Replace the Godot loading screen with the Mat Games mascot on black

This commit is contained in:
enne2
2026-10-11 01:51:46 +02:00
parent 15efd03515
commit 4a04635f41
13 changed files with 471 additions and 1 deletions
+12
View File
@@ -1,5 +1,17 @@
# Web build and compressed deployment
## Loading screen branding release: 097e6c64b42640ad
See `docs/BRANDING.md`: black boot splash background and the "Mat Games" mascot in
place of the Godot logo; the browser progress bar is restyled to a thin amber line at
the bottom so it no longer crosses the artwork. PCK 4,330,608 bytes; gzip payload total
12,778,745 bytes. A first attempt without the bar fix was deployed as ddba14dd80539f19
and superseded minutes later; both deploys reused the backup name
`index-before-loading.html`, so that file now holds the ddba14dd80539f19 shell.
Releases on the bastion: 9a376a3dbf674069, 7ebf03fe3c88be15, ddba14dd80539f19, 097e6c64b42640ad
(retention policy keeps the live one plus the previous one).
## Aligned office surfaces release: 9a376a3dbf674069
See `docs/OFFICE-SURFACES.md`: original FIFTIES_WALL14U and FIFTIES_CEIL5;