# Game constants and configuration LEVEL_MUSIC_CONFIG = "level_music" START_MENU_MUSIC = "High_Score_Garden.mp3" RUN_COMPLETE_MUSIC = "Sunset_At_Pixel_Gardens.mp3" START_MENU_ANIMATION = "anim/start_mice.gif" SUPPORTED_MUSIC_EXTENSIONS = {".mp3", ".ogg", ".wav"} BASE_INITIAL_RATS = 5 DEFAULT_DIFFICULTY = "easy" DIFFICULTY_ALIASES = { "medium": "normal", "normale": "normal", } START_MENU_AUDIO_OPTIONS = ( ("sound_volume", "Suono"), ("music_volume", "Musica"), ) VOLUME_STEP = 5 GAME_END_LEVEL_CLEAR = "level_clear" GAME_END_DEFEAT = "defeat" GAME_END_RUN_COMPLETE = "run_complete" DIFFICULTY_OPTIONS = ( { "key": "easy", "label": "Easy", "starting_rats_multiplier": 1, "speed_multiplier": 1.0, "fill": (235, 246, 234), "accent": (88, 148, 82), }, { "key": "normal", "label": "Normal", "starting_rats_multiplier": 2, "speed_multiplier": 1.5, "fill": (252, 242, 223), "accent": (204, 146, 44), }, { "key": "hard", "label": "Hard", "starting_rats_multiplier": 3, "speed_multiplier": 2.0, "fill": (251, 229, 229), "accent": (188, 68, 68), }, ) DIFFICULTY_OPTIONS_BY_KEY = {option["key"]: option for option in DIFFICULTY_OPTIONS} START_MENU_COLORS = { "panel_fill": (255, 255, 255), "panel_border": (52, 52, 52), "header_fill": (255, 255, 255), "text": (24, 24, 24), "muted": (82, 82, 82), "hint_fill": (255, 255, 255), "track_fill": (212, 215, 216), "card_fill": (255, 255, 255), } START_MENU_AUDIO_STYLES = { "sound_volume": { "accent": (214, 146, 62), "fill": (251, 241, 225), }, "music_volume": { "accent": (91, 122, 208), "fill": (230, 235, 248), }, }