Optimize bg.png conversion without scaling and with correct color mapping
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@@ -11,7 +11,7 @@ assets: generate_assets.py
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$(PNG2ASSET) gameover.png -c gameover.c -bpp 2 -noflip -keep_palette_order
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$(PNG2ASSET) stamina.png -c stamina.c -bpp 2 -noflip -keep_palette_order
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$(PNG2ASSET) title_bg.png -c title_bg.c -map -bpp 2 -noflip -keep_palette_order
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$(PNG2ASSET) title_bg.png -c title_bg.c -map -bpp 2 -noflip -keep_palette_order -max_palettes 1
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hello_iso.gb: assets main.c engine.c
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$(LCC) -Wa-l -Wl-m -Wl-j -o hello_iso.gb main.c engine.c tiles.c player.c gameover.c stamina.c title_bg.c
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