[mice-launcher] script_dir=/home/enne2/dev/mice [mice-launcher] game_dir=/home/enne2/dev/mice [mice-launcher] python=/home/enne2/dev/mice/.venv/bin/python Game starting... Loading map from /home/enne2/dev/mice/assets/Rat/level.dat (level 0) Loaded profile: Player1 Screen size: 1280x1280 [input] no joystick detected [input] keybindings profile=pc source=keybindings_pc.yaml reason=default [gfx] load_assets requested: level=1 theme=1 Loading graphics assets... Pre-generating blood stain pool... [gfx] common assets loaded Loading theme assets 1... [gfx] theme cache miss -> loaded theme 1 [flow] start_game: level=1 difficulty=easy starting_rats=5 rat_speed=100% [audio] level 1 music=Clockwork_Thicket.mp3 source=config [flow] choose_start computed 279 spawnable cells [flow] spawn_rat using position=(27, 16) [flow] spawn_rat using position=(30, 6) [flow] spawn_rat using position=(10, 14) [flow] spawn_rat using position=(1, 30) [flow] spawn_rat using position=(20, 30) [gfx] generating background texture for level=1 theme=1 [flow] reset_game called: game_end=(False, None) game_status=start_menu menu_screen=start points=0 level=1 [flow] reset_game -> leaving menu_screen=start and entering gameplay [flow] load_level requested: target_level=1 preserve_points=False show_menu=False menu_screen=None current_points=0 next_theme=1 [audio] level 1 music=Clockwork_Thicket.mp3 source=config [flow] theme unchanged: reusing theme 1 [flow] points reset for new run [flow] spawning 5 rats for level=1 difficulty=easy [flow] choose_start computed 279 spawnable cells [flow] spawn_rat using position=(8, 26) [flow] spawn_rat using position=(27, 19) [flow] spawn_rat using position=(10, 10) [flow] spawn_rat using position=(27, 11) [flow] spawn_rat using position=(6, 26) [flow] level loaded directly into gameplay: level=1 points=0 [gfx] generating background texture for level=1 theme=1 BOOM