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Author SHA1 Message Date
enne2 9311e5d1d3 Refine enemy AI pathfinding and update walkthrough documentation 2026-06-22 19:45:04 +02:00
enne2 6d94992e58 Fix DAS and movement transition synchronization to eliminate 2-frame lag between tiles 2026-06-22 19:34:05 +02:00
enne2 7d85aec6ec Implement random wall reopening to generate alternative paths and cycles 2026-06-22 19:30:44 +02:00
enne2 d1bb95f166 Optimize fog of war visibility to 5x5 for enhanced gameplay and performance 2026-06-22 19:25:16 +02:00
enne2 d82008dac0 Optimize map rendering and implement dynamic fog of war 2026-06-22 19:21:19 +02:00
enne2 f774171bae Fix: DAS delay timer now synchronized with movement cycle for continuous walk 2026-06-22 18:59:03 +02:00
enne2 991afd1749 Aggiunto README e aggiornati file del progetto 2026-06-22 18:50:25 +02:00
enne2 20a5d8604b Initial commit of isometric Game Boy adventure prototype 2026-06-20 16:30:15 +02:00
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