Refine start menu difficulty and preview workflow
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@@ -16,7 +16,7 @@ class Rat(Unit):
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def __init__(self, game, position=(0,0), id=None):
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super().__init__(game, position, id, collision_layer=CollisionLayer.RAT)
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# Specific attributes for rats
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self.speed = 0.10 # Rats are slower
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self.speed = 0.10 * getattr(self.game, "rat_speed_multiplier", 1.0)
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self.fight = False
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self.gassed = 0
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self.direction = "DOWN" # Default direction
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