Fix game over restart logic and update README
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//AUTOGENERATED FILE FROM png2asset
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// Conversion args: title_bg.png -c title_bg.c -map -bpp 2 -noflip -keep_palette_order
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#ifndef METASPRITE_title_bg_H
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#define METASPRITE_title_bg_H
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#include <stdint.h>
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#include <gbdk/platform.h>
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#include <gbdk/metasprites.h>
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#define title_bg_TILE_ORIGIN 0
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#define title_bg_TILE_W 8
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#define title_bg_TILE_H 8
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#define title_bg_WIDTH 160
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#define title_bg_HEIGHT 144
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#define title_bg_TILE_COUNT 176
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#define title_bg_PALETTE_COUNT 1
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#define title_bg_COLORS_PER_PALETTE 4
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#define title_bg_TOTAL_COLORS 4
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#define title_bg_MAP_ATTRIBUTES 0
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extern const unsigned char title_bg_map[360];
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#define title_bg_map_attributes title_bg_map
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BANKREF_EXTERN(title_bg)
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extern const palette_color_t title_bg_palettes[4];
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extern const uint8_t title_bg_tiles[2816];
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#endif
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