from pyglet.libs.egl import egl as libegl from pyglet.libs.egl.egl import * _buffer_types = {EGL_SINGLE_BUFFER: "EGL_RENDER_BUFFER", EGL_BACK_BUFFER: "EGL_BACK_BUFFER", EGL_NONE: "EGL_NONE"} _api_types = {EGL_OPENGL_API: "EGL_OPENGL_API", EGL_OPENGL_ES_API: "EGL_OPENGL_ES_API", EGL_NONE: "EGL_NONE"} # Initialize a display: display = libegl.EGLNativeDisplayType() display_connection = libegl.eglGetDisplay(display) majorver = libegl.EGLint() minorver = libegl.EGLint() result = libegl.eglInitialize(display_connection, majorver, minorver) assert result == 1, "EGL Initialization Failed" egl_version = majorver.value, minorver.value print(f"EGL version: {egl_version}") # Get the number of configs: num_configs = libegl.EGLint() config_size = libegl.EGLint() result = libegl.eglGetConfigs(display_connection, None, config_size, num_configs) assert result == 1, "Failed to query Configs" print("Number of configs available: ", num_configs.value) # Choose a config: config_attribs = (EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, EGL_BLUE_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_RED_SIZE, 8, EGL_DEPTH_SIZE, 8, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_NONE) config_attrib_array = (libegl.EGLint * len(config_attribs))(*config_attribs) egl_config = libegl.EGLConfig() result = libegl.eglChooseConfig(display_connection, config_attrib_array, egl_config, 1, num_configs) assert result == 1, "Failed to choose Config" # Create a surface: pbufferwidth = 1 pbufferheight = 1 pbuffer_attribs = (EGL_WIDTH, pbufferwidth, EGL_HEIGHT, pbufferheight, EGL_NONE) pbuffer_attrib_array = (libegl.EGLint * len(pbuffer_attribs))(*pbuffer_attribs) surface = libegl.eglCreatePbufferSurface(display_connection, egl_config, pbuffer_attrib_array) print("Surface: ", surface) # Bind the API: result = libegl.eglBindAPI(libegl.EGL_OPENGL_API) assert result == 1, "Failed to bind EGL_OPENGL_API" # Create a context: context_attribs = (EGL_CONTEXT_MAJOR_VERSION, 2, EGL_NONE) context_attrib_array = (libegl.EGLint * len(context_attribs))(*context_attribs) context = libegl.eglCreateContext(display_connection, egl_config, None, context_attrib_array) print("Context: ", context) # Make context current: result = libegl.eglMakeCurrent(display_connection, surface, surface, context) assert result == 1, "Failed to make context current" error_code = libegl.eglGetError() assert error_code == EGL_SUCCESS, "EGL Error code {} returned".format(error_code) # Print some context details: buffer_type = libegl.EGLint() libegl.eglQueryContext(display_connection, context, EGL_RENDER_BUFFER, buffer_type) print("Buffer type: ", _buffer_types.get(buffer_type.value, "Unknown")) print("API type: ", _api_types.get(libegl.eglQueryAPI(), "Unknown")) # Terminate EGL: libegl.eglTerminate(display_connection)