Files
ascreamfromthedark-gb/stamina.c
T

70 lines
3.6 KiB
C

//AUTOGENERATED FILE FROM png2asset
// Conversion args: stamina.png -c stamina.c -bpp 2 -noflip -keep_palette_order
#include <stdint.h>
#include <gbdk/platform.h>
#include <gbdk/metasprites.h>
BANKREF(stamina)
const palette_color_t stamina_palettes[32] = {
RGB8(255,255,255), RGB8(170,170,170), RGB8( 85, 85, 85), RGB8( 0, 0, 0),
RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0),
RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0),
RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0),
RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0),
RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0),
RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0),
RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8( 0, 0, 0)
};
const uint8_t stamina_tiles[416] = {
0xff,0xff,0x00,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x00,0xff,0xff,0xff,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xff,0xff,0x00,0xff,0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x7f,0x00,0xff,0xff,0xff,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xff,0xff,0x00,0xff,0xff,0x3f,0xff,0x3f,0xff,0x3f,0xff,0x3f,0x00,0xff,0xff,0xff,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xff,0xff,0x00,0xff,0xff,0x1f,0xff,0x1f,0xff,0x1f,0xff,0x1f,0x00,0xff,0xff,0xff,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xff,0xff,0x00,0xff,0xff,0x0f,0xff,0x0f,0xff,0x0f,0xff,0x0f,0x00,0xff,0xff,0xff,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xff,0xff,0x00,0xff,0xff,0x07,0xff,0x07,0xff,0x07,0xff,0x07,0x00,0xff,0xff,0xff,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xff,0xff,0x00,0xff,0xff,0x03,0xff,0x03,0xff,0x03,0xff,0x03,0x00,0xff,0xff,0xff,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xff,0xff,0x00,0xff,0xff,0x01,0xff,0x01,0xff,0x01,0xff,0x01,0x00,0xff,0xff,0xff,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xff,0xff,0x00,0xff,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0x00,0xff,0xff,0xff,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x7f,0xff,0x00,0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x00,0xff,0x7f,0xff,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xfe,0xff,0x00,0xff,0xfe,0xff,0xfe,0xff,0xfe,0xff,0xfe,0xff,0x00,0xff,0xfe,0xff,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x7f,0xff,0x00,0xff,0x7f,0x80,0x7f,0x80,0x7f,0x80,0x7f,0x80,0x00,0xff,0x7f,0xff,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xfe,0xff,0x00,0xff,0xfe,0x01,0xfe,0x01,0xfe,0x01,0xfe,0x01,0x00,0xff,0xfe,0xff,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};
const metasprite_t stamina_metasprite0[] = {
METASPR_ITEM(-8, -52, 0, S_PAL(0)),
METASPR_ITEM(0, 8, 2, S_PAL(0)),
METASPR_ITEM(0, 8, 4, S_PAL(0)),
METASPR_ITEM(0, 8, 6, S_PAL(0)),
METASPR_ITEM(0, 8, 8, S_PAL(0)),
METASPR_ITEM(0, 8, 10, S_PAL(0)),
METASPR_ITEM(0, 8, 12, S_PAL(0)),
METASPR_ITEM(0, 8, 14, S_PAL(0)),
METASPR_ITEM(0, 8, 16, S_PAL(0)),
METASPR_ITEM(0, 8, 18, S_PAL(0)),
METASPR_ITEM(0, 8, 20, S_PAL(0)),
METASPR_ITEM(0, 8, 22, S_PAL(0)),
METASPR_ITEM(0, 8, 24, S_PAL(0)),
METASPR_TERM
};
const metasprite_t* const stamina_metasprites[1] = {
stamina_metasprite0
};