Files
zombie-fps/assets/weapons/w_9mmar.mdl.import
T
enne2 956a15a525 Add industrial metal soundtrack with seamless loop
- assets/audio/music/zombie_industrial_loop.ogg: 57.60 s Ogg Vorbis loop
  generated locally with YuE2-3B on the Tesla V100 (score written for this
  track; vocals removed with HTDemucs). The loop is spliced at the track's
  structural repeat with a 0.6 s crossfade: measured seam dip <= 1.6 dB.
- scripts/main.gd: "Music" AudioStreamPlayer at -11 dB, started at boot on
  desktop and on the start click on Web (browser autoplay policy). It forces
  stream.loop at runtime because the Web staging step re-imports the OGG with
  loop=false.
- tools/test_music.gd: soundtrack test (loop, length, volume, playback,
  still playing after player death).
- docs/MUSIC.md: source, loop construction, verification, licence.
- docs/WEB-DEPLOY.md: release ab6054111f5919a8 notes.

Initial commit of the project.
2026-10-10 23:11:13 +02:00

17 lines
346 B
Plaintext

[remap]
importer="goldsrc.mdl"
importer_version=2
type="PackedScene"
uid="uid://c3obasxfsmlqq"
path="res://.godot/imported/w_9mmar.mdl-019ec1b0d869c2946e727565995c8e55.scn"
[deps]
source_file="res://assets/weapons/w_9mmar.mdl"
dest_files=["res://.godot/imported/w_9mmar.mdl-019ec1b0d869c2946e727565995c8e55.scn"]
[params]
scale_factor=0.025