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Aggiungi il supporto per il joystick nella finestra di gioco

master
Matteo Benedetto 1 year ago
parent
commit
4f1b5e963a
  1. 5
      engine/sdl2.py

5
engine/sdl2.py

@ -25,6 +25,7 @@ class GameWindow:
print(f"Screen size: {self.width}x{self.height}")
self.delay = 30
sdl2.ext.init(joystick=True)
self.load_joystick()
self.window = sdl2.ext.Window(title=title, size=self.target_size,)# flags=sdl2.SDL_WINDOW_FULLSCREEN)
self.window.show()
self.renderer = sdl2.ext.Renderer(self.window, flags=sdl2.SDL_RENDERER_ACCELERATED)
@ -33,6 +34,10 @@ class GameWindow:
self.running = True
self.key_callback = key_callback
def load_joystick(self):
sdl2.SDL_Init(sdl2.SDL_INIT_JOYSTICK)
sdl2.SDL_JoystickOpen(0)
def generate_fonts(self,font_file):
fonts = {}
for i in range(10, 70, 1):

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