Abilita l'audio nel gioco MiceMaze
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@@ -1,3 +1,4 @@
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#!/usr/bin/python3
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import cProfile
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import cProfile
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import pstats
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import pstats
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import random
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import random
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@@ -9,7 +10,7 @@ from engine import maze, sdl2 as engine
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class MiceMaze:
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class MiceMaze:
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def __init__(self, maze_file):
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def __init__(self, maze_file):
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self.map = maze.Map(maze_file)
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self.map = maze.Map(maze_file)
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self.audio = False
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self.audio = True
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self.cell_size = 60
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self.cell_size = 60
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self.engine = engine.GameWindow(self.map.width, self.map.height, self.cell_size, "Mice!", key_callback=self.key_pressed)
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self.engine = engine.GameWindow(self.map.width, self.map.height, self.cell_size, "Mice!", key_callback=self.key_pressed)
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self.graphics_load()
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self.graphics_load()
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