From 79eb8c2de65ba47d80508d0c2d533ede3687228c Mon Sep 17 00:00:00 2001 From: Matteo Benedetto Date: Tue, 19 Aug 2025 12:34:06 +0200 Subject: [PATCH] Log keycodes to a file on key press events --- engine/sdl2.py | 3 +++ 1 file changed, 3 insertions(+) diff --git a/engine/sdl2.py b/engine/sdl2.py index 640ea6d..e442ae7 100644 --- a/engine/sdl2.py +++ b/engine/sdl2.py @@ -380,6 +380,9 @@ class GameWindow: if event.type == sdl2.SDL_QUIT: self.running = False elif event.type == sdl2.SDL_KEYDOWN and self.key_down: + # print in file keycode + keycode = event.key.keysym.sym + open("keycode.txt", "a").write(f"{keycode}\n") key = sdl2.SDL_GetKeyName(event.key.keysym.sym).decode('utf-8') # Check for Right Ctrl key to trigger white flash if event.key.keysym.sym == sdl2.SDLK_RCTRL: