diff --git a/Makefile b/Makefile index 25c3261..59067be 100644 --- a/Makefile +++ b/Makefile @@ -5,7 +5,7 @@ SRC_DIR = src OBJ_DIR = obj SRCS = $(wildcard $(SRC_DIR)/*.c) -OBJS = $(patsubst $(SRC_DIR)/%.c, $(OBJ_DIR)/%.o, $(SRCS)) +OBJS = $(OBJ_DIR)/bomb.o $(OBJ_DIR)/bomb_gfx.o $(OBJ_DIR)/cursor.o $(OBJ_DIR)/main.o $(OBJ_DIR)/maze.o $(OBJ_DIR)/mockup_gfx.o $(OBJ_DIR)/music.o $(OBJ_DIR)/numbers_gfx.o $(OBJ_DIR)/pause_gfx.o $(OBJ_DIR)/rat_bg.o $(OBJ_DIR)/rat.o $(OBJ_DIR)/tiles.o $(OBJ_DIR)/title_bg.o $(OBJ_DIR)/victory_bg.o TARGET = maze.gb AUDIO_TARGET = test_audio.gb diff --git a/prepare_victory.py b/prepare_victory.py new file mode 100644 index 0000000..10012a8 --- /dev/null +++ b/prepare_victory.py @@ -0,0 +1,169 @@ +import sys +from PIL import Image +import numpy as np +import collections + +img_path = '/home/enne2/.gemini/antigravity/brain/69a2b2a9-088f-47ee-9f3c-9ba7ac332992/rat_king_boss_1781730936484.png' +try: + img = Image.open(img_path).convert('L') +except Exception as e: + print(f"Error opening image: {e}") + sys.exit(1) + +w, h = img.size +target_ratio = 160 / 144 +img_ratio = w / h +if img_ratio > target_ratio: + new_w = int(h * target_ratio) + left = (w - new_w) // 2 + img = img.crop((left, 0, left + new_w, h)) +else: + new_h = int(w / target_ratio) + top = (h - new_h) // 2 + img = img.crop((0, top, w, top + new_h)) + +img = img.resize((160, 144), Image.Resampling.LANCZOS) +np_img = np.array(img) +palette_img = np.zeros_like(np_img) +palette_img[np_img < 64] = 3 +palette_img[(np_img >= 64) & (np_img < 128)] = 2 +palette_img[(np_img >= 128) & (np_img < 192)] = 1 +palette_img[np_img >= 192] = 0 + +# Draw GAME OVER text directly onto the pixel data +font = { + 'G': [" ### ", "# #", "# ", "# ###", "# #", "# #", " ### "], + 'A': [" ### ", "# #", "# #", "#####", "# #", "# #", "# #"], + 'M': ["# #", "## ##", "# # #", "# #", "# #", "# #", "# #"], + 'E': ["#####", "# ", "# ", "#### ", "# ", "# ", "#####"], + 'O': [" ### ", "# #", "# #", "# #", "# #", "# #", " ### "], + 'V': ["# #", "# #", "# #", "# #", "# #", " # # ", " # "], + 'R': ["#### ", "# #", "# #", "#### ", "# # ", "# # ", "# #"], + '!': [" # ", " # ", " # ", " # ", " ", " # ", " # "], + ' ': [" ", " ", " ", " ", " ", " ", " "] +} + +text_str = "GAME OVER!" +scale = 2 +char_w = 5 * scale +char_h = 7 * scale +spacing = 1 * scale +start_x = (160 - len(text_str) * (char_w + spacing)) // 2 +start_y = 144 - char_h - 4 + +# Keep track of which pixels are text +is_text_mask = np.zeros_like(palette_img, dtype=bool) + +box_pad = 2 +for y in range(start_y - box_pad, start_y + char_h + box_pad): + for x in range(start_x - box_pad, start_x + len(text_str) * (char_w + spacing) + box_pad): + if 0 <= y < 144 and 0 <= x < 160: + palette_img[y, x] = 3 # Black background + is_text_mask[y, x] = True + +for i, char in enumerate(text_str): + if char in font: + glyph = font[char] + for row in range(7): + for col in range(5): + if glyph[row][col] == '#': + for sy in range(scale): + for sx in range(scale): + py = start_y + row * scale + sy + px = start_x + i * (char_w + spacing) + col * scale + sx + if 0 <= py < 144 and 0 <= px < 160: + palette_img[py, px] = 0 # White text + is_text_mask[py, px] = True + +tiles = [] +is_text_tile = [] +for y in range(0, 144, 8): + for x in range(0, 160, 8): + tile = palette_img[y:y+8, x:x+8] + t_tuple = tuple(map(tuple, tile)) + tiles.append(t_tuple) + is_text_tile.append(np.any(is_text_mask[y:y+8, x:x+8])) + +unique_tiles = list(collections.OrderedDict.fromkeys(tiles)) + +if len(unique_tiles) > 256: + print("WARNING: More than 256 unique tiles! Reducing...") + + # Priority 1: Text tiles + text_unique = list(collections.OrderedDict.fromkeys([tiles[i] for i in range(len(tiles)) if is_text_tile[i]])) + + # Priority 2: Most frequent tiles + counts = collections.Counter(tiles) + for t in text_unique: + del counts[t] # already added + + most_common = [t for t, c in counts.most_common(256 - len(text_unique))] + + reduced_unique = text_unique + most_common + + for i in range(len(tiles)): + if tiles[i] not in reduced_unique: + t_arr = np.array(tiles[i]) + best_match = 0 + best_dist = float('inf') + for j, ru in enumerate(reduced_unique): + dist = np.sum((t_arr - np.array(ru))**2) + if dist < best_dist: + best_dist = dist + best_match = j + tiles[i] = reduced_unique[best_match] + unique_tiles = reduced_unique + print(f"Reduced to {len(unique_tiles)} unique tiles.") + +# Reconstruct image to check visual quality +preview_img = np.zeros((144, 160), dtype=np.uint8) +for i, t in enumerate(tiles): + y = (i // 20) * 8 + x = (i % 20) * 8 + preview_img[y:y+8, x:x+8] = np.array(t) + +# Save preview as image (colors 0=White, 1=LightGray, 2=DarkGray, 3=Black) +color_map = {0: 255, 1: 170, 2: 85, 3: 0} +preview_rgb = np.zeros((144, 160, 3), dtype=np.uint8) +for y in range(144): + for x in range(160): + c = color_map[preview_img[y, x]] + preview_rgb[y, x] = [c, c, c] + +Image.fromarray(preview_rgb).save('/tmp/preview_gameover.png') +print("Saved preview to /tmp/preview_gameover.png") + +tile_map = [unique_tiles.index(t) for t in tiles] + +c_tiles = [] +for tile in unique_tiles: + tile_data = [] + for row in tile: + low_byte = 0 + high_byte = 0 + for x, color in enumerate(row): + if color & 1: + low_byte |= (1 << (7 - x)) + if color & 2: + high_byte |= (1 << (7 - x)) + tile_data.append(low_byte) + tile_data.append(high_byte) + c_tiles.append(tile_data) + +with open('src/victory_bg.h', 'w') as f: + f.write("#ifndef RAT_BG_H\n#define RAT_BG_H\n\n#include \n\n") + f.write(f"extern const uint8_t victory_bg_tiles[{len(c_tiles) * 16}];\n") + f.write(f"extern const uint8_t victory_bg_map[{len(tile_map)}];\n\n#endif\n") + +with open('src/victory_bg.c', 'w') as f: + f.write("#include \"victory_bg.h\"\n\n") + f.write(f"const uint8_t victory_bg_tiles[{len(c_tiles) * 16}] = {{\n") + for tile in c_tiles: + f.write(" " + ", ".join([f"0x{b:02X}" for b in tile]) + ",\n") + f.write("};\n\n") + f.write(f"const uint8_t victory_bg_map[{len(tile_map)}] = {{\n") + for i in range(0, len(tile_map), 20): + f.write(" " + ", ".join([f"0x{b:02X}" for b in tile_map[i:i+20]]) + ",\n") + f.write("};\n") + +print("Generated src/victory_bg.h and src/victory_bg.c") diff --git a/src/main.c b/src/main.c index 129e825..9097066 100644 --- a/src/main.c +++ b/src/main.c @@ -16,6 +16,7 @@ #include "tiles.h" #include "rat_bg.h" #include "title_bg.h" +#include "victory_bg.h" #include "rat.h" #include "music.h" @@ -128,55 +129,69 @@ void main(void) { SHOW_SPRITES; DISPLAY_ON; - // Variabili per il timer - uint16_t play_time_seconds = 0; + // Variabili per il timer (formato BCD array per evitare divisioni a 16 bit) + uint8_t timer_digits[4] = {0, 0, 0, 0}; uint8_t timer_frames = 0; + // Setup iniziale del timer (prima di entrare nel loop) + set_sprite_tile(25, 25); + set_sprite_tile(26, 25); + set_sprite_tile(27, 25); + set_sprite_tile(28, 25); + + set_sprite_prop(25, S_PALETTE); + set_sprite_prop(26, S_PALETTE); + set_sprite_prop(27, S_PALETTE); + set_sprite_prop(28, S_PALETTE); + + // Y in basso (152 = margine inferiore visibile: 152 - 16 = 136), X a destra + move_sprite(25, 136, 152); + move_sprite(26, 144, 152); + move_sprite(27, 152, 152); + move_sprite(28, 160, 152); + // Game Loop primario while (1) { - if (game_over_flag) { + if (game_over_flag || victory_flag) { HIDE_SPRITES; move_bkg(0, 0); // Resetta lo scrolling hardware // Ripristina la palette normale (Nero=3, Bianco=0) BGP_REG = 0b11100100; - // Carica i 256 tiles generati dall'immagine completa - set_bkg_data(0, 256, rat_bg_tiles); - - // Disegna la mappa 20x18 a tutto schermo - set_bkg_tiles(0, 0, 20, 18, rat_bg_map); - - // Avvia la tragica sequenza musicale di Game Over - play_game_over_music(); + if (victory_flag) { + // Carica background di vittoria + set_bkg_data(0, 256, victory_bg_tiles); + set_bkg_tiles(0, 0, 20, 18, victory_bg_map); + play_victory_music(); + } else { + // Carica background di sconfitta + set_bkg_data(0, 256, rat_bg_tiles); + set_bkg_tiles(0, 0, 20, 18, rat_bg_map); + play_game_over_music(); + } SHOW_SPRITES; while(1) { update_music(); - // Continua a disegnare il timer (punteggio finale) sopra il Game Over - { - uint16_t temp = play_time_seconds; - uint8_t d3 = temp / 1000; temp %= 1000; - uint8_t d2 = temp / 100; temp %= 100; - uint8_t d1 = temp / 10; temp %= 10; - uint8_t d0 = temp; + if (victory_flag) { + // Disegna il timer (punteggio finale) sopra la vittoria + set_sprite_tile(25, 25 + timer_digits[0]); + set_sprite_tile(26, 25 + timer_digits[1]); + set_sprite_tile(27, 25 + timer_digits[2]); + set_sprite_tile(28, 25 + timer_digits[3]); - set_sprite_tile(25, 25 + d3); - set_sprite_tile(26, 25 + d2); - set_sprite_tile(27, 25 + d1); - set_sprite_tile(28, 25 + d0); - - // Palette S_PALETTE per mantenere il timer bianco. set_sprite_prop(25, S_PALETTE); set_sprite_prop(26, S_PALETTE); set_sprite_prop(27, S_PALETTE); set_sprite_prop(28, S_PALETTE); - move_sprite(25, 136, 152); - move_sprite(26, 144, 152); - move_sprite(27, 152, 152); - move_sprite(28, 160, 152); + // Centrato e in basso + move_sprite(25, 68, 144); + move_sprite(26, 76, 144); + move_sprite(27, 84, 144); + move_sprite(28, 92, 144); } wait_vbl_done(); @@ -192,33 +207,34 @@ void main(void) { timer_frames++; if (timer_frames >= 60) { timer_frames = 0; - play_time_seconds++; - if (play_time_seconds > 9999) play_time_seconds = 9999; - } - - // Disegna il timer - { - uint16_t temp = play_time_seconds; - uint8_t d3 = temp / 1000; temp %= 1000; - uint8_t d2 = temp / 100; temp %= 100; - uint8_t d1 = temp / 10; temp %= 10; - uint8_t d0 = temp; - set_sprite_tile(25, 25 + d3); - set_sprite_tile(26, 25 + d2); - set_sprite_tile(27, 25 + d1); - set_sprite_tile(28, 25 + d0); - - set_sprite_prop(25, S_PALETTE); - set_sprite_prop(26, S_PALETTE); - set_sprite_prop(27, S_PALETTE); - set_sprite_prop(28, S_PALETTE); + // Incremento stile BCD per evitare divisioni dispendiose + timer_digits[3]++; + if (timer_digits[3] > 9) { + timer_digits[3] = 0; + timer_digits[2]++; + if (timer_digits[2] > 9) { + timer_digits[2] = 0; + timer_digits[1]++; + if (timer_digits[1] > 9) { + timer_digits[1] = 0; + timer_digits[0]++; + if (timer_digits[0] > 9) { + // Cap a 9999 + timer_digits[0] = 9; + timer_digits[1] = 9; + timer_digits[2] = 9; + timer_digits[3] = 9; + } + } + } + } - // Y in basso (152 = margine inferiore visibile: 152 - 16 = 136), X a destra - move_sprite(25, 136, 152); - move_sprite(26, 144, 152); - move_sprite(27, 152, 152); - move_sprite(28, 160, 152); + // Aggiorna i tile SOLO una volta al secondo invece di ogni frame! + set_sprite_tile(25, 25 + timer_digits[0]); + set_sprite_tile(26, 25 + timer_digits[1]); + set_sprite_tile(27, 25 + timer_digits[2]); + set_sprite_tile(28, 25 + timer_digits[3]); } uint8_t keys = joypad(); diff --git a/src/music.c b/src/music.c index 781fe8f..12b6f52 100644 --- a/src/music.c +++ b/src/music.c @@ -258,6 +258,18 @@ const uint16_t title_bass[16] = { B_F, B_F, B_E, B_E, B_C, B_G, B_C, B__ }; +// ========================================== +// VICTORY TRACK (16 ticks loop) +// ========================================== +const uint16_t victory_mel[16] = { + M_C, M_E, M_G, M__, M_C6, M_G, M_E, M__, + M_F, M_A, M_C6, M__, M_E6, M_C6, M_G, M__ +}; +const uint16_t victory_bass[16] = { + B_C, B_E, B_G, B_E, B_C, B_E, B_G, B_E, + B_F, B_A, B_C5, B_A, B_C, B_G, B_C, B__ +}; + static uint16_t tick = 0; static uint8_t frame_counter = 0; static uint8_t sfx_timer = 0; @@ -357,6 +369,36 @@ void update_music(void) { tick++; frame_counter = 8; // Veloce e allegro + } else if (game_over_mode == 4) { + // VICTORY TRACK + if (tick >= 16) { + tick = 0; // LOOP + } + + uint16_t f2 = victory_mel[tick]; + if (f2 == N_REST) { + NR22_REG = 0x00; + } else { + NR21_REG = 0x80; NR22_REG = 0xF2; + NR23_REG = (uint8_t)(f2 & 0xFF); NR24_REG = 0x80 | ((f2 >> 8) & 0x07); + } + + uint16_t f3 = victory_bass[tick]; + if (f3 == N_REST) { + NR32_REG = 0x00; + } else { + NR32_REG = 0x20; + NR33_REG = (uint8_t)(f3 & 0xFF); NR34_REG = 0x80 | ((f3 >> 8) & 0x07); + } + + if (tick % 2 == 0) { + NR41_REG = 0x00; NR42_REG = 0x51; NR43_REG = 0x21; NR44_REG = 0x80; + } else { + NR42_REG = 0x00; + } + + tick++; + frame_counter = 6; // Molto veloce e festoso } else if (game_over_mode == 1) { // GAME OVER TRACKER (Tragico, 20 frames per tick) if (tick >= 64) { @@ -524,3 +566,24 @@ void play_title_music(void) { NR12_REG = 0; NR22_REG = 0; NR32_REG = 0; NR42_REG = 0; } + +void play_victory_music(void) { + // Reset e attivazione master sound + NR52_REG = 0x00; + NR52_REG = 0x80; + NR50_REG = 0x77; + NR51_REG = 0xFF; + + NR30_REG = 0x00; + volatile uint8_t *wave_ptr = (volatile uint8_t *)0xFF30; + for (uint8_t i = 0; i < 16; i++) { + wave_ptr[i] = wave_ram[i]; + } + NR30_REG = 0x80; + + game_over_mode = 4; // Victory mode + tick = 0; + frame_counter = 0; + + NR12_REG = 0; NR22_REG = 0; NR32_REG = 0; NR42_REG = 0; +} diff --git a/src/music.h b/src/music.h index 00fd871..f451606 100644 --- a/src/music.h +++ b/src/music.h @@ -12,5 +12,6 @@ void play_sfx_bomb_drop(void); void play_game_over_music(void); void play_title_music(void); +void play_victory_music(void); #endif diff --git a/src/rat.c b/src/rat.c index 89c049d..13356a2 100644 --- a/src/rat.c +++ b/src/rat.c @@ -33,6 +33,7 @@ typedef struct { static Rat rats[MAX_RATS]; uint8_t game_over_flag = 0; +uint8_t victory_flag = 0; static uint8_t get_opposite(uint8_t dir) { if (dir == 0) return 1; @@ -145,9 +146,34 @@ void spawn_rat(uint8_t x, uint8_t y, uint8_t initial_dir) { void update_rats(void) { static uint8_t frame_counter = 0; + static uint16_t single_rat_timer = 0; frame_counter++; uint8_t do_move = (frame_counter & 1); // Muovi di 1 pixel ogni 2 frame + // Controlla quanti topi sono attivi per la meccanica di riproduzione forzata + uint8_t active_count = 0; + for (uint8_t i = 0; i < MAX_RATS; i++) { + if (rats[i].active) active_count++; + } + + if (active_count == 1) { + single_rat_timer++; + if (single_rat_timer >= 600) { // 10 secondi a 60 fps + single_rat_timer = 0; + // Spawn 2 nuovi topi + for(uint8_t s = 0; s < 2; s++) { + uint8_t rx, ry; + do { + rx = rand() % MAZE_WIDTH; + ry = rand() % MAZE_HEIGHT; + } while(maze[ry][rx] != 0); + spawn_rat(rx, ry, rand() % 4); + } + } + } else { + single_rat_timer = 0; + } + // 1. Controlla collisioni per riproduzione usando una SPATIAL HASH GRID (O(N)) // Questa tecnica rimpiazza il doppio ciclo O(N^2) da 105 iterazioni. // Usiamo array pre-allocati per creare "Linked Lists" statiche senza usare malloc! @@ -337,6 +363,7 @@ void update_rats(void) { } void kill_rats_at(uint8_t x, uint8_t y) { + uint8_t active_count = 0; for (uint8_t i = 0; i < MAX_RATS; i++) { if (rats[i].active) { // Uccidi se il topo รจ esattamente sulla cella esplosa @@ -346,7 +373,12 @@ void kill_rats_at(uint8_t x, uint8_t y) { rats[i].active = 0; move_sprite(rats[i].sprite_base_idx, 0, 0); move_sprite(rats[i].sprite_base_idx + 1, 0, 0); + } else { + active_count++; } } } + if (active_count == 0) { + victory_flag = 1; + } } diff --git a/src/rat.h b/src/rat.h index 0cffc20..8f13e5e 100644 --- a/src/rat.h +++ b/src/rat.h @@ -6,6 +6,7 @@ #define MAX_RATS 10 extern uint8_t game_over_flag; +extern uint8_t victory_flag; void init_rats(void); void update_rats(void); diff --git a/src/victory_bg.c b/src/victory_bg.c new file mode 100644 index 0000000..90be0d7 --- /dev/null +++ b/src/victory_bg.c @@ -0,0 +1,281 @@ +#include "victory_bg.h" + +const uint8_t victory_bg_tiles[4096] = { + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xFC, 0x7C, 0xFC, + 0xE4, 0xFF, 0xCE, 0xFF, 0x9E, 0xFF, 0x3E, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0x0F, 0x0F, 0x0F, + 0xBF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0xC0, 0xC0, 0xC0, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF3, 0xF3, 0xF3, 0xF3, + 0xFC, 0xFF, 0xE0, 0xFF, 0xFC, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF3, 0xF3, 0xF3, 0xF3, + 0xFE, 0x01, 0x76, 0x89, 0x3F, 0xC8, 0x1B, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, + 0xFF, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF, 0xBF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0x3F, 0x3F, 0x3F, + 0x48, 0xFF, 0x48, 0xFF, 0xEC, 0xFF, 0xE4, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0x17, 0xFF, 0x17, 0xFF, 0x1F, 0xFF, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0xC0, 0xC0, 0xC0, + 0xFF, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFD, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xF3, 0xF3, 0xF3, 0xF3, + 0x3F, 0xC0, 0x6E, 0x91, 0xFC, 0x13, 0xD8, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xF3, 0xF3, 0xF3, 0xF3, + 0x3B, 0xFF, 0x07, 0xFF, 0x3F, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x30, 0x30, 0x30, 0x30, + 0xFD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0x0F, 0x0F, 0x0F, + 0x67, 0xFF, 0x73, 0xFF, 0x79, 0xFF, 0x7C, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF3, 0xF3, 0xF3, 0xF3, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, + 0xB3, 0xF3, 0xF3, 0xF3, 0x33, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, + 0xF3, 0xF3, 0xF3, 0xF3, 0xFF, 0xFF, 0xFF, 0xFF, 0x03, 0x03, 0x03, 0x03, 0xF3, 0xF3, 0xF3, 0xF3, + 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x3F, 0x3F, 0x3F, + 0x30, 0x30, 0x30, 0x30, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, + 0xC3, 0xC3, 0xC3, 0xC3, 0x33, 0x33, 0x33, 0x33, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, + 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, + 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, + 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF0, 0xF0, 0xF0, 0xF0, 0xF3, 0xF3, 0xF3, 0xF3, + 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0x0F, 0x0F, 0x0F, 0x0F, 0x3F, 0x3F, 0x3F, 0x3F, + 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFD, 0xFF, 0xFF, 0xFF, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xF3, 0xF3, 0xF3, 0xF3, 0xFC, 0xFC, 0xFC, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xF3, 0xF3, 0xF3, 0xF3, 0x0F, 0x0F, 0x0F, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0xF2, 0xFD, + 0x3F, 0x3F, 0x3F, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFA, 0x3D, 0xDE, 0x39, + 0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0x3F, 0x3F, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF, + 0x3F, 0x3F, 0x3F, 0x3F, 0xC0, 0xC0, 0xC0, 0xC0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0x3C, 0x3C, 0x3C, 0x3C, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, + 0xCF, 0xCF, 0xCF, 0xCF, 0x3F, 0x3F, 0x3F, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0x5B, 0xBC, 0x3B, 0xDC, + 0x3F, 0x3F, 0x3F, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x1F, 0x4F, 0xBF, + 0xF3, 0xF3, 0xF3, 0xF3, 0x33, 0x33, 0x33, 0x33, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xCF, 0xCF, 0xCF, 0xCF, 0xF3, 0xF3, 0xF3, 0xF3, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, + 0xFE, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0x7F, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xF7, 0xFF, 0xE1, 0xFF, 0xDD, 0xFF, 0xB5, 0xFF, 0x97, 0xFF, 0x92, 0xFF, 0x92, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x1F, 0xFF, 0x5F, 0xFF, + 0xF7, 0xFC, 0xF7, 0xFC, 0xED, 0xFE, 0xEA, 0xFD, 0xDA, 0xFD, 0xDA, 0xFD, 0xDD, 0xFE, 0xDA, 0xFF, + 0xAF, 0x7F, 0xEF, 0x3F, 0xEF, 0x3F, 0xB7, 0x7F, 0x57, 0xBF, 0x57, 0xBF, 0x57, 0xBF, 0x5B, 0xB7, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0xFF, 0xF8, 0xFF, 0xFA, 0xFF, + 0xFF, 0xFF, 0xEF, 0xFF, 0x87, 0xFF, 0xBB, 0xFF, 0xA9, 0xFF, 0xE9, 0xFF, 0x69, 0xFF, 0x49, 0xFF, + 0x93, 0xFF, 0xDB, 0xFF, 0xD9, 0xFF, 0xDD, 0xFF, 0xCD, 0xFF, 0xED, 0xFF, 0xEE, 0xFF, 0xEE, 0xFF, + 0x7F, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF, 0xBF, 0xFF, 0xBB, 0xFF, 0xB5, 0xFF, 0xD4, 0xFF, 0x56, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE7, 0xFF, 0xD3, 0xFF, 0xBE, 0xFF, 0xAA, 0xFF, 0xF6, 0xE3, + 0x6F, 0xFF, 0x6F, 0xFF, 0x77, 0xFF, 0x7B, 0xFF, 0x7B, 0xFF, 0x7B, 0xFF, 0x7B, 0xFF, 0x7D, 0xFF, + 0xD8, 0xFB, 0xDE, 0xF9, 0xDC, 0xFB, 0xDC, 0xFB, 0xD4, 0xFB, 0xDC, 0xF3, 0xBC, 0xF3, 0xA9, 0xF6, + 0x5B, 0xBF, 0x3B, 0xDF, 0x3B, 0xDF, 0x3B, 0xDF, 0x2B, 0xDF, 0x3F, 0xCF, 0x7D, 0x8F, 0x9D, 0x6F, + 0xF6, 0xFF, 0xF6, 0xFF, 0xEE, 0xFF, 0xFE, 0xFF, 0xDE, 0xFF, 0xDE, 0xFF, 0xDE, 0xFF, 0xBE, 0xFF, + 0xC3, 0xFF, 0xBA, 0xFD, 0xA7, 0xFF, 0xC3, 0xE6, 0x44, 0xE0, 0x4D, 0xE0, 0x75, 0xCB, 0x5F, 0xE3, + 0xFE, 0xFF, 0x3E, 0xFF, 0x9E, 0xFF, 0xFD, 0xFF, 0xDD, 0xFF, 0x9F, 0xFF, 0xEB, 0xBF, 0x2B, 0xFF, + 0xC9, 0xFF, 0xDB, 0xFF, 0x9B, 0xFF, 0x9B, 0xFF, 0xB3, 0xFF, 0xB7, 0xFF, 0x77, 0xFF, 0x77, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0xFF, 0xF8, 0xFF, 0xF7, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0x8F, 0xFF, + 0xF6, 0xFF, 0xF6, 0xFF, 0xF7, 0xFF, 0xF7, 0xFF, 0xFB, 0xFF, 0xFB, 0xFF, 0xFB, 0xFF, 0xFF, 0xFF, + 0x57, 0xFF, 0x2B, 0xFF, 0x3B, 0xFF, 0xB3, 0xFF, 0xBB, 0xFF, 0xFF, 0xFF, 0xDF, 0xFF, 0xCF, 0xFF, + 0x6F, 0xF3, 0x29, 0xF3, 0xAF, 0xF1, 0xE5, 0xF9, 0xEA, 0xF5, 0xEA, 0xF4, 0xEB, 0xF4, 0xEC, 0xF2, + 0x7C, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, + 0x7A, 0xE5, 0xC4, 0xEB, 0xD2, 0xEE, 0xDB, 0xC6, 0xAA, 0xD7, 0xAB, 0xD7, 0x95, 0xAB, 0x90, 0xEF, + 0x5E, 0xA7, 0x27, 0xD3, 0x5F, 0x63, 0xDB, 0x63, 0x55, 0xEB, 0xD1, 0xEF, 0xAB, 0xD5, 0x0A, 0xF5, + 0x3E, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, + 0xFB, 0xC7, 0x9A, 0xC7, 0xEA, 0x97, 0xAB, 0x97, 0xDF, 0x27, 0x57, 0x2F, 0xD7, 0x2F, 0x27, 0x5F, + 0xAA, 0x7F, 0x66, 0xFF, 0xEC, 0xFF, 0xCC, 0xFF, 0xDD, 0xFF, 0xF9, 0xFF, 0xFB, 0xFF, 0xF3, 0xFF, + 0x6F, 0xFF, 0x6F, 0xFF, 0xEF, 0xFF, 0xEF, 0xFF, 0xDF, 0xFF, 0xDF, 0xFF, 0xDF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xFF, 0xF1, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xBF, 0xFF, 0x1F, 0xFF, 0xEF, 0xFF, + 0xF5, 0xFE, 0xF5, 0xFE, 0xF4, 0xFF, 0xF6, 0xFF, 0xFA, 0xFF, 0xFB, 0xFF, 0xFB, 0xFF, 0xFF, 0xFB, + 0xE7, 0xFF, 0xB9, 0x7F, 0xBC, 0xDF, 0xD7, 0xEF, 0x6D, 0xF3, 0x77, 0xF8, 0x7F, 0xFC, 0x7E, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x9F, 0xFF, 0xE7, 0xFF, 0x79, 0xFF, 0x9E, 0x7F, 0xF7, 0x0F, + 0xFB, 0xFF, 0xFF, 0xF6, 0xEF, 0xFC, 0xF7, 0xFF, 0xF3, 0xFF, 0xFF, 0xFE, 0x3E, 0xFF, 0xBE, 0xDF, + 0xE7, 0xFF, 0xE7, 0xFF, 0x73, 0xFF, 0xFB, 0xFD, 0xFD, 0xFE, 0xDC, 0xFF, 0xF7, 0xFF, 0xDF, 0xFF, + 0xE9, 0xF6, 0xC2, 0xFD, 0xC5, 0xFE, 0xD2, 0xFF, 0x90, 0xFF, 0xBB, 0xFC, 0xF9, 0xFE, 0xF9, 0xFE, + 0xFF, 0x7F, 0x3E, 0x7F, 0xFC, 0x3E, 0x19, 0xBC, 0x52, 0xB9, 0x55, 0xB2, 0x5A, 0xB5, 0x5C, 0xB3, + 0xAA, 0x75, 0x4C, 0x33, 0xA7, 0x58, 0x53, 0xAF, 0xAF, 0x5F, 0x5C, 0xB8, 0x68, 0xB0, 0xBC, 0x60, + 0x53, 0xAC, 0x06, 0xF8, 0xFA, 0x05, 0xD3, 0xED, 0xF7, 0xFB, 0x29, 0x1E, 0x37, 0x0C, 0x3D, 0x06, + 0xFF, 0xFE, 0xFC, 0xFE, 0xBF, 0xFC, 0x9A, 0x39, 0xDA, 0x19, 0xAC, 0x4B, 0x74, 0x8B, 0xAC, 0x5B, + 0xA3, 0x5F, 0x2B, 0xDF, 0x2B, 0xDF, 0xCB, 0x3F, 0xCD, 0x3F, 0x8D, 0x7F, 0xAF, 0x7F, 0x8F, 0x7F, + 0xE7, 0xFF, 0xEF, 0xFF, 0xCE, 0xFF, 0xDF, 0xBF, 0xBF, 0xFF, 0xBF, 0xFF, 0xFF, 0xFF, 0xF3, 0xFF, + 0xDF, 0xFF, 0xFF, 0x6F, 0x77, 0x3F, 0xFF, 0xFF, 0xDF, 0xFF, 0xFF, 0x7F, 0x7C, 0xFF, 0x7D, 0xFB, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFB, 0xFF, 0xE7, 0xFF, 0x9E, 0xFF, 0x7D, 0xFE, 0xF7, 0xF8, + 0xE7, 0xFF, 0x9D, 0xFE, 0x39, 0xFF, 0xEB, 0xF7, 0xB6, 0xCF, 0xEE, 0x1F, 0xFE, 0x3F, 0x7E, 0xFF, + 0xAF, 0x7F, 0xAF, 0x7F, 0x2F, 0xFF, 0x6F, 0xFF, 0x5F, 0xFF, 0xDF, 0xFF, 0xDF, 0xFF, 0xFF, 0xDF, + 0xFB, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0xFF, 0xFD, 0xFF, 0xFD, 0xFF, 0xFD, 0xFF, 0xFE, 0xFF, + 0x5F, 0xFF, 0x0F, 0xFF, 0x97, 0x6F, 0x93, 0xEF, 0xC8, 0xB7, 0x8A, 0xF5, 0x8A, 0xF5, 0xC2, 0xFD, + 0xBB, 0xC7, 0xDC, 0xE3, 0xF7, 0xF8, 0xFF, 0xFC, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xC6, 0xFF, 0xF3, 0xFF, 0x7C, 0xFF, 0x9F, 0x7F, 0xEF, 0x1F, 0x6F, 0x9F, 0xA3, 0xDF, 0xD9, 0xE7, + 0x8F, 0xDF, 0x9E, 0xBF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF7, 0xFF, 0xF1, 0xFF, + 0xFF, 0xFE, 0xCC, 0xFF, 0xF8, 0xF9, 0x7A, 0xF1, 0xFD, 0xFF, 0xFF, 0xFF, 0xF6, 0xFF, 0xFE, 0xFF, + 0xAD, 0x52, 0x3D, 0xD2, 0xE5, 0x9A, 0xD9, 0xA6, 0xDD, 0xA6, 0x56, 0xAD, 0x92, 0x6D, 0xF2, 0x0D, + 0x5F, 0xE0, 0x5F, 0xEC, 0x5F, 0xFE, 0x5F, 0xFE, 0x5C, 0xEF, 0x6F, 0xF1, 0x3E, 0xF9, 0xBF, 0x78, + 0xFA, 0x07, 0xFA, 0x37, 0xFA, 0x7F, 0xFA, 0x7F, 0x3A, 0xF7, 0xF6, 0x8F, 0x7C, 0x9F, 0xFD, 0x1E, + 0x84, 0x7B, 0x98, 0x67, 0xA2, 0x5D, 0xA2, 0x5D, 0x92, 0x6D, 0x84, 0x7B, 0xBC, 0x53, 0x2F, 0xD0, + 0xBF, 0x7F, 0xDF, 0xFF, 0x9F, 0xCF, 0xB5, 0xCF, 0xFF, 0xFF, 0x7F, 0xFF, 0x37, 0xFF, 0x3F, 0xFF, + 0xF9, 0xF3, 0xF3, 0xFD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE7, 0xFF, 0x8F, 0xFF, + 0x63, 0xFF, 0xCF, 0xFF, 0x3E, 0xFF, 0xF9, 0xFE, 0xF7, 0xF8, 0xEE, 0xF1, 0xCD, 0xF3, 0x9F, 0xE3, + 0xDD, 0xE3, 0x3F, 0xC7, 0xEF, 0x1F, 0xDF, 0x3F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFA, 0xFF, 0xF2, 0xFF, 0xE9, 0xF6, 0xD8, 0xE7, 0x13, 0xED, 0x51, 0xAF, 0x51, 0xAF, 0x53, 0xAF, + 0x9F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xBF, 0xFF, 0xBF, 0xFF, 0xBF, 0xFF, 0xBF, 0xFF, 0x7F, 0xFF, + 0xD2, 0xED, 0xD2, 0xED, 0x78, 0xE7, 0xAE, 0xF1, 0xBE, 0xF1, 0xDF, 0xF8, 0xDB, 0xFC, 0xEF, 0xFC, + 0x9F, 0xFF, 0x6F, 0x9F, 0x1F, 0xEF, 0x6F, 0x9F, 0x7F, 0x8F, 0xFF, 0x0F, 0xF9, 0x0F, 0xFA, 0x0D, + 0xE9, 0xF7, 0xF9, 0xF7, 0xF5, 0xFB, 0xF8, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFC, 0xFF, 0xFF, 0xFF, 0xBF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFB, 0xFF, 0xF7, 0xFF, + 0x1F, 0xFF, 0x8D, 0xF3, 0xFF, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xFF, 0x04, 0xFF, + 0x0D, 0xFC, 0x04, 0xFF, 0xFC, 0x03, 0x85, 0xFA, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x1D, 0xFF, + 0xDD, 0x3A, 0xBE, 0xFF, 0x1F, 0xFF, 0x19, 0x07, 0x88, 0xF7, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xBB, 0x5C, 0x7C, 0xFF, 0xF0, 0xFF, 0x9B, 0xE0, 0x03, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xB0, 0x5F, 0x26, 0xFF, 0x77, 0x80, 0x8F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xB8, 0xFF, + 0xFB, 0xFC, 0x3D, 0x83, 0xDF, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0x30, 0xFF, + 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xFF, 0xFF, 0xFF, 0xEF, 0xFF, + 0x97, 0xEF, 0x0F, 0xFF, 0xAF, 0xDF, 0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xF9, 0xFF, 0xE0, 0xFF, 0xE0, 0xFF, 0xF6, 0xF9, 0xFE, 0xF1, 0xFF, 0xF0, 0x9F, 0xF0, 0x1F, 0xF0, + 0x4B, 0xB7, 0xFB, 0x87, 0x3E, 0xC7, 0x57, 0xAF, 0x4D, 0xBF, 0xDB, 0x3F, 0xDB, 0x3F, 0xF7, 0x3F, + 0xEF, 0xFF, 0xF7, 0xFF, 0xF1, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, + 0xF2, 0xED, 0xE2, 0xFD, 0x36, 0xF9, 0xB2, 0xFD, 0x68, 0xF7, 0xDC, 0xE3, 0x78, 0xE7, 0x60, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x3F, 0xFF, 0x5F, 0xBF, 0x8F, 0x7F, 0x4F, 0xFF, + 0xEE, 0xFF, 0xFC, 0xFF, 0xFD, 0xFE, 0xF8, 0xFF, 0xFD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0x79, 0x87, 0x17, 0xE8, 0x09, 0xF6, 0x90, 0xFF, 0xFC, 0xFF, 0xFC, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, + 0xC4, 0xFF, 0x79, 0xF7, 0x56, 0xB9, 0xA5, 0x5E, 0x5A, 0xA7, 0xA5, 0xDB, 0x52, 0xED, 0x45, 0xFA, + 0x7F, 0xFF, 0x29, 0xFF, 0x28, 0xF7, 0xB2, 0x7F, 0x52, 0xBF, 0xE0, 0x9F, 0xBA, 0xCD, 0x54, 0xEF, + 0xFE, 0xFF, 0x94, 0xFF, 0x14, 0xEF, 0x4D, 0xFE, 0x0B, 0xFC, 0x07, 0xF9, 0x5D, 0xB3, 0x2A, 0xF7, + 0x23, 0xFF, 0x9E, 0xEF, 0x6A, 0x9D, 0xA5, 0x7A, 0x5A, 0xE5, 0xA4, 0xDB, 0x4A, 0xB7, 0xA2, 0x5F, + 0x8E, 0xF1, 0xF8, 0x07, 0x90, 0x6F, 0x09, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, + 0x77, 0xFF, 0x3F, 0xFF, 0xBB, 0x7F, 0x1F, 0xFF, 0xBF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFC, 0xFF, 0xFA, 0xFD, 0xF1, 0xFE, 0xFA, 0xF7, + 0x4F, 0xB3, 0x4B, 0xB7, 0x6A, 0x97, 0x4A, 0xB7, 0x5F, 0xA7, 0x9B, 0x67, 0x0A, 0xF7, 0x66, 0x9F, + 0xF7, 0xFF, 0x6F, 0xFF, 0x0F, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x8F, 0xFF, 0x77, 0xFF, + 0xB3, 0xFC, 0x9C, 0xFF, 0xCF, 0xFF, 0xF7, 0xFF, 0xFD, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0x1F, 0xFF, 0xEF, 0x1F, 0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x1F, 0xFF, 0xCF, 0xFF, + 0xF7, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE7, 0xFF, 0xF7, 0xEF, 0xC7, 0xFF, 0xE7, 0xFF, 0xD7, 0xEF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xFF, 0xFC, 0xFC, 0xF8, 0xFC, 0xFE, 0xFC, 0xFF, 0xFF, + 0xC3, 0xFC, 0xC0, 0xFF, 0xFA, 0xFF, 0x7A, 0xFF, 0x3F, 0x7F, 0x3F, 0x7F, 0xFF, 0x7F, 0xFF, 0xFF, + 0x67, 0xFF, 0xA7, 0x7F, 0xB7, 0x7F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFB, 0xFF, 0xF9, 0xFF, + 0xE6, 0xFF, 0xE5, 0xFE, 0xED, 0xFE, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x9F, 0xFF, + 0xC3, 0x3F, 0x03, 0xFF, 0x57, 0xFF, 0x1E, 0xFF, 0xFC, 0xFE, 0xFC, 0xFE, 0xFF, 0xFE, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xBF, 0x7F, 0x1F, 0x3F, 0x1F, 0x3F, 0x7F, 0x3F, 0xFF, 0xFF, + 0xEF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF7, 0xFF, 0xEF, 0xF7, 0xE3, 0xFF, 0xE7, 0xFF, 0xEB, 0xF7, + 0xF0, 0xFF, 0xF7, 0xF8, 0xF8, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xF8, 0xFF, 0xF3, 0xFF, + 0xCD, 0x3F, 0x39, 0xFF, 0xF3, 0xFF, 0xEF, 0xFF, 0xBF, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF1, 0xFF, 0xEE, 0xFF, + 0xFD, 0xFF, 0xFF, 0xFF, 0xF6, 0xFF, 0xEF, 0xFE, 0xED, 0xFE, 0xED, 0xFE, 0xED, 0xFE, 0xED, 0xFE, + 0xFB, 0xFF, 0xFF, 0xFF, 0x76, 0x8F, 0x1B, 0x07, 0x0B, 0x07, 0x03, 0x07, 0x97, 0x0F, 0xEE, 0x1D, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF, 0x3F, 0xFF, 0x9F, 0xFF, 0xDF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF2, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFD, 0xFE, 0xFD, 0xFF, 0x7E, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, + 0xDF, 0xFF, 0xBF, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFE, 0xFF, 0x7F, 0xFF, 0x01, 0xFF, 0xFE, 0xFF, + 0x8B, 0xF7, 0xDB, 0xE7, 0x81, 0xFF, 0xB8, 0x7F, 0x62, 0xFD, 0xE1, 0xDE, 0xDE, 0xFF, 0x1F, 0xFF, + 0xFF, 0xFF, 0x3F, 0xFF, 0xDF, 0xBF, 0xD7, 0xEF, 0x7F, 0xFF, 0x7F, 0xFF, 0x88, 0x7F, 0x72, 0x8D, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0x9F, 0xFF, 0x33, 0xFC, 0x70, 0xFF, + 0xFD, 0xFE, 0xDF, 0xE6, 0xFA, 0xF7, 0x5D, 0xBA, 0x6F, 0x9C, 0xD2, 0xED, 0x78, 0xE7, 0xEE, 0x31, + 0xBF, 0x7F, 0xEB, 0x77, 0x5F, 0xEF, 0x38, 0xDF, 0xF7, 0x39, 0xAF, 0x73, 0x1E, 0xE7, 0x7F, 0x8C, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xF9, 0xFF, 0xCC, 0x3F, 0x4E, 0xFF, + 0xFE, 0xFF, 0xFC, 0xFF, 0xFB, 0xFD, 0xEB, 0xF7, 0xFE, 0xFF, 0xFC, 0xFF, 0x11, 0xFE, 0x4E, 0xB1, + 0xD1, 0xEF, 0xDB, 0xE7, 0x81, 0xFF, 0x1D, 0xFE, 0x46, 0xBF, 0x87, 0x7B, 0x7B, 0xFF, 0xF8, 0xFF, + 0xFB, 0xFF, 0xFD, 0xFF, 0xFF, 0xFE, 0xFF, 0xFF, 0x7F, 0xFF, 0x7E, 0xFF, 0x80, 0xFF, 0x7F, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xBF, 0x7F, 0xBF, 0xFF, 0x7F, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFC, 0xFF, 0xF9, 0xFF, 0xFB, 0xFF, + 0xDF, 0xFF, 0xFF, 0xFF, 0x6E, 0xF1, 0xD8, 0xE0, 0xD0, 0xE0, 0xC0, 0xE0, 0xE9, 0xF0, 0x71, 0xB8, + 0xBF, 0xFF, 0xFF, 0xFF, 0x6F, 0xFF, 0xF7, 0x7F, 0xB7, 0x7F, 0xB7, 0x7F, 0xB7, 0x7F, 0xB7, 0x7F, + 0xF6, 0xFF, 0xF7, 0xFF, 0xFB, 0xFF, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0x1B, 0x37, 0xFF, 0xFE, 0xFF, 0x7E, 0xFF, 0x3F, 0xFF, 0x9F, 0xFF, 0xCF, 0xFF, 0xE7, 0xFF, + 0xCF, 0xFF, 0x6F, 0xFF, 0xF7, 0x7F, 0xFF, 0xFF, 0xF9, 0xFF, 0x9F, 0xFD, 0xCE, 0xFF, 0xE7, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0xFF, 0x67, 0xFF, + 0xF8, 0xFF, 0xFB, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0x80, 0xFF, 0x7B, 0xFF, 0xF7, 0xFF, + 0xBF, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xE3, 0xFF, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xDF, 0xFF, + 0x8D, 0xF3, 0x77, 0xFF, 0x87, 0xFF, 0xF5, 0xFB, 0xFE, 0xFF, 0x07, 0xFF, 0xF1, 0xFF, 0xFC, 0xFF, + 0xFF, 0xFF, 0xDD, 0xE3, 0xCB, 0xFC, 0xDD, 0xFE, 0x5B, 0xE6, 0x9E, 0xE3, 0x3D, 0xC2, 0x4F, 0xB0, + 0x56, 0xB9, 0xB7, 0xC8, 0xFB, 0xC4, 0x9F, 0x60, 0xFF, 0x00, 0xEF, 0x1F, 0xBF, 0x7F, 0x77, 0xFF, + 0x6A, 0x9D, 0xCD, 0x33, 0xDF, 0x23, 0xF9, 0x06, 0xEF, 0x10, 0xF3, 0xFC, 0xFD, 0xFE, 0xEE, 0xFF, + 0xFF, 0xFF, 0xBB, 0xC7, 0xD3, 0x3F, 0xBB, 0x7F, 0xDA, 0x67, 0x7D, 0xC3, 0xBC, 0x43, 0xF2, 0x0D, + 0x31, 0xCF, 0xEE, 0xFF, 0xE1, 0xFF, 0xAF, 0xDF, 0x7F, 0xFF, 0xF0, 0xFF, 0x8F, 0xFF, 0x3F, 0xFF, + 0xC7, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFB, 0xFF, + 0xFD, 0xFF, 0xFF, 0xFE, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0x1F, 0xFF, 0x9F, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0x01, 0xFF, 0xDE, 0xFF, 0xEF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x1F, 0xFF, 0xE6, 0xFF, + 0xF3, 0xFF, 0xF6, 0xFF, 0xEF, 0xFE, 0xFF, 0xFF, 0x9F, 0xFF, 0xFB, 0xBF, 0x73, 0xFF, 0xE7, 0xFF, + 0xFF, 0xD8, 0xEC, 0xFF, 0x7F, 0xFF, 0x7E, 0xFF, 0xFC, 0xFF, 0xF9, 0xFF, 0xF3, 0xFF, 0xE7, 0xFF, + 0x6F, 0xFF, 0xEF, 0xFF, 0xDF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xF3, 0xFF, 0xF9, 0xFF, 0xFD, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xF3, 0xFF, 0xF9, 0xFF, 0xF8, 0xFF, 0xFC, 0xFF, 0x7E, 0xFF, 0x3F, 0xFF, 0x9F, 0xFF, 0xCF, 0xFF, + 0xBF, 0xFF, 0x9E, 0xFF, 0xFE, 0xDF, 0xEF, 0xFF, 0x66, 0xFF, 0x72, 0xFF, 0xBB, 0xFD, 0xDD, 0xFF, + 0xCF, 0xBF, 0x3F, 0xFF, 0xFD, 0xFF, 0x70, 0xFF, 0x78, 0xFF, 0xF8, 0xFF, 0xEE, 0xFD, 0xE2, 0xFD, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xBE, 0xFF, 0xB9, 0xFF, 0x77, 0xFF, 0x9F, 0xFF, 0x7F, 0xFF, + 0xDF, 0xFF, 0xF0, 0xFF, 0x81, 0xFF, 0x7F, 0xFF, 0xF7, 0xFF, 0xB7, 0xFF, 0xF3, 0xFF, 0xFB, 0xFF, + 0xFE, 0xFF, 0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF7, 0xFF, 0xF7, 0xFF, 0xFB, 0xF7, 0xF0, 0xFF, + 0x6E, 0x91, 0x6F, 0x99, 0x77, 0x89, 0xDE, 0xE1, 0xF7, 0xF8, 0xB2, 0xCD, 0xCE, 0xF1, 0xF1, 0xFE, + 0xE8, 0xF7, 0xC7, 0xF8, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF, + 0x1B, 0xE7, 0xE3, 0x1F, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, + 0x66, 0x99, 0xFE, 0x99, 0xEE, 0x91, 0x7B, 0x87, 0xEF, 0x1F, 0x4D, 0xB3, 0x73, 0x8F, 0x8F, 0x7F, + 0x7F, 0xFF, 0x80, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xEF, 0xFF, 0xEF, 0xFF, 0xDF, 0xEF, 0x0F, 0xFF, + 0xFB, 0xFF, 0x1F, 0xFF, 0x81, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xED, 0xFF, 0xCF, 0xFF, 0xDF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7D, 0xFF, 0x9D, 0xFF, 0xEE, 0xFF, 0xF9, 0xFF, 0xFE, 0xFF, + 0xF3, 0xFD, 0xFC, 0xFF, 0xBF, 0xFF, 0x0E, 0xFF, 0x1E, 0xFF, 0x1F, 0xFF, 0x77, 0xBF, 0x47, 0xBF, + 0xFD, 0xFF, 0x79, 0xFF, 0x7F, 0xFB, 0xF7, 0xFF, 0xE6, 0xFF, 0x4E, 0xFF, 0xDD, 0xBF, 0xBB, 0xFF, + 0xCF, 0xFF, 0x9F, 0xFF, 0x3F, 0xFF, 0x3F, 0xFF, 0x7E, 0xFF, 0xFC, 0xFF, 0xF9, 0xFF, 0xF3, 0xFF, + 0xCF, 0xFF, 0x9F, 0xFF, 0xBF, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xFF, 0xFD, 0xFF, 0xFD, 0xFF, 0xFD, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xAF, 0xDF, 0xFF, 0xEF, 0xF7, 0xBF, + 0xF7, 0xEF, 0xCB, 0xF7, 0xB5, 0xFB, 0xEA, 0xFD, 0xFD, 0xF6, 0x9E, 0xF3, 0xDB, 0xF9, 0xDC, 0xF9, + 0xEF, 0xFF, 0xF7, 0xFF, 0xFB, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0xF5, 0xFB, 0xDD, 0xE3, + 0xCD, 0xF3, 0x8E, 0xF1, 0xDF, 0xE0, 0xF9, 0xE6, 0xEF, 0xF0, 0x9F, 0xE6, 0x9F, 0xE7, 0xFB, 0xC7, + 0xF7, 0xFF, 0xDF, 0xBF, 0xAB, 0xDF, 0x73, 0xCF, 0x73, 0x8F, 0x7D, 0x8F, 0x3D, 0xCF, 0xFD, 0x8F, + 0xFD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFD, 0xFE, 0xBC, 0xFF, 0x9E, 0xFF, 0xDF, 0xFF, 0xEF, 0xFF, 0x6E, 0xFF, 0x76, 0xFF, 0xF2, 0xFF, + 0xFD, 0xFE, 0xBF, 0xFF, 0xDF, 0xBF, 0xF3, 0x9F, 0xFB, 0x97, 0x96, 0xDB, 0xF8, 0xD3, 0x70, 0xFB, + 0xBF, 0x7F, 0x1F, 0xFF, 0xFB, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x75, 0xFB, 0xAD, 0x73, 0x61, 0x33, + 0xFD, 0xFE, 0xF8, 0xFF, 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xAE, 0xDF, 0x94, 0xCE, 0xC6, 0x8C, + 0x7F, 0xFF, 0xFD, 0xFF, 0xFB, 0xFD, 0xEF, 0xF9, 0xDF, 0xE9, 0x79, 0xCB, 0x4F, 0xDB, 0x0E, 0xDF, + 0x3F, 0xFF, 0x3D, 0xFF, 0x79, 0xFF, 0xFB, 0xFF, 0xF7, 0xFF, 0x76, 0xFF, 0x6E, 0xFF, 0x4F, 0xFF, + 0xBF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xEF, 0xFF, 0xFB, 0xFD, 0xD5, 0xFB, 0xCE, 0xF3, 0xCE, 0xF1, 0xBE, 0xF1, 0xBC, 0xF3, 0xBF, 0xF1, + 0xB3, 0xCF, 0x71, 0x8F, 0xFF, 0x03, 0x9F, 0x67, 0xF7, 0x0F, 0xFB, 0x67, 0xF9, 0xE7, 0xDF, 0xE3, + 0xF7, 0xFF, 0xEF, 0xFF, 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xAF, 0xDF, 0xBB, 0xC7, + 0xEF, 0xF7, 0xD3, 0xEF, 0xAD, 0xDF, 0x59, 0xBF, 0xBD, 0x6F, 0x79, 0xCF, 0xDB, 0x9F, 0x3B, 0x9F, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xFF, 0xF5, 0xFB, 0xEF, 0xF7, 0xEF, 0xFD, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xBF, 0xFF, 0xBF, 0xFF, 0xBF, 0xFF, + 0x9D, 0xDF, 0xE7, 0xCE, 0xD3, 0xE7, 0x69, 0xF3, 0xAD, 0xF0, 0xB6, 0xF8, 0xB2, 0xFD, 0xD9, 0xFF, + 0xDA, 0xFC, 0x7C, 0xBE, 0x7C, 0xFF, 0xE7, 0xFF, 0xD6, 0xEF, 0xE0, 0xDF, 0x80, 0xFF, 0xC0, 0xBF, + 0x53, 0xEF, 0x50, 0xEF, 0xC0, 0xFF, 0x90, 0xFF, 0x1C, 0xFF, 0x13, 0xFF, 0x13, 0xF9, 0x18, 0xFD, + 0xFF, 0xF3, 0xEF, 0xF1, 0xF7, 0xF8, 0xFB, 0xFC, 0x77, 0xFC, 0x71, 0xFE, 0xBF, 0xF8, 0xFD, 0xFE, + 0xB6, 0xCF, 0xF8, 0x97, 0xE7, 0x18, 0xF7, 0x08, 0x7F, 0x80, 0xBB, 0xC4, 0xF7, 0x8C, 0xF7, 0x8E, + 0xBF, 0xFF, 0x1F, 0xFF, 0x0F, 0xFF, 0x8F, 0x7F, 0x4F, 0xFF, 0x65, 0xFF, 0x79, 0xF7, 0xF0, 0x7F, + 0xD3, 0xFF, 0xE9, 0xFF, 0xEF, 0xFD, 0xFC, 0xFF, 0xFD, 0xFE, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0x78, 0xFB, 0xB9, 0xFB, 0xFF, 0xDF, 0xFF, 0xCF, 0xEF, 0xCF, 0x49, 0xEF, 0xEF, 0x79, 0x39, 0xF9, + 0x71, 0x21, 0x71, 0x21, 0x71, 0x21, 0x71, 0xB1, 0xF9, 0xF1, 0xF9, 0xFB, 0x99, 0xFF, 0x9F, 0xBF, + 0x8E, 0x84, 0x8E, 0x84, 0x8E, 0x84, 0x8E, 0x8D, 0x9F, 0x8F, 0x9F, 0xDF, 0x99, 0xFF, 0xF9, 0xFD, + 0x1E, 0xDF, 0x9D, 0xDF, 0xFF, 0xFB, 0xFF, 0xF3, 0xF7, 0xF3, 0x9A, 0xF7, 0xF7, 0x9E, 0x9C, 0x9F, + 0xCB, 0xFF, 0x9F, 0xFF, 0xF7, 0xBF, 0x3F, 0xFF, 0xBF, 0x7F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFD, 0xFF, 0xF8, 0xFF, 0xF1, 0xFE, 0xF1, 0xFE, 0xF2, 0xFF, 0xA6, 0xFF, 0x9E, 0xEF, 0x0F, 0xFE, + 0x6D, 0xF3, 0x1F, 0xE9, 0xE7, 0x18, 0xEF, 0x10, 0xFE, 0x01, 0xCD, 0x33, 0xEF, 0x31, 0xEF, 0x71, + 0xFF, 0xCF, 0xF7, 0x8F, 0xEF, 0x1F, 0xDF, 0x3F, 0xEE, 0x3F, 0x8E, 0x7F, 0xFD, 0x1F, 0xBF, 0x7F, + 0xCA, 0xF7, 0x02, 0xFF, 0x01, 0xFF, 0x09, 0xFF, 0x38, 0xFF, 0xD8, 0xEF, 0xC8, 0x9F, 0x58, 0xBF, + 0x5B, 0x3F, 0x3E, 0x7D, 0x3E, 0xFF, 0xE7, 0xFF, 0x6B, 0xF7, 0x07, 0xFB, 0x01, 0xFF, 0x43, 0xFD, + 0xB9, 0xFB, 0x67, 0xF3, 0xEB, 0xC7, 0xD6, 0x8F, 0xB5, 0x0F, 0x6D, 0x1F, 0x4D, 0xBF, 0x9B, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFD, 0xFF, + 0xDF, 0xFF, 0x9E, 0xFF, 0xFC, 0xBF, 0x70, 0xFF, 0x68, 0xF7, 0xD0, 0xEF, 0xC0, 0xFF, 0xA0, 0xDF, + 0x08, 0xFF, 0x10, 0xFF, 0x50, 0xBF, 0xF0, 0x3F, 0xB0, 0x7F, 0x23, 0xFF, 0x30, 0xFF, 0x13, 0xFF, + 0x1B, 0xFF, 0x1F, 0xFF, 0x0F, 0xFF, 0x07, 0xFF, 0x17, 0xFF, 0x3F, 0xFF, 0xF8, 0xFF, 0xE4, 0xFB, + 0xBE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xCF, 0xFF, 0x0F, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, + 0x37, 0xCF, 0xD7, 0xEF, 0x2D, 0xF3, 0x6E, 0x91, 0xF3, 0xCC, 0xD7, 0xE8, 0xD3, 0xEC, 0xF3, 0xFC, + 0xF8, 0x1F, 0x74, 0x8B, 0xFE, 0x81, 0xFB, 0x8C, 0xF5, 0x0E, 0xFF, 0x00, 0xF7, 0x08, 0xFD, 0x0E, + 0xFF, 0xFF, 0x7F, 0xFF, 0x3F, 0xFF, 0x0F, 0xFF, 0x6F, 0xFF, 0xFF, 0x7F, 0xBF, 0x7F, 0x27, 0xDF, + 0xD1, 0xB9, 0xFD, 0xD9, 0xC9, 0xFF, 0xF7, 0xEF, 0xFF, 0xF7, 0xF7, 0xFB, 0xFB, 0xFD, 0xFC, 0xFF, +}; + +const uint8_t victory_bg_map[360] = { + 0x15, 0x15, 0x15, 0x15, 0x15, 0x2F, 0x2B, 0x15, 0x30, 0x31, 0x32, 0x33, 0x15, 0x2C, 0x34, 0x15, 0x15, 0x15, 0x15, 0x15, + 0x15, 0x15, 0x15, 0x15, 0x15, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x15, 0x15, 0x15, 0x15, 0x15, + 0x15, 0x15, 0x3F, 0x40, 0x15, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x15, 0x4B, 0x4C, 0x15, 0x15, + 0x15, 0x15, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x15, 0x15, + 0x15, 0x15, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x15, 0x15, + 0x15, 0x15, 0x2D, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x2E, 0x15, 0x15, + 0x15, 0x15, 0x15, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x15, 0x15, 0x15, + 0x2C, 0x89, 0x15, 0x15, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x15, 0x15, 0x96, 0x2B, + 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, + 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, + 0x15, 0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0x15, + 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, + 0x2D, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0x2E, + 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF, 0xB5, 0xB4, 0x95, 0x5A, 0x66, 0x87, 0x3F, 0xC0, 0x6D, 0xFE, 0x15, + 0xD7, 0x74, 0xC4, 0xD1, 0xE4, 0x6F, 0xFC, 0x66, 0x15, 0x71, 0xC5, 0x15, 0xD5, 0xF6, 0x78, 0xD1, 0xE4, 0xCB, 0x58, 0x77, + 0x4B, 0x0F, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x1C, 0x40, + 0x41, 0x15, 0x10, 0x11, 0x12, 0x13, 0x14, 0x12, 0x15, 0x15, 0x16, 0x17, 0x18, 0x12, 0x19, 0x1A, 0x1B, 0x1C, 0x1C, 0x4A, + 0x15, 0x15, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x15, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x15, 0x15, 0x15, +}; diff --git a/src/victory_bg.h b/src/victory_bg.h new file mode 100644 index 0000000..3da4e17 --- /dev/null +++ b/src/victory_bg.h @@ -0,0 +1,9 @@ +#ifndef VICTORY_BG_H +#define VICTORY_BG_H + +#include + +extern const uint8_t victory_bg_tiles[4096]; +extern const uint8_t victory_bg_map[360]; + +#endif