enne2
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d0991a0edf
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Release v0.3: adapt Android layout to wide screens
v0.3
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2026-09-07 18:34:13 +02:00 |
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enne2
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ea5b2aebbf
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Release v0.2: refine menus and JuggleBoard
v0.2
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2026-09-06 22:53:52 +02:00 |
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enne2
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f4a9da6bc3
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Refactor Godot architecture into AppShell, modular menus and game domains
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2026-09-06 17:07:05 +02:00 |
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enne2
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a73fb4b55f
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Rewrite technical README: features, modes, architecture, build/publish guides (web, Android APK, Gitea release)
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2026-09-06 14:02:04 +02:00 |
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enne2
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de7dfdf9f7
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Mode select dialog at startup (Target/Zen/Infinite), Zen only for Target, refined circus-wood look (codex)
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2026-08-19 00:17:35 +02:00 |
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enne2
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725183290b
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Survival mode: 4 hearts HUD, lose heart on error/timeout, game over, mode selector (Classica/Zen/Survival), hearts vectorized (codex)
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2026-08-18 21:58:35 +02:00 |
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enne2
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7c5850eb1d
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UI polish: victory overlay & lock dialog in wood/brass circus theme (codex); rounded board corners; per-ball veins
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2026-08-18 20:18:05 +02:00 |
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enne2
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44160adc1a
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Add target score setting + victory overlay (animation, victory audio, reset button)
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2026-08-18 18:45:21 +02:00 |
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enne2
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94f05adf34
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Fix ball rolling animation (queue_redraw on roll_angle) and realistic marble design (codex)
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2026-08-18 17:46:34 +02:00 |
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enne2
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8a38bb09dc
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Pixel-perfect vs mockup: circus arena bg, HUD cartouche with rivets, serif display font, rounded board, recessed sockets and target pocket (codex)
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2026-08-18 17:16:33 +02:00 |
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enne2
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0e85992d40
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Wood texture generated with Antigravity image model (replaces procedural)
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2026-08-18 17:03:32 +02:00 |
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enne2
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fccc39c5d1
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Wooden Juggle Board: full-width varying lanes, sockets, numbers 1-5, glossy rotating balls, wooden HUD (codex-verified)
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2026-08-18 16:55:17 +02:00 |
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enne2
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cdcaf76531
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Mockup v3: full-width varying lanes wooden board, circus arena, integrated wooden HUD (agy)
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2026-08-18 16:34:24 +02:00 |
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enne2
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5db4660471
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Mockup v2: wooden circus board with real game HUD preserved
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2026-08-18 16:09:49 +02:00 |
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enne2
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9811ffe5b4
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Add circus arena wooden board visual mockup
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2026-08-18 15:58:47 +02:00 |
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enne2
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4d7aa698e3
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Board hand-drawn style: cream board, recessed gray lanes with sockets, glossy balls
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2026-08-18 14:59:56 +02:00 |
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enne2
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54619a2385
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Score = combo x point value (configurable, default 1); difficulty score-only at 8000
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2026-08-10 20:00:30 +02:00 |
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enne2
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f9837153a0
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Sensory-friendly: soft sine sounds, pentatonic ball tones, gentle errors, Zen mode
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2026-08-10 19:35:10 +02:00 |
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enne2
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e20482676f
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Fix combo decay: reset stale settings via version; cap combo at 5 by default
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2026-08-10 19:25:01 +02:00 |
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enne2
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c7918d9f55
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Add UPENDI branding: boot splash, icon, README logo (Gemini-generated)
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2026-08-10 19:02:30 +02:00 |
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enne2
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00eb6b3cf3
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Add Android export preset and ETC2/ASTC texture compression for APK build
v0.1
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2026-08-10 18:55:19 +02:00 |
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enne2
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7a2a00aa21
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JuggleBoard game v0.1: Godot 4.7 arcade, combo decay, config menu, circus BGM
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2026-08-10 18:38:52 +02:00 |
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