Title screen: usa bg.png (2-bit) come sfondo del menu
Sostituito title_bg.png con bg.png quantizzato a 2-bit (160x144, palette Game Boy). La schermata del titolo ora mostra il nuovo sfondo.
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@@ -11,7 +11,7 @@
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#define title_bg_TILE_H 8
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#define title_bg_TILE_H 8
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#define title_bg_WIDTH 160
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#define title_bg_WIDTH 160
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#define title_bg_HEIGHT 144
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#define title_bg_HEIGHT 144
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#define title_bg_TILE_COUNT 219
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#define title_bg_TILE_COUNT 196
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#define title_bg_PALETTE_COUNT 1
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#define title_bg_PALETTE_COUNT 1
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#define title_bg_COLORS_PER_PALETTE 4
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#define title_bg_COLORS_PER_PALETTE 4
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#define title_bg_TOTAL_COLORS 4
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#define title_bg_TOTAL_COLORS 4
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@@ -22,6 +22,6 @@ extern const unsigned char title_bg_map[360];
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BANKREF_EXTERN(title_bg)
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BANKREF_EXTERN(title_bg)
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extern const palette_color_t title_bg_palettes[4];
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extern const palette_color_t title_bg_palettes[4];
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extern const uint8_t title_bg_tiles[3504];
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extern const uint8_t title_bg_tiles[3136];
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#endif
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#endif
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