Update keybindings and enhance loading screen functionality
- Refactor keybindings for gas spawning across multiple configurations - Implement new loading screen updates during game initialization - Add tests to ensure all weapon actions are exposed in keybinding profiles - Introduce new assets for explosion effects
This commit is contained in:
@@ -14,7 +14,7 @@
|
||||
"keydown_Space": "spawn_new_bomb",
|
||||
"keydown_N": "spawn_new_nuclear_bomb",
|
||||
"keydown_Left_Ctrl": "spawn_new_mine",
|
||||
"keydown_G": "spawn_gas",
|
||||
"keydown_G": "spawn_new_gas",
|
||||
"keydown_P": "toggle_pause"
|
||||
},
|
||||
"keybinding_start_menu": {
|
||||
|
||||
Reference in New Issue
Block a user