Add new PNG images for clean and preview outputs

- Added `image_clean.png` to the output directory for the clean image representation.
- Added `image_clean_preview.png` for the preview of the clean image.
- Introduced `image_svg_clean.png` for the SVG clean image representation.
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2026-03-27 23:40:27 +01:00
parent e7c5ebb119
commit 02202e4d3d
403 changed files with 40415 additions and 411 deletions
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@@ -8,6 +8,7 @@ Mice! is a strategic game where players must kill rats with bombs before they re
## Features
- **Maze Generation**: Randomly generated mazes using Depth First Search (DFS) algorithm.
- **Original Level Support**: Loads the original `level.dat` from `assets/Rat/level.dat` when present and falls back to `maze.json` otherwise.
- **Units**: Different types of units such as rats, bombs, and points with specific behaviors.
- **Graphics**: Custom graphics for maze tiles, units, and effects.
- **Sound Effects**: Audio feedback for various game events.
@@ -72,6 +73,7 @@ The Mice! game engine is built on a modular architecture designed for flexibilit
- **Map Class**: Manages the game world structure
- **Features**:
- Maze data loading and parsing
- DAT archive parsing for the original 32 built-in RATS levels
- Collision detection system
- Tile-based world representation
- Pathfinding support for AI units
@@ -238,6 +240,20 @@ Units interact through a centralized collision and event system:
- **Libraries**:
- `numpy` 2.3.4 for vectorized collision detection
- `sdl2` for graphics and window management
## Level Sources
- Preferred source: `assets/Rat/level.dat`
- Fallback source: `maze.json`
- Current behavior: the loader can read any level from the DAT archive via `--level N`, while still falling back to `maze.json` when the DAT is unavailable.
- Tile semantics are now preserved internally from the original format: `0=EMPTY`, `1=WALL`, `2=TUNNEL`.
- Rendering uses those semantics directly: walls use themed grass/flower tiles, tunnel cells use themed cave tiles, and empty cells remain the generic walkable tunnel floor used by the Python version.
### Run examples
- `python rats.py`
- `python rats.py --level 7`
- `python rats.py --map maze.json`
- `Pillow` for image processing
- `uuid` for unique unit identification
- `subprocess` for playing sound effects