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Aggiungi il log delle dimensioni dello schermo e modifica la dimensione della cella nel gioco MiceMaze

master
Matteo Benedetto 1 year ago
parent
commit
51d9d5b1c8
  1. 1
      engine/sdl2.py
  2. 2
      rats.py

1
engine/sdl2.py

@ -11,6 +11,7 @@ class GameWindow:
self.cell_size = cell_size
self.width = width * cell_size
self.height = height * cell_size
print(f"Screen size: {self.width}x{self.height}")
self.delay = 50
sdl2.ext.init()
self.window = sdl2.ext.Window(title=title, size=(self.width, self.height))

2
rats.py

@ -11,7 +11,7 @@ class MiceMaze:
def __init__(self, maze_file):
self.map = maze.Map(maze_file)
self.audio = True
self.cell_size = 60
self.cell_size = 40
self.engine = engine.GameWindow(self.map.width, self.map.height, self.cell_size, "Mice!", key_callback=self.key_pressed)
self.graphics_load()
self.units = {}

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