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autgame/project.godot
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; Engine configuration file.
config_version=5
[application]
config/name="JuggleBoard"
run/main_scene="res://scenes/main.tscn"
config/features=PackedStringArray("4.7", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
Settings="*res://scripts/settings.gd"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/size/resizable=false
window/stretch/mode="canvas_items"
window/stretch/aspect="keep"
window/handheld/orientation=4
[input_devices]
pointing/emulate_touch_from_mouse=true
pointing/emulate_mouse_from_touch=true
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true