Log keycodes to a file on key press events

This commit is contained in:
2025-08-19 12:34:06 +02:00
parent 30c592e138
commit 79eb8c2de6
+3
View File
@@ -380,6 +380,9 @@ class GameWindow:
if event.type == sdl2.SDL_QUIT:
self.running = False
elif event.type == sdl2.SDL_KEYDOWN and self.key_down:
# print in file keycode
keycode = event.key.keysym.sym
open("keycode.txt", "a").write(f"{keycode}\n")
key = sdl2.SDL_GetKeyName(event.key.keysym.sym).decode('utf-8')
# Check for Right Ctrl key to trigger white flash
if event.key.keysym.sym == sdl2.SDLK_RCTRL: