Initial commit of isometric Game Boy adventure prototype

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2026-06-20 16:30:15 +02:00
commit 20a5d8604b
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import cv2
import numpy as np
def main():
img = cv2.imread('hello_iso_gb.png')
if img is None:
print("Error: Could not load hello_iso_gb.png")
return
gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)
h, w = gray.shape
print(f"Image dimensions: {w}x{h}")
# Print all unique gray values on screen
unique_vals = np.unique(gray)
print(f"Unique gray values: {unique_vals}")
# Find all contours in the image
contours, _ = cv2.findContours(gray, cv2.RETR_TREE, cv2.CHAIN_APPROX_SIMPLE)
print("\nAll non-trivial contours:")
for idx, cnt in enumerate(contours):
x, y, rw, rh = cv2.boundingRect(cnt)
area = cv2.contourArea(cnt)
# Filter out screen-sized or tiny noise contours
if 4 <= area <= 10000:
print(f"Contour {idx}: x={x}, y={y}, w={rw}, h={rh}, area={area}, center=({x + rw/2}, {y + rh/2})")
if __name__ == '__main__':
main()