Commit Graph

9 Commits

Author SHA1 Message Date
John Doe 486cd6b7c5 Add non-regression test states and Bluetooth diagnostic script
- Introduced a new JSON file containing non-regression test states with detailed unit information, including positions, ages, and movement directions across multiple frames.
- Added a shell script for Bluetooth diagnostics that checks system information, Bluetooth binaries, running processes, D-Bus status, Bluetooth controller details, and audio stack status, providing a comprehensive overview for troubleshooting.
2026-05-17 23:36:24 +02:00
John Doe dd82ccc087 Add launcher script for microphone visualizer with gamepad support 2026-05-09 17:57:57 +02:00
John Doe 7868d83ced Add microphone visualizer tool using SDL2 for audio input visualization
- Implemented a new Python script `mic_visualizer.py` that captures audio from a microphone and visualizes it in real-time.
- Utilized SDL2 for audio capture and rendering, allowing users to see waveform and spectrum representations of the audio input.
- Added command-line arguments for listing devices, selecting a capture device, and configuring window size and audio settings.
- Included functionality for displaying audio levels and peaks, enhancing user experience with visual feedback.
2026-05-09 17:55:29 +02:00
John Doe 310dc0dca9 Add DAT finale flow, editor, and new soundtrack assets 2026-05-09 12:03:17 +02:00
John Doe d32d2cd79c Refine start menu difficulty and preview workflow 2026-05-08 18:26:55 +02:00
John Doe b243cf04d3 Add explosion stage 1 PNG assets for all directions
- Added BMP_1_EXPLOSION_DOWN.png to original and preview directories.
- Added BMP_1_EXPLOSION_LEFT.png to original and preview directories.
- Added BMP_1_EXPLOSION_RIGHT.png to original and preview directories.
- Added BMP_1_EXPLOSION_UP.png to original and preview directories.

These assets are part of the explosion animation for the game, enhancing visual effects during gameplay.
2026-04-14 11:24:16 +02:00
John Doe b60ffd87aa Refactor code structure for improved readability and maintainability 2026-03-28 16:05:08 +01:00
John Doe 02202e4d3d Add new PNG images for clean and preview outputs
- Added `image_clean.png` to the output directory for the clean image representation.
- Added `image_clean_preview.png` for the preview of the clean image.
- Introduced `image_svg_clean.png` for the SVG clean image representation.
2026-03-27 23:40:27 +01:00
Matteo Benedetto 3bd2d9269f Add Mice! game and associated tools
- Created gameinfo.xml for the Mice! game, detailing its description, release date, developer, and genre.
- Added mice.sh script to activate the conda environment and run the game.
- Implemented colorize_assets.py as a placeholder for future asset colorization functionality.
- Developed convert_audio.py to convert audio files to 8-bit unsigned format at 22100 Hz.
- Introduced maze.py for generating mazes using Depth First Search (DFS) with a graphical interface.
- Created resize_assets.py to resize PNG assets to 18x18 pixels and center them on a 20x20 canvas.
2025-08-18 00:20:40 +02:00