Cherry-picked from new-newnassets (3 commits): -bdf5a8dAdd new start animation asset for game launch -5f2d09fFix rat animations and restore map tiles -2e2c5bbfeat: add LPC-style rat assets, sprite generation scripts, and grid extraction tools Conflicts resolved: - engine/sdl2.py: kept 'if scale:' wrapper (compatible, default scale=True) - units/rat.py: kept animation frame computation (partial_move * 4) - 12 PNG files (BMP_BABY/MALE/FEMALE_*): kept new-newnassets versions Cleanup applied: removed ~480 working artifacts not appropriate for the production repo: - 25 PNG in repo root (male_rats*.png, spritesheet*.png) - 416 tile extracts in tools/lpc_extract/grid/ - scattered debug PNGs (bushes, preview, montages, etc.) - early iteration scripts (animate_rat v1-v4, restyle v2-v10, etc.) Kept: 32 new LPC-style sprites in assets/Rat_LPC_Style/, 4 animation sprite sheets in assets/Rat_Animated/, 64 updated Rat sprites, 22 final-version generator scripts, plus all .py/.md updates.
12 lines
435 B
Python
12 lines
435 B
Python
from PIL import Image
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lpc = Image.open('/home/enne2/dev/asset-maker/assets/poses/sources/lpc-revised/Terrain/terrain_spring.png').convert('RGBA')
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grass = lpc.crop((4*32, 1*32, 5*32, 2*32))
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bush_center = lpc.crop((1*32, 1*32, 2*32, 2*32))
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g_data = list(grass.getdata())
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b_data = list(bush_center.getdata())
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diff = sum(1 for i in range(len(g_data)) if g_data[i] != b_data[i])
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print(f"Differences: {diff} pixels out of {len(g_data)}")
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