diff --git a/packaging/muos/MUOS/info/catalogue/External - Ports/box/mice.png b/packaging/muos/MUOS/info/catalogue/External - Ports/box/mice.png new file mode 100644 index 0000000..b495008 Binary files /dev/null and b/packaging/muos/MUOS/info/catalogue/External - Ports/box/mice.png differ diff --git a/packaging/muos/MUOS/info/catalogue/External - Ports/text/Mice!.txt b/packaging/muos/MUOS/info/catalogue/External - Ports/text/Mice!.txt new file mode 100644 index 0000000..9067bfe --- /dev/null +++ b/packaging/muos/MUOS/info/catalogue/External - Ports/text/Mice!.txt @@ -0,0 +1 @@ +Mice! is a strategic single-player game where you place bombs and mines to exterminate rats before they reproduce out of control. It features randomly generated mazes, sprite-based graphics, and sound effects. Inspired by the classic Rats! for Windows 95, this version is written in Python and uses a lightweight custom engine with SDL-style rendering. \ No newline at end of file diff --git a/packaging/muos/MUOS/info/catalogue/External - Ports/text/mice.txt b/packaging/muos/MUOS/info/catalogue/External - Ports/text/mice.txt new file mode 100644 index 0000000..9067bfe --- /dev/null +++ b/packaging/muos/MUOS/info/catalogue/External - Ports/text/mice.txt @@ -0,0 +1 @@ +Mice! is a strategic single-player game where you place bombs and mines to exterminate rats before they reproduce out of control. It features randomly generated mazes, sprite-based graphics, and sound effects. Inspired by the classic Rats! for Windows 95, this version is written in Python and uses a lightweight custom engine with SDL-style rendering. \ No newline at end of file diff --git a/packaging/muos/README.md b/packaging/muos/README.md new file mode 100644 index 0000000..7984501 --- /dev/null +++ b/packaging/muos/README.md @@ -0,0 +1,14 @@ +This folder mirrors the muOS catalogue layout for Ports metadata. + +Target path on device: +- `MUOS/info/catalogue/External - Ports/box/` +- `MUOS/info/catalogue/External - Ports/text/` + +Source of truth: +- `gameinfo.xml` for description and canonical stem +- `cover.png` for box art + +Notes: +- `mice.*` is the canonical metadata stem because `gameinfo.xml` points to `./mice.sh`. +- `Mice!.*` is included as a compatibility alias for setups that expose the launcher as `Mice!.sh` in muOS. +- If the visible launcher name changes again, add matching filenames in both `box/` and `text/`. \ No newline at end of file