0b11100100;
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// Carica i 256 tiles generati dall'immagine completa
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set_bkg_data(0, 256, rat_bg_tiles);
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// Disegna la mappa 20x18 a tutto schermo
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set_bkg_tiles(0, 0, 20, 18, rat_bg_map);
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// Avvia la tragica sequenza musicale di Game Over
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play_game_over_music();
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if (victory_flag) {
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// Carica background di vittoria
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set_bkg_data(0, 256, victory_bg_tiles);
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set_bkg_tiles(0, 0, 20, 18, victory_bg_map);
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play_victory_music();
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} else {
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// Carica background di sconfitta
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set_bkg_data(0, 256, rat_bg_tiles);
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set_bkg_tiles(0, 0, 20, 18, rat_bg_map);
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play_game_over_music();
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}
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SHOW_SPRITES;
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while(1) {
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update_music();
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// Continua a disegnare il timer (punteggio finale) sopra il Game Over
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{
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uint16_t temp = play_time_seconds;
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uint8_t d3 = temp / 1000; temp %= 1000;
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uint8_t d2 = temp / 100; temp %= 100;
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uint8_t d1 = temp / 10; temp %= 10;
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uint8_t d0 = temp;
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if (victory_flag) {
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// Disegna il timer (punteggio finale) sopra la vittoria
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set_sprite_tile(25, 25 + timer_digits[0]);
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set_sprite_tile(26, 25 + timer_digits[1]);
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set_sprite_tile(27, 25 + timer_digits[2]);
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set_sprite_tile(28, 25 + timer_digits[3]);
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set_sprite_tile(25, 25 + d3);
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set_sprite_tile(26, 25 + d2);
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set_sprite_tile(27, 25 + d1);
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set_sprite_tile(28, 25 + d0);
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// Palette S_PALETTE per mantenere il timer bianco.
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set_sprite_prop(25, S_PALETTE);
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set_sprite_prop(26, S_PALETTE);
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set_sprite_prop(27, S_PALETTE);
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set_sprite_prop(28, S_PALETTE);
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move_sprite(25, 136, 152);
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move_sprite(26, 144, 152);
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move_sprite(27, 152, 152);
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move_sprite(28, 160, 152);
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// Centrato e in basso
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move_sprite(25, 68, 144);
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move_sprite(26, 76, 144);
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move_sprite(27, 84, 144);
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move_sprite(28, 92, 144);
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}
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wait_vbl_done();
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@@ -192,33 +207,34 @@ void main(void) {
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timer_frames++;
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if (timer_frames >= 60) {
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timer_frames = 0;
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play_time_seconds++;
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if (play_time_seconds > 9999) play_time_seconds = 9999;
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}
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// Disegna il timer
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{
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uint16_t temp = play_time_seconds;
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uint8_t d3 = temp / 1000; temp %= 1000;
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uint8_t d2 = temp / 100; temp %= 100;
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uint8_t d1 = temp / 10; temp %= 10;
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uint8_t d0 = temp;
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set_sprite_tile(25, 25 + d3);
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set_sprite_tile(26, 25 + d2);
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set_sprite_tile(27, 25 + d1);
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set_sprite_tile(28, 25 + d0);
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// Incremento stile BCD per evitare divisioni dispendiose
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timer_digits[3]++;
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if (timer_digits[3] > 9) {
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timer_digits[3] = 0;
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timer_digits[2]++;
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if (timer_digits[2] > 9) {
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timer_digits[2] = 0;
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timer_digits[1]++;
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if (timer_digits[1] > 9) {
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timer_digits[1] = 0;
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timer_digits[0]++;
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if (timer_digits[0] > 9) {
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// Cap a 9999
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timer_digits[0] = 9;
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timer_digits[1] = 9;
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timer_digits[2] = 9;
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timer_digits[3] = 9;
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}
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}
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}
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}
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set_sprite_prop(25, S_PALETTE);
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set_sprite_prop(26, S_PALETTE);
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set_sprite_prop(27, S_PALETTE);
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set_sprite_prop(28, S_PALETTE);
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// Y in basso (152 = margine inferiore visibile: 152 - 16 = 136), X a destra
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move_sprite(25, 136, 152);
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move_sprite(26, 144, 152);
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move_sprite(27, 152, 152);
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move_sprite(28, 160, 152);
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// Aggiorna i tile SOLO una volta al secondo invece di ogni frame!
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set_sprite_tile(25, 25 + timer_digits[0]);
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set_sprite_tile(26, 25 + timer_digits[1]);
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set_sprite_tile(27, 25 + timer_digits[2]);
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set_sprite_tile(28, 25 + timer_digits[3]);
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}
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uint8_t keys = joypad();
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+63
@@ -258,6 +258,18 @@ const uint16_t title_bass[16] = {
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B_F, B_F, B_E, B_E, B_C, B_G, B_C, B__
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};
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// ==========================================
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// VICTORY TRACK (16 ticks loop)
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// ==========================================
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const uint16_t victory_mel[16] = {
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M_C, M_E, M_G, M__, M_C6, M_G, M_E, M__,
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M_F, M_A, M_C6, M__, M_E6, M_C6, M_G, M__
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};
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const uint16_t victory_bass[16] = {
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B_C, B_E, B_G, B_E, B_C, B_E, B_G, B_E,
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B_F, B_A, B_C5, B_A, B_C, B_G, B_C, B__
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};
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static uint16_t tick = 0;
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static uint8_t frame_counter = 0;
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static uint8_t sfx_timer = 0;
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@@ -357,6 +369,36 @@ void update_music(void) {
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tick++;
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frame_counter = 8; // Veloce e allegro
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} else if (game_over_mode == 4) {
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// VICTORY TRACK
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if (tick >= 16) {
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tick = 0; // LOOP
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}
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uint16_t f2 = victory_mel[tick];
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if (f2 == N_REST) {
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NR22_REG = 0x00;
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} else {
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NR21_REG = 0x80; NR22_REG = 0xF2;
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NR23_REG = (uint8_t)(f2 & 0xFF); NR24_REG = 0x80 | ((f2 >> 8) & 0x07);
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}
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uint16_t f3 = victory_bass[tick];
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if (f3 == N_REST) {
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NR32_REG = 0x00;
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} else {
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NR32_REG = 0x20;
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NR33_REG = (uint8_t)(f3 & 0xFF); NR34_REG = 0x80 | ((f3 >> 8) & 0x07);
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}
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if (tick % 2 == 0) {
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NR41_REG = 0x00; NR42_REG = 0x51; NR43_REG = 0x21; NR44_REG = 0x80;
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} else {
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NR42_REG = 0x00;
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}
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tick++;
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frame_counter = 6; // Molto veloce e festoso
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} else if (game_over_mode == 1) {
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// GAME OVER TRACKER (Tragico, 20 frames per tick)
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if (tick >= 64) {
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@@ -524,3 +566,24 @@ void play_title_music(void) {
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||||
NR12_REG = 0; NR22_REG = 0; NR32_REG = 0; NR42_REG = 0;
|
||||
}
|
||||
|
||||
void play_victory_music(void) {
|
||||
// Reset e attivazione master sound
|
||||
NR52_REG = 0x00;
|
||||
NR52_REG = 0x80;
|
||||
NR50_REG = 0x77;
|
||||
NR51_REG = 0xFF;
|
||||
|
||||
NR30_REG = 0x00;
|
||||
volatile uint8_t *wave_ptr = (volatile uint8_t *)0xFF30;
|
||||
for (uint8_t i = 0; i < 16; i++) {
|
||||
wave_ptr[i] = wave_ram[i];
|
||||
}
|
||||
NR30_REG = 0x80;
|
||||
|
||||
game_over_mode = 4; // Victory mode
|
||||
tick = 0;
|
||||
frame_counter = 0;
|
||||
|
||||
NR12_REG = 0; NR22_REG = 0; NR32_REG = 0; NR42_REG = 0;
|
||||
}
|
||||
|
||||
@@ -12,5 +12,6 @@ void play_sfx_bomb_drop(void);
|
||||
|
||||
void play_game_over_music(void);
|
||||
void play_title_music(void);
|
||||
void play_victory_music(void);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -33,6 +33,7 @@ typedef struct {
|
||||
|
||||
static Rat rats[MAX_RATS];
|
||||
uint8_t game_over_flag = 0;
|
||||
uint8_t victory_flag = 0;
|
||||
|
||||
static uint8_t get_opposite(uint8_t dir) {
|
||||
if (dir == 0) return 1;
|
||||
@@ -145,9 +146,34 @@ void spawn_rat(uint8_t x, uint8_t y, uint8_t initial_dir) {
|
||||
|
||||
void update_rats(void) {
|
||||
static uint8_t frame_counter = 0;
|
||||
static uint16_t single_rat_timer = 0;
|
||||
frame_counter++;
|
||||
uint8_t do_move = (frame_counter & 1); // Muovi di 1 pixel ogni 2 frame
|
||||
|
||||
// Controlla quanti topi sono attivi per la meccanica di riproduzione forzata
|
||||
uint8_t active_count = 0;
|
||||
for (uint8_t i = 0; i < MAX_RATS; i++) {
|
||||
if (rats[i].active) active_count++;
|
||||
}
|
||||
|
||||
if (active_count == 1) {
|
||||
single_rat_timer++;
|
||||
if (single_rat_timer >= 600) { // 10 secondi a 60 fps
|
||||
single_rat_timer = 0;
|
||||
// Spawn 2 nuovi topi
|
||||
for(uint8_t s = 0; s < 2; s++) {
|
||||
uint8_t rx, ry;
|
||||
do {
|
||||
rx = rand() % MAZE_WIDTH;
|
||||
ry = rand() % MAZE_HEIGHT;
|
||||
} while(maze[ry][rx] != 0);
|
||||
spawn_rat(rx, ry, rand() % 4);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
single_rat_timer = 0;
|
||||
}
|
||||
|
||||
// 1. Controlla collisioni per riproduzione usando una SPATIAL HASH GRID (O(N))
|
||||
// Questa tecnica rimpiazza il doppio ciclo O(N^2) da 105 iterazioni.
|
||||
// Usiamo array pre-allocati per creare "Linked Lists" statiche senza usare malloc!
|
||||
@@ -337,6 +363,7 @@ void update_rats(void) {
|
||||
}
|
||||
|
||||
void kill_rats_at(uint8_t x, uint8_t y) {
|
||||
uint8_t active_count = 0;
|
||||
for (uint8_t i = 0; i < MAX_RATS; i++) {
|
||||
if (rats[i].active) {
|
||||
// Uccidi se il topo è esattamente sulla cella esplosa
|
||||
@@ -346,7 +373,12 @@ void kill_rats_at(uint8_t x, uint8_t y) {
|
||||
rats[i].active = 0;
|
||||
move_sprite(rats[i].sprite_base_idx, 0, 0);
|
||||
move_sprite(rats[i].sprite_base_idx + 1, 0, 0);
|
||||
} else {
|
||||
active_count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (active_count == 0) {
|
||||
victory_flag = 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#define MAX_RATS 10
|
||||
|
||||
extern uint8_t game_over_flag;
|
||||
extern uint8_t victory_flag;
|
||||
|
||||
void init_rats(void);
|
||||
void update_rats(void);
|
||||
|
||||
@@ -0,0 +1,281 @@
|
||||
#include "victory_bg.h"
|
||||
|
||||
const uint8_t victory_bg_tiles[4096] = {
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xFC, 0x7C, 0xFC,
|
||||
0xE4, 0xFF, 0xCE, 0xFF, 0x9E, 0xFF, 0x3E, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0x0F, 0x0F, 0x0F,
|
||||
0xBF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0xC0, 0xC0, 0xC0,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF3, 0xF3, 0xF3, 0xF3,
|
||||
0xFC, 0xFF, 0xE0, 0xFF, 0xFC, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF3, 0xF3, 0xF3, 0xF3,
|
||||
0xFE, 0x01, 0x76, 0x89, 0x3F, 0xC8, 0x1B, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
|
||||
0xFF, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF, 0xBF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0x3F, 0x3F, 0x3F,
|
||||
0x48, 0xFF, 0x48, 0xFF, 0xEC, 0xFF, 0xE4, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x17, 0xFF, 0x17, 0xFF, 0x1F, 0xFF, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0xC0, 0xC0, 0xC0,
|
||||
0xFF, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFD, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xF3, 0xF3, 0xF3, 0xF3,
|
||||
0x3F, 0xC0, 0x6E, 0x91, 0xFC, 0x13, 0xD8, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xF3, 0xF3, 0xF3, 0xF3,
|
||||
0x3B, 0xFF, 0x07, 0xFF, 0x3F, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x30, 0x30, 0x30, 0x30,
|
||||
0xFD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0x0F, 0x0F, 0x0F,
|
||||
0x67, 0xFF, 0x73, 0xFF, 0x79, 0xFF, 0x7C, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF3, 0xF3, 0xF3, 0xF3,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF,
|
||||
0xB3, 0xF3, 0xF3, 0xF3, 0x33, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3,
|
||||
0xF3, 0xF3, 0xF3, 0xF3, 0xFF, 0xFF, 0xFF, 0xFF, 0x03, 0x03, 0x03, 0x03, 0xF3, 0xF3, 0xF3, 0xF3,
|
||||
0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x3F, 0x3F, 0x3F,
|
||||
0x30, 0x30, 0x30, 0x30, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33,
|
||||
0xC3, 0xC3, 0xC3, 0xC3, 0x33, 0x33, 0x33, 0x33, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
|
||||
0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33,
|
||||
0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3,
|
||||
0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF0, 0xF0, 0xF0, 0xF0, 0xF3, 0xF3, 0xF3, 0xF3,
|
||||
0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0x0F, 0x0F, 0x0F, 0x0F, 0x3F, 0x3F, 0x3F, 0x3F,
|
||||
0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFD, 0xFF, 0xFF, 0xFF, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xF3, 0xF3, 0xF3, 0xF3, 0xFC, 0xFC, 0xFC, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xF3, 0xF3, 0xF3, 0xF3, 0x0F, 0x0F, 0x0F, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0xF2, 0xFD,
|
||||
0x3F, 0x3F, 0x3F, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFA, 0x3D, 0xDE, 0x39,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0x3F, 0x3F, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF,
|
||||
0x3F, 0x3F, 0x3F, 0x3F, 0xC0, 0xC0, 0xC0, 0xC0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x3C, 0x3C, 0x3C, 0x3C, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF,
|
||||
0xCF, 0xCF, 0xCF, 0xCF, 0x3F, 0x3F, 0x3F, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0x5B, 0xBC, 0x3B, 0xDC,
|
||||
0x3F, 0x3F, 0x3F, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x1F, 0x4F, 0xBF,
|
||||
0xF3, 0xF3, 0xF3, 0xF3, 0x33, 0x33, 0x33, 0x33, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xCF, 0xCF, 0xCF, 0xCF, 0xF3, 0xF3, 0xF3, 0xF3, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF,
|
||||
0xFE, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x7F, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xF7, 0xFF, 0xE1, 0xFF, 0xDD, 0xFF, 0xB5, 0xFF, 0x97, 0xFF, 0x92, 0xFF, 0x92, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x1F, 0xFF, 0x5F, 0xFF,
|
||||
0xF7, 0xFC, 0xF7, 0xFC, 0xED, 0xFE, 0xEA, 0xFD, 0xDA, 0xFD, 0xDA, 0xFD, 0xDD, 0xFE, 0xDA, 0xFF,
|
||||
0xAF, 0x7F, 0xEF, 0x3F, 0xEF, 0x3F, 0xB7, 0x7F, 0x57, 0xBF, 0x57, 0xBF, 0x57, 0xBF, 0x5B, 0xB7,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0xFF, 0xF8, 0xFF, 0xFA, 0xFF,
|
||||
0xFF, 0xFF, 0xEF, 0xFF, 0x87, 0xFF, 0xBB, 0xFF, 0xA9, 0xFF, 0xE9, 0xFF, 0x69, 0xFF, 0x49, 0xFF,
|
||||
0x93, 0xFF, 0xDB, 0xFF, 0xD9, 0xFF, 0xDD, 0xFF, 0xCD, 0xFF, 0xED, 0xFF, 0xEE, 0xFF, 0xEE, 0xFF,
|
||||
0x7F, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF, 0xBF, 0xFF, 0xBB, 0xFF, 0xB5, 0xFF, 0xD4, 0xFF, 0x56, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE7, 0xFF, 0xD3, 0xFF, 0xBE, 0xFF, 0xAA, 0xFF, 0xF6, 0xE3,
|
||||
0x6F, 0xFF, 0x6F, 0xFF, 0x77, 0xFF, 0x7B, 0xFF, 0x7B, 0xFF, 0x7B, 0xFF, 0x7B, 0xFF, 0x7D, 0xFF,
|
||||
0xD8, 0xFB, 0xDE, 0xF9, 0xDC, 0xFB, 0xDC, 0xFB, 0xD4, 0xFB, 0xDC, 0xF3, 0xBC, 0xF3, 0xA9, 0xF6,
|
||||
0x5B, 0xBF, 0x3B, 0xDF, 0x3B, 0xDF, 0x3B, 0xDF, 0x2B, 0xDF, 0x3F, 0xCF, 0x7D, 0x8F, 0x9D, 0x6F,
|
||||
0xF6, 0xFF, 0xF6, 0xFF, 0xEE, 0xFF, 0xFE, 0xFF, 0xDE, 0xFF, 0xDE, 0xFF, 0xDE, 0xFF, 0xBE, 0xFF,
|
||||
0xC3, 0xFF, 0xBA, 0xFD, 0xA7, 0xFF, 0xC3, 0xE6, 0x44, 0xE0, 0x4D, 0xE0, 0x75, 0xCB, 0x5F, 0xE3,
|
||||
0xFE, 0xFF, 0x3E, 0xFF, 0x9E, 0xFF, 0xFD, 0xFF, 0xDD, 0xFF, 0x9F, 0xFF, 0xEB, 0xBF, 0x2B, 0xFF,
|
||||
0xC9, 0xFF, 0xDB, 0xFF, 0x9B, 0xFF, 0x9B, 0xFF, 0xB3, 0xFF, 0xB7, 0xFF, 0x77, 0xFF, 0x77, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0xFF, 0xF8, 0xFF, 0xF7, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0x8F, 0xFF,
|
||||
0xF6, 0xFF, 0xF6, 0xFF, 0xF7, 0xFF, 0xF7, 0xFF, 0xFB, 0xFF, 0xFB, 0xFF, 0xFB, 0xFF, 0xFF, 0xFF,
|
||||
0x57, 0xFF, 0x2B, 0xFF, 0x3B, 0xFF, 0xB3, 0xFF, 0xBB, 0xFF, 0xFF, 0xFF, 0xDF, 0xFF, 0xCF, 0xFF,
|
||||
0x6F, 0xF3, 0x29, 0xF3, 0xAF, 0xF1, 0xE5, 0xF9, 0xEA, 0xF5, 0xEA, 0xF4, 0xEB, 0xF4, 0xEC, 0xF2,
|
||||
0x7C, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F,
|
||||
0x7A, 0xE5, 0xC4, 0xEB, 0xD2, 0xEE, 0xDB, 0xC6, 0xAA, 0xD7, 0xAB, 0xD7, 0x95, 0xAB, 0x90, 0xEF,
|
||||
0x5E, 0xA7, 0x27, 0xD3, 0x5F, 0x63, 0xDB, 0x63, 0x55, 0xEB, 0xD1, 0xEF, 0xAB, 0xD5, 0x0A, 0xF5,
|
||||
0x3E, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE,
|
||||
0xFB, 0xC7, 0x9A, 0xC7, 0xEA, 0x97, 0xAB, 0x97, 0xDF, 0x27, 0x57, 0x2F, 0xD7, 0x2F, 0x27, 0x5F,
|
||||
0xAA, 0x7F, 0x66, 0xFF, 0xEC, 0xFF, 0xCC, 0xFF, 0xDD, 0xFF, 0xF9, 0xFF, 0xFB, 0xFF, 0xF3, 0xFF,
|
||||
0x6F, 0xFF, 0x6F, 0xFF, 0xEF, 0xFF, 0xEF, 0xFF, 0xDF, 0xFF, 0xDF, 0xFF, 0xDF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xFF, 0xF1, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xBF, 0xFF, 0x1F, 0xFF, 0xEF, 0xFF,
|
||||
0xF5, 0xFE, 0xF5, 0xFE, 0xF4, 0xFF, 0xF6, 0xFF, 0xFA, 0xFF, 0xFB, 0xFF, 0xFB, 0xFF, 0xFF, 0xFB,
|
||||
0xE7, 0xFF, 0xB9, 0x7F, 0xBC, 0xDF, 0xD7, 0xEF, 0x6D, 0xF3, 0x77, 0xF8, 0x7F, 0xFC, 0x7E, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x9F, 0xFF, 0xE7, 0xFF, 0x79, 0xFF, 0x9E, 0x7F, 0xF7, 0x0F,
|
||||
0xFB, 0xFF, 0xFF, 0xF6, 0xEF, 0xFC, 0xF7, 0xFF, 0xF3, 0xFF, 0xFF, 0xFE, 0x3E, 0xFF, 0xBE, 0xDF,
|
||||
0xE7, 0xFF, 0xE7, 0xFF, 0x73, 0xFF, 0xFB, 0xFD, 0xFD, 0xFE, 0xDC, 0xFF, 0xF7, 0xFF, 0xDF, 0xFF,
|
||||
0xE9, 0xF6, 0xC2, 0xFD, 0xC5, 0xFE, 0xD2, 0xFF, 0x90, 0xFF, 0xBB, 0xFC, 0xF9, 0xFE, 0xF9, 0xFE,
|
||||
0xFF, 0x7F, 0x3E, 0x7F, 0xFC, 0x3E, 0x19, 0xBC, 0x52, 0xB9, 0x55, 0xB2, 0x5A, 0xB5, 0x5C, 0xB3,
|
||||
0xAA, 0x75, 0x4C, 0x33, 0xA7, 0x58, 0x53, 0xAF, 0xAF, 0x5F, 0x5C, 0xB8, 0x68, 0xB0, 0xBC, 0x60,
|
||||
0x53, 0xAC, 0x06, 0xF8, 0xFA, 0x05, 0xD3, 0xED, 0xF7, 0xFB, 0x29, 0x1E, 0x37, 0x0C, 0x3D, 0x06,
|
||||
0xFF, 0xFE, 0xFC, 0xFE, 0xBF, 0xFC, 0x9A, 0x39, 0xDA, 0x19, 0xAC, 0x4B, 0x74, 0x8B, 0xAC, 0x5B,
|
||||
0xA3, 0x5F, 0x2B, 0xDF, 0x2B, 0xDF, 0xCB, 0x3F, 0xCD, 0x3F, 0x8D, 0x7F, 0xAF, 0x7F, 0x8F, 0x7F,
|
||||
0xE7, 0xFF, 0xEF, 0xFF, 0xCE, 0xFF, 0xDF, 0xBF, 0xBF, 0xFF, 0xBF, 0xFF, 0xFF, 0xFF, 0xF3, 0xFF,
|
||||
0xDF, 0xFF, 0xFF, 0x6F, 0x77, 0x3F, 0xFF, 0xFF, 0xDF, 0xFF, 0xFF, 0x7F, 0x7C, 0xFF, 0x7D, 0xFB,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFB, 0xFF, 0xE7, 0xFF, 0x9E, 0xFF, 0x7D, 0xFE, 0xF7, 0xF8,
|
||||
0xE7, 0xFF, 0x9D, 0xFE, 0x39, 0xFF, 0xEB, 0xF7, 0xB6, 0xCF, 0xEE, 0x1F, 0xFE, 0x3F, 0x7E, 0xFF,
|
||||
0xAF, 0x7F, 0xAF, 0x7F, 0x2F, 0xFF, 0x6F, 0xFF, 0x5F, 0xFF, 0xDF, 0xFF, 0xDF, 0xFF, 0xFF, 0xDF,
|
||||
0xFB, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0xFF, 0xFD, 0xFF, 0xFD, 0xFF, 0xFD, 0xFF, 0xFE, 0xFF,
|
||||
0x5F, 0xFF, 0x0F, 0xFF, 0x97, 0x6F, 0x93, 0xEF, 0xC8, 0xB7, 0x8A, 0xF5, 0x8A, 0xF5, 0xC2, 0xFD,
|
||||
0xBB, 0xC7, 0xDC, 0xE3, 0xF7, 0xF8, 0xFF, 0xFC, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xC6, 0xFF, 0xF3, 0xFF, 0x7C, 0xFF, 0x9F, 0x7F, 0xEF, 0x1F, 0x6F, 0x9F, 0xA3, 0xDF, 0xD9, 0xE7,
|
||||
0x8F, 0xDF, 0x9E, 0xBF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF7, 0xFF, 0xF1, 0xFF,
|
||||
0xFF, 0xFE, 0xCC, 0xFF, 0xF8, 0xF9, 0x7A, 0xF1, 0xFD, 0xFF, 0xFF, 0xFF, 0xF6, 0xFF, 0xFE, 0xFF,
|
||||
0xAD, 0x52, 0x3D, 0xD2, 0xE5, 0x9A, 0xD9, 0xA6, 0xDD, 0xA6, 0x56, 0xAD, 0x92, 0x6D, 0xF2, 0x0D,
|
||||
0x5F, 0xE0, 0x5F, 0xEC, 0x5F, 0xFE, 0x5F, 0xFE, 0x5C, 0xEF, 0x6F, 0xF1, 0x3E, 0xF9, 0xBF, 0x78,
|
||||
0xFA, 0x07, 0xFA, 0x37, 0xFA, 0x7F, 0xFA, 0x7F, 0x3A, 0xF7, 0xF6, 0x8F, 0x7C, 0x9F, 0xFD, 0x1E,
|
||||
0x84, 0x7B, 0x98, 0x67, 0xA2, 0x5D, 0xA2, 0x5D, 0x92, 0x6D, 0x84, 0x7B, 0xBC, 0x53, 0x2F, 0xD0,
|
||||
0xBF, 0x7F, 0xDF, 0xFF, 0x9F, 0xCF, 0xB5, 0xCF, 0xFF, 0xFF, 0x7F, 0xFF, 0x37, 0xFF, 0x3F, 0xFF,
|
||||
0xF9, 0xF3, 0xF3, 0xFD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE7, 0xFF, 0x8F, 0xFF,
|
||||
0x63, 0xFF, 0xCF, 0xFF, 0x3E, 0xFF, 0xF9, 0xFE, 0xF7, 0xF8, 0xEE, 0xF1, 0xCD, 0xF3, 0x9F, 0xE3,
|
||||
0xDD, 0xE3, 0x3F, 0xC7, 0xEF, 0x1F, 0xDF, 0x3F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFA, 0xFF, 0xF2, 0xFF, 0xE9, 0xF6, 0xD8, 0xE7, 0x13, 0xED, 0x51, 0xAF, 0x51, 0xAF, 0x53, 0xAF,
|
||||
0x9F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xBF, 0xFF, 0xBF, 0xFF, 0xBF, 0xFF, 0xBF, 0xFF, 0x7F, 0xFF,
|
||||
0xD2, 0xED, 0xD2, 0xED, 0x78, 0xE7, 0xAE, 0xF1, 0xBE, 0xF1, 0xDF, 0xF8, 0xDB, 0xFC, 0xEF, 0xFC,
|
||||
0x9F, 0xFF, 0x6F, 0x9F, 0x1F, 0xEF, 0x6F, 0x9F, 0x7F, 0x8F, 0xFF, 0x0F, 0xF9, 0x0F, 0xFA, 0x0D,
|
||||
0xE9, 0xF7, 0xF9, 0xF7, 0xF5, 0xFB, 0xF8, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFC, 0xFF, 0xFF, 0xFF, 0xBF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFB, 0xFF, 0xF7, 0xFF,
|
||||
0x1F, 0xFF, 0x8D, 0xF3, 0xFF, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xFF, 0x04, 0xFF,
|
||||
0x0D, 0xFC, 0x04, 0xFF, 0xFC, 0x03, 0x85, 0xFA, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x1D, 0xFF,
|
||||
0xDD, 0x3A, 0xBE, 0xFF, 0x1F, 0xFF, 0x19, 0x07, 0x88, 0xF7, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xBB, 0x5C, 0x7C, 0xFF, 0xF0, 0xFF, 0x9B, 0xE0, 0x03, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xB0, 0x5F, 0x26, 0xFF, 0x77, 0x80, 0x8F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xB8, 0xFF,
|
||||
0xFB, 0xFC, 0x3D, 0x83, 0xDF, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0x30, 0xFF,
|
||||
0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xFF, 0xFF, 0xFF, 0xEF, 0xFF,
|
||||
0x97, 0xEF, 0x0F, 0xFF, 0xAF, 0xDF, 0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xF9, 0xFF, 0xE0, 0xFF, 0xE0, 0xFF, 0xF6, 0xF9, 0xFE, 0xF1, 0xFF, 0xF0, 0x9F, 0xF0, 0x1F, 0xF0,
|
||||
0x4B, 0xB7, 0xFB, 0x87, 0x3E, 0xC7, 0x57, 0xAF, 0x4D, 0xBF, 0xDB, 0x3F, 0xDB, 0x3F, 0xF7, 0x3F,
|
||||
0xEF, 0xFF, 0xF7, 0xFF, 0xF1, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF,
|
||||
0xF2, 0xED, 0xE2, 0xFD, 0x36, 0xF9, 0xB2, 0xFD, 0x68, 0xF7, 0xDC, 0xE3, 0x78, 0xE7, 0x60, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x3F, 0xFF, 0x5F, 0xBF, 0x8F, 0x7F, 0x4F, 0xFF,
|
||||
0xEE, 0xFF, 0xFC, 0xFF, 0xFD, 0xFE, 0xF8, 0xFF, 0xFD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x79, 0x87, 0x17, 0xE8, 0x09, 0xF6, 0x90, 0xFF, 0xFC, 0xFF, 0xFC, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF,
|
||||
0xC4, 0xFF, 0x79, 0xF7, 0x56, 0xB9, 0xA5, 0x5E, 0x5A, 0xA7, 0xA5, 0xDB, 0x52, 0xED, 0x45, 0xFA,
|
||||
0x7F, 0xFF, 0x29, 0xFF, 0x28, 0xF7, 0xB2, 0x7F, 0x52, 0xBF, 0xE0, 0x9F, 0xBA, 0xCD, 0x54, 0xEF,
|
||||
0xFE, 0xFF, 0x94, 0xFF, 0x14, 0xEF, 0x4D, 0xFE, 0x0B, 0xFC, 0x07, 0xF9, 0x5D, 0xB3, 0x2A, 0xF7,
|
||||
0x23, 0xFF, 0x9E, 0xEF, 0x6A, 0x9D, 0xA5, 0x7A, 0x5A, 0xE5, 0xA4, 0xDB, 0x4A, 0xB7, 0xA2, 0x5F,
|
||||
0x8E, 0xF1, 0xF8, 0x07, 0x90, 0x6F, 0x09, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF,
|
||||
0x77, 0xFF, 0x3F, 0xFF, 0xBB, 0x7F, 0x1F, 0xFF, 0xBF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFC, 0xFF, 0xFA, 0xFD, 0xF1, 0xFE, 0xFA, 0xF7,
|
||||
0x4F, 0xB3, 0x4B, 0xB7, 0x6A, 0x97, 0x4A, 0xB7, 0x5F, 0xA7, 0x9B, 0x67, 0x0A, 0xF7, 0x66, 0x9F,
|
||||
0xF7, 0xFF, 0x6F, 0xFF, 0x0F, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x8F, 0xFF, 0x77, 0xFF,
|
||||
0xB3, 0xFC, 0x9C, 0xFF, 0xCF, 0xFF, 0xF7, 0xFF, 0xFD, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x1F, 0xFF, 0xEF, 0x1F, 0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x1F, 0xFF, 0xCF, 0xFF,
|
||||
0xF7, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE7, 0xFF, 0xF7, 0xEF, 0xC7, 0xFF, 0xE7, 0xFF, 0xD7, 0xEF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xFF, 0xFC, 0xFC, 0xF8, 0xFC, 0xFE, 0xFC, 0xFF, 0xFF,
|
||||
0xC3, 0xFC, 0xC0, 0xFF, 0xFA, 0xFF, 0x7A, 0xFF, 0x3F, 0x7F, 0x3F, 0x7F, 0xFF, 0x7F, 0xFF, 0xFF,
|
||||
0x67, 0xFF, 0xA7, 0x7F, 0xB7, 0x7F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFB, 0xFF, 0xF9, 0xFF,
|
||||
0xE6, 0xFF, 0xE5, 0xFE, 0xED, 0xFE, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x9F, 0xFF,
|
||||
0xC3, 0x3F, 0x03, 0xFF, 0x57, 0xFF, 0x1E, 0xFF, 0xFC, 0xFE, 0xFC, 0xFE, 0xFF, 0xFE, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xBF, 0x7F, 0x1F, 0x3F, 0x1F, 0x3F, 0x7F, 0x3F, 0xFF, 0xFF,
|
||||
0xEF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF7, 0xFF, 0xEF, 0xF7, 0xE3, 0xFF, 0xE7, 0xFF, 0xEB, 0xF7,
|
||||
0xF0, 0xFF, 0xF7, 0xF8, 0xF8, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xF8, 0xFF, 0xF3, 0xFF,
|
||||
0xCD, 0x3F, 0x39, 0xFF, 0xF3, 0xFF, 0xEF, 0xFF, 0xBF, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF1, 0xFF, 0xEE, 0xFF,
|
||||
0xFD, 0xFF, 0xFF, 0xFF, 0xF6, 0xFF, 0xEF, 0xFE, 0xED, 0xFE, 0xED, 0xFE, 0xED, 0xFE, 0xED, 0xFE,
|
||||
0xFB, 0xFF, 0xFF, 0xFF, 0x76, 0x8F, 0x1B, 0x07, 0x0B, 0x07, 0x03, 0x07, 0x97, 0x0F, 0xEE, 0x1D,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF, 0x3F, 0xFF, 0x9F, 0xFF, 0xDF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF2, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFD, 0xFE, 0xFD, 0xFF, 0x7E, 0xFF, 0x00, 0xFF, 0xFF, 0xFF,
|
||||
0xDF, 0xFF, 0xBF, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFE, 0xFF, 0x7F, 0xFF, 0x01, 0xFF, 0xFE, 0xFF,
|
||||
0x8B, 0xF7, 0xDB, 0xE7, 0x81, 0xFF, 0xB8, 0x7F, 0x62, 0xFD, 0xE1, 0xDE, 0xDE, 0xFF, 0x1F, 0xFF,
|
||||
0xFF, 0xFF, 0x3F, 0xFF, 0xDF, 0xBF, 0xD7, 0xEF, 0x7F, 0xFF, 0x7F, 0xFF, 0x88, 0x7F, 0x72, 0x8D,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0x9F, 0xFF, 0x33, 0xFC, 0x70, 0xFF,
|
||||
0xFD, 0xFE, 0xDF, 0xE6, 0xFA, 0xF7, 0x5D, 0xBA, 0x6F, 0x9C, 0xD2, 0xED, 0x78, 0xE7, 0xEE, 0x31,
|
||||
0xBF, 0x7F, 0xEB, 0x77, 0x5F, 0xEF, 0x38, 0xDF, 0xF7, 0x39, 0xAF, 0x73, 0x1E, 0xE7, 0x7F, 0x8C,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xF9, 0xFF, 0xCC, 0x3F, 0x4E, 0xFF,
|
||||
0xFE, 0xFF, 0xFC, 0xFF, 0xFB, 0xFD, 0xEB, 0xF7, 0xFE, 0xFF, 0xFC, 0xFF, 0x11, 0xFE, 0x4E, 0xB1,
|
||||
0xD1, 0xEF, 0xDB, 0xE7, 0x81, 0xFF, 0x1D, 0xFE, 0x46, 0xBF, 0x87, 0x7B, 0x7B, 0xFF, 0xF8, 0xFF,
|
||||
0xFB, 0xFF, 0xFD, 0xFF, 0xFF, 0xFE, 0xFF, 0xFF, 0x7F, 0xFF, 0x7E, 0xFF, 0x80, 0xFF, 0x7F, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xBF, 0x7F, 0xBF, 0xFF, 0x7F, 0xFF, 0x00, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFC, 0xFF, 0xF9, 0xFF, 0xFB, 0xFF,
|
||||
0xDF, 0xFF, 0xFF, 0xFF, 0x6E, 0xF1, 0xD8, 0xE0, 0xD0, 0xE0, 0xC0, 0xE0, 0xE9, 0xF0, 0x71, 0xB8,
|
||||
0xBF, 0xFF, 0xFF, 0xFF, 0x6F, 0xFF, 0xF7, 0x7F, 0xB7, 0x7F, 0xB7, 0x7F, 0xB7, 0x7F, 0xB7, 0x7F,
|
||||
0xF6, 0xFF, 0xF7, 0xFF, 0xFB, 0xFF, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0x1B, 0x37, 0xFF, 0xFE, 0xFF, 0x7E, 0xFF, 0x3F, 0xFF, 0x9F, 0xFF, 0xCF, 0xFF, 0xE7, 0xFF,
|
||||
0xCF, 0xFF, 0x6F, 0xFF, 0xF7, 0x7F, 0xFF, 0xFF, 0xF9, 0xFF, 0x9F, 0xFD, 0xCE, 0xFF, 0xE7, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0xFF, 0x67, 0xFF,
|
||||
0xF8, 0xFF, 0xFB, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0x80, 0xFF, 0x7B, 0xFF, 0xF7, 0xFF,
|
||||
0xBF, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xE3, 0xFF, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xDF, 0xFF,
|
||||
0x8D, 0xF3, 0x77, 0xFF, 0x87, 0xFF, 0xF5, 0xFB, 0xFE, 0xFF, 0x07, 0xFF, 0xF1, 0xFF, 0xFC, 0xFF,
|
||||
0xFF, 0xFF, 0xDD, 0xE3, 0xCB, 0xFC, 0xDD, 0xFE, 0x5B, 0xE6, 0x9E, 0xE3, 0x3D, 0xC2, 0x4F, 0xB0,
|
||||
0x56, 0xB9, 0xB7, 0xC8, 0xFB, 0xC4, 0x9F, 0x60, 0xFF, 0x00, 0xEF, 0x1F, 0xBF, 0x7F, 0x77, 0xFF,
|
||||
0x6A, 0x9D, 0xCD, 0x33, 0xDF, 0x23, 0xF9, 0x06, 0xEF, 0x10, 0xF3, 0xFC, 0xFD, 0xFE, 0xEE, 0xFF,
|
||||
0xFF, 0xFF, 0xBB, 0xC7, 0xD3, 0x3F, 0xBB, 0x7F, 0xDA, 0x67, 0x7D, 0xC3, 0xBC, 0x43, 0xF2, 0x0D,
|
||||
0x31, 0xCF, 0xEE, 0xFF, 0xE1, 0xFF, 0xAF, 0xDF, 0x7F, 0xFF, 0xF0, 0xFF, 0x8F, 0xFF, 0x3F, 0xFF,
|
||||
0xC7, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFB, 0xFF,
|
||||
0xFD, 0xFF, 0xFF, 0xFE, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x1F, 0xFF, 0x9F, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0x01, 0xFF, 0xDE, 0xFF, 0xEF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x1F, 0xFF, 0xE6, 0xFF,
|
||||
0xF3, 0xFF, 0xF6, 0xFF, 0xEF, 0xFE, 0xFF, 0xFF, 0x9F, 0xFF, 0xFB, 0xBF, 0x73, 0xFF, 0xE7, 0xFF,
|
||||
0xFF, 0xD8, 0xEC, 0xFF, 0x7F, 0xFF, 0x7E, 0xFF, 0xFC, 0xFF, 0xF9, 0xFF, 0xF3, 0xFF, 0xE7, 0xFF,
|
||||
0x6F, 0xFF, 0xEF, 0xFF, 0xDF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xF3, 0xFF, 0xF9, 0xFF, 0xFD, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xF3, 0xFF, 0xF9, 0xFF, 0xF8, 0xFF, 0xFC, 0xFF, 0x7E, 0xFF, 0x3F, 0xFF, 0x9F, 0xFF, 0xCF, 0xFF,
|
||||
0xBF, 0xFF, 0x9E, 0xFF, 0xFE, 0xDF, 0xEF, 0xFF, 0x66, 0xFF, 0x72, 0xFF, 0xBB, 0xFD, 0xDD, 0xFF,
|
||||
0xCF, 0xBF, 0x3F, 0xFF, 0xFD, 0xFF, 0x70, 0xFF, 0x78, 0xFF, 0xF8, 0xFF, 0xEE, 0xFD, 0xE2, 0xFD,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xBE, 0xFF, 0xB9, 0xFF, 0x77, 0xFF, 0x9F, 0xFF, 0x7F, 0xFF,
|
||||
0xDF, 0xFF, 0xF0, 0xFF, 0x81, 0xFF, 0x7F, 0xFF, 0xF7, 0xFF, 0xB7, 0xFF, 0xF3, 0xFF, 0xFB, 0xFF,
|
||||
0xFE, 0xFF, 0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF7, 0xFF, 0xF7, 0xFF, 0xFB, 0xF7, 0xF0, 0xFF,
|
||||
0x6E, 0x91, 0x6F, 0x99, 0x77, 0x89, 0xDE, 0xE1, 0xF7, 0xF8, 0xB2, 0xCD, 0xCE, 0xF1, 0xF1, 0xFE,
|
||||
0xE8, 0xF7, 0xC7, 0xF8, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF,
|
||||
0x1B, 0xE7, 0xE3, 0x1F, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF,
|
||||
0x66, 0x99, 0xFE, 0x99, 0xEE, 0x91, 0x7B, 0x87, 0xEF, 0x1F, 0x4D, 0xB3, 0x73, 0x8F, 0x8F, 0x7F,
|
||||
0x7F, 0xFF, 0x80, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xEF, 0xFF, 0xEF, 0xFF, 0xDF, 0xEF, 0x0F, 0xFF,
|
||||
0xFB, 0xFF, 0x1F, 0xFF, 0x81, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xED, 0xFF, 0xCF, 0xFF, 0xDF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7D, 0xFF, 0x9D, 0xFF, 0xEE, 0xFF, 0xF9, 0xFF, 0xFE, 0xFF,
|
||||
0xF3, 0xFD, 0xFC, 0xFF, 0xBF, 0xFF, 0x0E, 0xFF, 0x1E, 0xFF, 0x1F, 0xFF, 0x77, 0xBF, 0x47, 0xBF,
|
||||
0xFD, 0xFF, 0x79, 0xFF, 0x7F, 0xFB, 0xF7, 0xFF, 0xE6, 0xFF, 0x4E, 0xFF, 0xDD, 0xBF, 0xBB, 0xFF,
|
||||
0xCF, 0xFF, 0x9F, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x7E, 0xFF, 0xFC, 0xFF, 0xF9, 0xFF, 0xF3, 0xFF,
|
||||
0xCF, 0xFF, 0x9F, 0xFF, 0xBF, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xFF, 0xFD, 0xFF, 0xFD, 0xFF, 0xFD, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xAF, 0xDF, 0xFF, 0xEF, 0xF7, 0xBF,
|
||||
0xF7, 0xEF, 0xCB, 0xF7, 0xB5, 0xFB, 0xEA, 0xFD, 0xFD, 0xF6, 0x9E, 0xF3, 0xDB, 0xF9, 0xDC, 0xF9,
|
||||
0xEF, 0xFF, 0xF7, 0xFF, 0xFB, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0xF5, 0xFB, 0xDD, 0xE3,
|
||||
0xCD, 0xF3, 0x8E, 0xF1, 0xDF, 0xE0, 0xF9, 0xE6, 0xEF, 0xF0, 0x9F, 0xE6, 0x9F, 0xE7, 0xFB, 0xC7,
|
||||
0xF7, 0xFF, 0xDF, 0xBF, 0xAB, 0xDF, 0x73, 0xCF, 0x73, 0x8F, 0x7D, 0x8F, 0x3D, 0xCF, 0xFD, 0x8F,
|
||||
0xFD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFD, 0xFE, 0xBC, 0xFF, 0x9E, 0xFF, 0xDF, 0xFF, 0xEF, 0xFF, 0x6E, 0xFF, 0x76, 0xFF, 0xF2, 0xFF,
|
||||
0xFD, 0xFE, 0xBF, 0xFF, 0xDF, 0xBF, 0xF3, 0x9F, 0xFB, 0x97, 0x96, 0xDB, 0xF8, 0xD3, 0x70, 0xFB,
|
||||
0xBF, 0x7F, 0x1F, 0xFF, 0xFB, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x75, 0xFB, 0xAD, 0x73, 0x61, 0x33,
|
||||
0xFD, 0xFE, 0xF8, 0xFF, 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xAE, 0xDF, 0x94, 0xCE, 0xC6, 0x8C,
|
||||
0x7F, 0xFF, 0xFD, 0xFF, 0xFB, 0xFD, 0xEF, 0xF9, 0xDF, 0xE9, 0x79, 0xCB, 0x4F, 0xDB, 0x0E, 0xDF,
|
||||
0x3F, 0xFF, 0x3D, 0xFF, 0x79, 0xFF, 0xFB, 0xFF, 0xF7, 0xFF, 0x76, 0xFF, 0x6E, 0xFF, 0x4F, 0xFF,
|
||||
0xBF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xEF, 0xFF, 0xFB, 0xFD, 0xD5, 0xFB, 0xCE, 0xF3, 0xCE, 0xF1, 0xBE, 0xF1, 0xBC, 0xF3, 0xBF, 0xF1,
|
||||
0xB3, 0xCF, 0x71, 0x8F, 0xFF, 0x03, 0x9F, 0x67, 0xF7, 0x0F, 0xFB, 0x67, 0xF9, 0xE7, 0xDF, 0xE3,
|
||||
0xF7, 0xFF, 0xEF, 0xFF, 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xAF, 0xDF, 0xBB, 0xC7,
|
||||
0xEF, 0xF7, 0xD3, 0xEF, 0xAD, 0xDF, 0x59, 0xBF, 0xBD, 0x6F, 0x79, 0xCF, 0xDB, 0x9F, 0x3B, 0x9F,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xFF, 0xF5, 0xFB, 0xEF, 0xF7, 0xEF, 0xFD,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xBF, 0xFF, 0xBF, 0xFF, 0xBF, 0xFF,
|
||||
0x9D, 0xDF, 0xE7, 0xCE, 0xD3, 0xE7, 0x69, 0xF3, 0xAD, 0xF0, 0xB6, 0xF8, 0xB2, 0xFD, 0xD9, 0xFF,
|
||||
0xDA, 0xFC, 0x7C, 0xBE, 0x7C, 0xFF, 0xE7, 0xFF, 0xD6, 0xEF, 0xE0, 0xDF, 0x80, 0xFF, 0xC0, 0xBF,
|
||||
0x53, 0xEF, 0x50, 0xEF, 0xC0, 0xFF, 0x90, 0xFF, 0x1C, 0xFF, 0x13, 0xFF, 0x13, 0xF9, 0x18, 0xFD,
|
||||
0xFF, 0xF3, 0xEF, 0xF1, 0xF7, 0xF8, 0xFB, 0xFC, 0x77, 0xFC, 0x71, 0xFE, 0xBF, 0xF8, 0xFD, 0xFE,
|
||||
0xB6, 0xCF, 0xF8, 0x97, 0xE7, 0x18, 0xF7, 0x08, 0x7F, 0x80, 0xBB, 0xC4, 0xF7, 0x8C, 0xF7, 0x8E,
|
||||
0xBF, 0xFF, 0x1F, 0xFF, 0x0F, 0xFF, 0x8F, 0x7F, 0x4F, 0xFF, 0x65, 0xFF, 0x79, 0xF7, 0xF0, 0x7F,
|
||||
0xD3, 0xFF, 0xE9, 0xFF, 0xEF, 0xFD, 0xFC, 0xFF, 0xFD, 0xFE, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x78, 0xFB, 0xB9, 0xFB, 0xFF, 0xDF, 0xFF, 0xCF, 0xEF, 0xCF, 0x49, 0xEF, 0xEF, 0x79, 0x39, 0xF9,
|
||||
0x71, 0x21, 0x71, 0x21, 0x71, 0x21, 0x71, 0xB1, 0xF9, 0xF1, 0xF9, 0xFB, 0x99, 0xFF, 0x9F, 0xBF,
|
||||
0x8E, 0x84, 0x8E, 0x84, 0x8E, 0x84, 0x8E, 0x8D, 0x9F, 0x8F, 0x9F, 0xDF, 0x99, 0xFF, 0xF9, 0xFD,
|
||||
0x1E, 0xDF, 0x9D, 0xDF, 0xFF, 0xFB, 0xFF, 0xF3, 0xF7, 0xF3, 0x9A, 0xF7, 0xF7, 0x9E, 0x9C, 0x9F,
|
||||
0xCB, 0xFF, 0x9F, 0xFF, 0xF7, 0xBF, 0x3F, 0xFF, 0xBF, 0x7F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFD, 0xFF, 0xF8, 0xFF, 0xF1, 0xFE, 0xF1, 0xFE, 0xF2, 0xFF, 0xA6, 0xFF, 0x9E, 0xEF, 0x0F, 0xFE,
|
||||
0x6D, 0xF3, 0x1F, 0xE9, 0xE7, 0x18, 0xEF, 0x10, 0xFE, 0x01, 0xCD, 0x33, 0xEF, 0x31, 0xEF, 0x71,
|
||||
0xFF, 0xCF, 0xF7, 0x8F, 0xEF, 0x1F, 0xDF, 0x3F, 0xEE, 0x3F, 0x8E, 0x7F, 0xFD, 0x1F, 0xBF, 0x7F,
|
||||
0xCA, 0xF7, 0x02, 0xFF, 0x01, 0xFF, 0x09, 0xFF, 0x38, 0xFF, 0xD8, 0xEF, 0xC8, 0x9F, 0x58, 0xBF,
|
||||
0x5B, 0x3F, 0x3E, 0x7D, 0x3E, 0xFF, 0xE7, 0xFF, 0x6B, 0xF7, 0x07, 0xFB, 0x01, 0xFF, 0x43, 0xFD,
|
||||
0xB9, 0xFB, 0x67, 0xF3, 0xEB, 0xC7, 0xD6, 0x8F, 0xB5, 0x0F, 0x6D, 0x1F, 0x4D, 0xBF, 0x9B, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFD, 0xFF,
|
||||
0xDF, 0xFF, 0x9E, 0xFF, 0xFC, 0xBF, 0x70, 0xFF, 0x68, 0xF7, 0xD0, 0xEF, 0xC0, 0xFF, 0xA0, 0xDF,
|
||||
0x08, 0xFF, 0x10, 0xFF, 0x50, 0xBF, 0xF0, 0x3F, 0xB0, 0x7F, 0x23, 0xFF, 0x30, 0xFF, 0x13, 0xFF,
|
||||
0x1B, 0xFF, 0x1F, 0xFF, 0x0F, 0xFF, 0x07, 0xFF, 0x17, 0xFF, 0x3F, 0xFF, 0xF8, 0xFF, 0xE4, 0xFB,
|
||||
0xBE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xCF, 0xFF, 0x0F, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF,
|
||||
0x37, 0xCF, 0xD7, 0xEF, 0x2D, 0xF3, 0x6E, 0x91, 0xF3, 0xCC, 0xD7, 0xE8, 0xD3, 0xEC, 0xF3, 0xFC,
|
||||
0xF8, 0x1F, 0x74, 0x8B, 0xFE, 0x81, 0xFB, 0x8C, 0xF5, 0x0E, 0xFF, 0x00, 0xF7, 0x08, 0xFD, 0x0E,
|
||||
0xFF, 0xFF, 0x7F, 0xFF, 0x3F, 0xFF, 0x0F, 0xFF, 0x6F, 0xFF, 0xFF, 0x7F, 0xBF, 0x7F, 0x27, 0xDF,
|
||||
0xD1, 0xB9, 0xFD, 0xD9, 0xC9, 0xFF, 0xF7, 0xEF, 0xFF, 0xF7, 0xF7, 0xFB, 0xFB, 0xFD, 0xFC, 0xFF,
|
||||
};
|
||||
|
||||
const uint8_t victory_bg_map[360] = {
|
||||
0x15, 0x15, 0x15, 0x15, 0x15, 0x2F, 0x2B, 0x15, 0x30, 0x31, 0x32, 0x33, 0x15, 0x2C, 0x34, 0x15, 0x15, 0x15, 0x15, 0x15,
|
||||
0x15, 0x15, 0x15, 0x15, 0x15, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x15, 0x15, 0x15, 0x15, 0x15,
|
||||
0x15, 0x15, 0x3F, 0x40, 0x15, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x15, 0x4B, 0x4C, 0x15, 0x15,
|
||||
0x15, 0x15, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x15, 0x15,
|
||||
0x15, 0x15, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x15, 0x15,
|
||||
0x15, 0x15, 0x2D, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x2E, 0x15, 0x15,
|
||||
0x15, 0x15, 0x15, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x15, 0x15, 0x15,
|
||||
0x2C, 0x89, 0x15, 0x15, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x15, 0x15, 0x96, 0x2B,
|
||||
0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA,
|
||||
0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE,
|
||||
0x15, 0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0x15,
|
||||
0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xE0, 0xE1, 0xE2, 0xE3, 0xE4,
|
||||
0x2D, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0x2E,
|
||||
0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF, 0xB5, 0xB4, 0x95, 0x5A, 0x66, 0x87, 0x3F, 0xC0, 0x6D, 0xFE, 0x15,
|
||||
0xD7, 0x74, 0xC4, 0xD1, 0xE4, 0x6F, 0xFC, 0x66, 0x15, 0x71, 0xC5, 0x15, 0xD5, 0xF6, 0x78, 0xD1, 0xE4, 0xCB, 0x58, 0x77,
|
||||
0x4B, 0x0F, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x1C, 0x40,
|
||||
0x41, 0x15, 0x10, 0x11, 0x12, 0x13, 0x14, 0x12, 0x15, 0x15, 0x16, 0x17, 0x18, 0x12, 0x19, 0x1A, 0x1B, 0x1C, 0x1C, 0x4A,
|
||||
0x15, 0x15, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x15, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x15, 0x15, 0x15,
|
||||
};
|
||||
@@ -0,0 +1,9 @@
|
||||
#ifndef VICTORY_BG_H
|
||||
#define VICTORY_BG_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
extern const uint8_t victory_bg_tiles[4096];
|
||||
extern const uint8_t victory_bg_map[360];
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user