Rename to Work-Death Balance, add mascot favicon and rebalance rifle/grenade damage
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@@ -17,7 +17,7 @@
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not add environmental destruction (the existing zombie-entry glass shatter is unchanged).
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- **No 4-second fuse anymore**. A lost projectile is deleted after 15 seconds without
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an explosion, avoiding orphan nodes or delayed airborne blasts.
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- Blast radius **5 m**, maximum damage **160**, linear falloff; a world-mask ray prevents
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- Blast radius **5 m**, maximum damage **320**, linear falloff; a world-mask ray prevents
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damage through walls. The living thrower is still included.
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## Original Half-Life explosion
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