From 43e7b143d9c3a84b35fb84684e9a14a97654b309 Mon Sep 17 00:00:00 2001 From: Matteo Benedetto Date: Mon, 23 Dec 2024 01:18:19 +0100 Subject: [PATCH] Modifica la dimensione del font nel metodo pause_screen in base alla dimensione del target --- engine/sdl2.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/sdl2.py b/engine/sdl2.py index 832d97b..8552820 100644 --- a/engine/sdl2.py +++ b/engine/sdl2.py @@ -105,7 +105,7 @@ class GameWindow: def pause_screen(self, text): self.draw_rectangle(50 - self.w_offset, 50 - self.h_offset, self.target_size[0] - 100, self.target_size[1] - 100, "pause", filling=(255, 255, 255)) - self.draw_text(text, self.fonts[50], "center", sdl2.ext.Color(0, 0, 0)) + self.draw_text(text, self.fonts[self.target_size//20], "center", sdl2.ext.Color(0, 0, 0)) def get_image_size(self, image): return image.size