Refactoring: Project structure, sprite stairs & fog masks rendering fix

This commit is contained in:
2026-06-23 19:43:55 +02:00
parent 0ceae6f98b
commit 7d3003203c
89 changed files with 4576 additions and 1767 deletions
+14
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from pyboy import PyBoy
def main():
pyboy = PyBoy('hello_iso.gb', window='null', cgb=False)
# Tick a few frames to let the map render
for _ in range(60 * 2):
pyboy.tick()
pyboy.screen.image.save('hello_iso_gb.png')
pyboy.stop()
print("Screenshot saved to hello_iso_gb.png")
if __name__ == "__main__":
main()