d9d7a4ac82
- Refactor keybindings for gas spawning across multiple configurations - Implement new loading screen updates during game initialization - Add tests to ensure all weapon actions are exposed in keybinding profiles - Introduce new assets for explosion effects
35 lines
1013 B
YAML
35 lines
1013 B
YAML
keybinding_game:
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joybuttondown_13: spawn_rat
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joybuttondown_8: start_scrolling|Up
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joybuttondown_9: start_scrolling|Down
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joybuttondown_10: start_scrolling|Left
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joybuttondown_11: start_scrolling|Right
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joybuttonup_8: stop_scrolling
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joybuttonup_9: stop_scrolling
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joybuttonup_10: stop_scrolling
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joybuttonup_11: stop_scrolling
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joybuttondown_1: spawn_new_bomb
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joybuttondown_3: spawn_new_nuclear_bomb
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joybuttondown_2: spawn_new_mine
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joybuttondown_4: spawn_new_gas
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joybuttondown_5: spawn_new_gas
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joybuttondown_16: toggle_pause
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keybinding_start_menu:
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joybuttondown_13: reset_game
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joybuttondown_8: menu_up
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joybuttondown_9: menu_down
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joybuttondown_10: menu_left
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joybuttondown_11: menu_right
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joybuttondown_16: toggle_pause
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joybuttondown_12: quit_game
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keybinding_paused:
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joybuttondown_13: reset_game
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joybuttondown_16: toggle_pause
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joybuttondown_12: quit_game
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joybuttondown_8: menu_up
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joybuttondown_9: menu_down
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joybuttondown_10: menu_left
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joybuttondown_11: menu_right
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