Fix mobile restart and swipe aiming while firing

This commit is contained in:
enne2
2026-10-11 00:13:06 +02:00
parent dee0b387ba
commit f246ede94f
5 changed files with 107 additions and 7 deletions
+28 -1
View File
@@ -68,6 +68,16 @@ func _ready() -> void:
if DisplayServer.get_name() != "headless" and not OS.has_feature("web"):
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
var restart_button: Button
func _input(event: InputEvent) -> void:
# Touch nativo: funziona anche con emulate_mouse_from_touch disattivato.
if event is InputEventScreenTouch and event.pressed and is_instance_valid(restart_button):
if not restart_button.disabled and restart_button.get_global_rect().has_point(event.position):
restart_button.disabled = true
get_viewport().set_input_as_handled()
get_tree().call_deferred("reload_current_scene")
func _unhandled_input(event: InputEvent) -> void:
if OS.has_feature("web") and not touch_mode and event is InputEventMouseButton and event.pressed and event.button_index == MOUSE_BUTTON_LEFT and not death_started:
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
@@ -211,10 +221,27 @@ func _die() -> void:
tween.tween_property(camera, "rotation:x", 0.08, 0.9)
tween.tween_property(death_overlay, "color:a", 1.0, 1.8).set_delay(0.7)
var message := Label.new()
message.text = "SEI MORTO\nPremi R per ricominciare"
message.text = "SEI MORTO" if touch_mode else "SEI MORTO\nPremi R per ricominciare"
message.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
message.add_theme_font_size_override("font_size", 36)
message.modulate.a = 0
layer.add_child(message)
message.set_anchors_and_offsets_preset(Control.PRESET_CENTER)
tween.tween_property(message, "modulate:a", 1.0, 0.5).set_delay(2.2)
if touch_mode:
var restart := Button.new()
restart_button = restart
restart.name = "RestartButton"
restart.text = "RICOMINCIA"
restart.add_theme_font_size_override("font_size", 28)
layer.add_child(restart)
restart.set_anchors_and_offsets_preset(Control.PRESET_CENTER)
restart.offset_left = -150
restart.offset_right = 150
restart.offset_top = 90
restart.offset_bottom = 162
restart.disabled = true
get_tree().create_timer(0.6).timeout.connect(func(): restart.disabled = false)
restart.pressed.connect(func():
restart.disabled = true
get_tree().reload_current_scene())