Rimuovi l'inizializzazione audio dalla classe GameWindow

This commit is contained in:
2024-12-22 18:49:07 +01:00
parent c6589caaa4
commit 8cffd7591a
+1 -1
View File
@@ -21,7 +21,7 @@ class GameWindow:
self.max_w_offset = self.target_size[0] - self.width
self.max_h_offset = self.target_size[1] - self.height
print(f"Screen size: {self.width}x{self.height}")
sdl2.ext.init(joystick=True, audio=True)
sdl2.ext.init(joystick=True)
self.window = sdl2.ext.Window(title=title, size=self.target_size,)# flags=sdl2.SDL_WINDOW_FULLSCREEN)
self.delay = 30
self.load_joystick()