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Rimuovi l'inizializzazione audio dalla classe GameWindow

master
Matteo Benedetto 1 year ago
parent
commit
8cffd7591a
  1. 2
      engine/sdl2.py

2
engine/sdl2.py

@ -21,7 +21,7 @@ class GameWindow:
self.max_w_offset = self.target_size[0] - self.width self.max_w_offset = self.target_size[0] - self.width
self.max_h_offset = self.target_size[1] - self.height self.max_h_offset = self.target_size[1] - self.height
print(f"Screen size: {self.width}x{self.height}") print(f"Screen size: {self.width}x{self.height}")
sdl2.ext.init(joystick=True, audio=True) sdl2.ext.init(joystick=True)
self.window = sdl2.ext.Window(title=title, size=self.target_size,)# flags=sdl2.SDL_WINDOW_FULLSCREEN) self.window = sdl2.ext.Window(title=title, size=self.target_size,)# flags=sdl2.SDL_WINDOW_FULLSCREEN)
self.delay = 30 self.delay = 30
self.load_joystick() self.load_joystick()

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