Files
mice/conf/keybindings.json
T
John Doe d9d7a4ac82 Update keybindings and enhance loading screen functionality
- Refactor keybindings for gas spawning across multiple configurations
- Implement new loading screen updates during game initialization
- Add tests to ensure all weapon actions are exposed in keybinding profiles
- Introduce new assets for explosion effects
2026-05-09 13:29:32 +02:00

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{
"keybinding_game": {
"keydown_Return": "spawn_rat",
"keydown_M": "toggle_audio",
"keydown_F": "toggle_full_screen",
"keydown_Up": "start_scrolling|Up",
"keydown_Down": "start_scrolling|Down",
"keydown_Left": "start_scrolling|Left",
"keydown_Right": "start_scrolling|Right",
"keyup_Up": "stop_scrolling",
"keyup_Down": "stop_scrolling",
"keyup_Left": "stop_scrolling",
"keyup_Right": "stop_scrolling",
"keydown_Space": "spawn_new_bomb",
"keydown_N": "spawn_new_nuclear_bomb",
"keydown_Left_Ctrl": "spawn_new_mine",
"keydown_G": "spawn_new_gas",
"keydown_P": "toggle_pause"
},
"keybinding_start_menu": {
"keydown_Return": "reset_game",
"keydown_Escape": "quit_game",
"keydown_Up": "menu_up",
"keydown_Down": "menu_down",
"keydown_Left": "menu_left",
"keydown_Right": "menu_right",
"keydown_M": "toggle_audio",
"keydown_F": "toggle_full_screen"
},
"keybinding_paused": {
"keydown_Return": "reset_game",
"keydown_Escape": "quit_game",
"keydown_Up": "menu_up",
"keydown_Down": "menu_down",
"keydown_Left": "menu_left",
"keydown_Right": "menu_right",
"keydown_M": "toggle_audio",
"keydown_F": "toggle_full_screen"
}
}