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529 lines
18 KiB
529 lines
18 KiB
from __future__ import annotations |
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import http |
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import logging |
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import os |
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import selectors |
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import socket |
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import ssl |
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import sys |
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import threading |
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from types import TracebackType |
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from typing import Any, Callable, Optional, Sequence, Type |
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from ..extensions.base import ServerExtensionFactory |
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from ..extensions.permessage_deflate import enable_server_permessage_deflate |
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from ..headers import validate_subprotocols |
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from ..http import USER_AGENT |
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from ..http11 import Request, Response |
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from ..protocol import CONNECTING, OPEN, Event |
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from ..server import ServerProtocol |
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from ..typing import LoggerLike, Origin, Subprotocol |
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from .compatibility import socket_create_server |
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from .connection import Connection |
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from .utils import Deadline |
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__all__ = ["serve", "unix_serve", "ServerConnection", "WebSocketServer"] |
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class ServerConnection(Connection): |
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""" |
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Threaded implementation of a WebSocket server connection. |
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:class:`ServerConnection` provides :meth:`recv` and :meth:`send` methods for |
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receiving and sending messages. |
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It supports iteration to receive messages:: |
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for message in websocket: |
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process(message) |
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The iterator exits normally when the connection is closed with close code |
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1000 (OK) or 1001 (going away) or without a close code. It raises a |
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:exc:`~websockets.exceptions.ConnectionClosedError` when the connection is |
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closed with any other code. |
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Args: |
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socket: Socket connected to a WebSocket client. |
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protocol: Sans-I/O connection. |
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close_timeout: Timeout for closing the connection in seconds. |
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""" |
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def __init__( |
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self, |
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socket: socket.socket, |
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protocol: ServerProtocol, |
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*, |
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close_timeout: Optional[float] = 10, |
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) -> None: |
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self.protocol: ServerProtocol |
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self.request_rcvd = threading.Event() |
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super().__init__( |
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socket, |
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protocol, |
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close_timeout=close_timeout, |
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) |
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def handshake( |
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self, |
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process_request: Optional[ |
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Callable[ |
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[ServerConnection, Request], |
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Optional[Response], |
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] |
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] = None, |
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process_response: Optional[ |
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Callable[ |
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[ServerConnection, Request, Response], |
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Optional[Response], |
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] |
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] = None, |
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server_header: Optional[str] = USER_AGENT, |
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timeout: Optional[float] = None, |
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) -> None: |
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""" |
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Perform the opening handshake. |
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""" |
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if not self.request_rcvd.wait(timeout): |
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self.close_socket() |
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self.recv_events_thread.join() |
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raise TimeoutError("timed out during handshake") |
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|
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if self.request is None: |
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self.close_socket() |
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self.recv_events_thread.join() |
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raise ConnectionError("connection closed during handshake") |
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|
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with self.send_context(expected_state=CONNECTING): |
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self.response = None |
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if process_request is not None: |
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try: |
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self.response = process_request(self, self.request) |
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except Exception as exc: |
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self.protocol.handshake_exc = exc |
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self.logger.error("opening handshake failed", exc_info=True) |
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self.response = self.protocol.reject( |
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http.HTTPStatus.INTERNAL_SERVER_ERROR, |
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( |
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"Failed to open a WebSocket connection.\n" |
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"See server log for more information.\n" |
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), |
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) |
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if self.response is None: |
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self.response = self.protocol.accept(self.request) |
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if server_header is not None: |
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self.response.headers["Server"] = server_header |
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if process_response is not None: |
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try: |
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response = process_response(self, self.request, self.response) |
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except Exception as exc: |
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self.protocol.handshake_exc = exc |
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self.logger.error("opening handshake failed", exc_info=True) |
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self.response = self.protocol.reject( |
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http.HTTPStatus.INTERNAL_SERVER_ERROR, |
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( |
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"Failed to open a WebSocket connection.\n" |
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"See server log for more information.\n" |
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), |
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) |
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else: |
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if response is not None: |
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self.response = response |
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self.protocol.send_response(self.response) |
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if self.protocol.state is not OPEN: |
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self.recv_events_thread.join(self.close_timeout) |
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self.close_socket() |
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self.recv_events_thread.join() |
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if self.protocol.handshake_exc is not None: |
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raise self.protocol.handshake_exc |
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def process_event(self, event: Event) -> None: |
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""" |
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Process one incoming event. |
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""" |
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# First event - handshake request. |
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if self.request is None: |
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assert isinstance(event, Request) |
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self.request = event |
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self.request_rcvd.set() |
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# Later events - frames. |
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else: |
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super().process_event(event) |
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def recv_events(self) -> None: |
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""" |
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Read incoming data from the socket and process events. |
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""" |
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try: |
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super().recv_events() |
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finally: |
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# If the connection is closed during the handshake, unblock it. |
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self.request_rcvd.set() |
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class WebSocketServer: |
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""" |
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WebSocket server returned by :func:`serve`. |
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This class mirrors the API of :class:`~socketserver.BaseServer`, notably the |
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:meth:`~socketserver.BaseServer.serve_forever` and |
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:meth:`~socketserver.BaseServer.shutdown` methods, as well as the context |
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manager protocol. |
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Args: |
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socket: Server socket listening for new connections. |
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handler: Handler for one connection. Receives the socket and address |
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returned by :meth:`~socket.socket.accept`. |
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logger: Logger for this server. |
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""" |
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def __init__( |
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self, |
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socket: socket.socket, |
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handler: Callable[[socket.socket, Any], None], |
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logger: Optional[LoggerLike] = None, |
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): |
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self.socket = socket |
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self.handler = handler |
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if logger is None: |
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logger = logging.getLogger("websockets.server") |
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self.logger = logger |
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if sys.platform != "win32": |
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self.shutdown_watcher, self.shutdown_notifier = os.pipe() |
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def serve_forever(self) -> None: |
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""" |
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See :meth:`socketserver.BaseServer.serve_forever`. |
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This method doesn't return. Calling :meth:`shutdown` from another thread |
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stops the server. |
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Typical use:: |
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with serve(...) as server: |
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server.serve_forever() |
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""" |
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poller = selectors.DefaultSelector() |
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poller.register(self.socket, selectors.EVENT_READ) |
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if sys.platform != "win32": |
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poller.register(self.shutdown_watcher, selectors.EVENT_READ) |
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while True: |
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poller.select() |
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try: |
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# If the socket is closed, this will raise an exception and exit |
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# the loop. So we don't need to check the return value of select(). |
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sock, addr = self.socket.accept() |
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except OSError: |
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break |
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thread = threading.Thread(target=self.handler, args=(sock, addr)) |
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thread.start() |
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def shutdown(self) -> None: |
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""" |
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See :meth:`socketserver.BaseServer.shutdown`. |
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""" |
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self.socket.close() |
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if sys.platform != "win32": |
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os.write(self.shutdown_notifier, b"x") |
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def fileno(self) -> int: |
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""" |
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See :meth:`socketserver.BaseServer.fileno`. |
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""" |
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return self.socket.fileno() |
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def __enter__(self) -> WebSocketServer: |
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return self |
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def __exit__( |
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self, |
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exc_type: Optional[Type[BaseException]], |
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exc_value: Optional[BaseException], |
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traceback: Optional[TracebackType], |
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) -> None: |
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self.shutdown() |
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def serve( |
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handler: Callable[[ServerConnection], None], |
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host: Optional[str] = None, |
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port: Optional[int] = None, |
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*, |
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# TCP/TLS — unix and path are only for unix_serve() |
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sock: Optional[socket.socket] = None, |
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ssl_context: Optional[ssl.SSLContext] = None, |
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unix: bool = False, |
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path: Optional[str] = None, |
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# WebSocket |
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origins: Optional[Sequence[Optional[Origin]]] = None, |
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extensions: Optional[Sequence[ServerExtensionFactory]] = None, |
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subprotocols: Optional[Sequence[Subprotocol]] = None, |
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select_subprotocol: Optional[ |
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Callable[ |
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[ServerConnection, Sequence[Subprotocol]], |
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Optional[Subprotocol], |
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] |
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] = None, |
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process_request: Optional[ |
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Callable[ |
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[ServerConnection, Request], |
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Optional[Response], |
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] |
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] = None, |
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process_response: Optional[ |
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Callable[ |
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[ServerConnection, Request, Response], |
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Optional[Response], |
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] |
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] = None, |
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server_header: Optional[str] = USER_AGENT, |
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compression: Optional[str] = "deflate", |
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# Timeouts |
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open_timeout: Optional[float] = 10, |
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close_timeout: Optional[float] = 10, |
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# Limits |
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max_size: Optional[int] = 2**20, |
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# Logging |
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logger: Optional[LoggerLike] = None, |
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# Escape hatch for advanced customization |
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create_connection: Optional[Type[ServerConnection]] = None, |
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) -> WebSocketServer: |
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""" |
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Create a WebSocket server listening on ``host`` and ``port``. |
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Whenever a client connects, the server creates a :class:`ServerConnection`, |
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performs the opening handshake, and delegates to the ``handler``. |
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The handler receives a :class:`ServerConnection` instance, which you can use |
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to send and receive messages. |
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Once the handler completes, either normally or with an exception, the server |
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performs the closing handshake and closes the connection. |
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:class:`WebSocketServer` mirrors the API of |
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:class:`~socketserver.BaseServer`. Treat it as a context manager to ensure |
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that it will be closed and call the :meth:`~WebSocketServer.serve_forever` |
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method to serve requests:: |
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def handler(websocket): |
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... |
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with websockets.sync.server.serve(handler, ...) as server: |
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server.serve_forever() |
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Args: |
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handler: Connection handler. It receives the WebSocket connection, |
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which is a :class:`ServerConnection`, in argument. |
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host: Network interfaces the server binds to. |
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See :func:`~socket.create_server` for details. |
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port: TCP port the server listens on. |
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See :func:`~socket.create_server` for details. |
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sock: Preexisting TCP socket. ``sock`` replaces ``host`` and ``port``. |
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You may call :func:`socket.create_server` to create a suitable TCP |
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socket. |
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ssl_context: Configuration for enabling TLS on the connection. |
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origins: Acceptable values of the ``Origin`` header, for defending |
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against Cross-Site WebSocket Hijacking attacks. Include :obj:`None` |
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in the list if the lack of an origin is acceptable. |
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extensions: List of supported extensions, in order in which they |
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should be negotiated and run. |
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subprotocols: List of supported subprotocols, in order of decreasing |
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preference. |
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select_subprotocol: Callback for selecting a subprotocol among |
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those supported by the client and the server. It receives a |
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:class:`ServerConnection` (not a |
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:class:`~websockets.server.ServerProtocol`!) instance and a list of |
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subprotocols offered by the client. Other than the first argument, |
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it has the same behavior as the |
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:meth:`ServerProtocol.select_subprotocol |
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<websockets.server.ServerProtocol.select_subprotocol>` method. |
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process_request: Intercept the request during the opening handshake. |
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Return an HTTP response to force the response or :obj:`None` to |
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continue normally. When you force an HTTP 101 Continue response, |
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the handshake is successful. Else, the connection is aborted. |
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process_response: Intercept the response during the opening handshake. |
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Return an HTTP response to force the response or :obj:`None` to |
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continue normally. When you force an HTTP 101 Continue response, |
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the handshake is successful. Else, the connection is aborted. |
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server_header: Value of the ``Server`` response header. |
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It defaults to ``"Python/x.y.z websockets/X.Y"``. Setting it to |
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:obj:`None` removes the header. |
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compression: The "permessage-deflate" extension is enabled by default. |
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Set ``compression`` to :obj:`None` to disable it. See the |
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:doc:`compression guide <../../topics/compression>` for details. |
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open_timeout: Timeout for opening connections in seconds. |
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:obj:`None` disables the timeout. |
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close_timeout: Timeout for closing connections in seconds. |
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:obj:`None` disables the timeout. |
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max_size: Maximum size of incoming messages in bytes. |
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:obj:`None` disables the limit. |
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logger: Logger for this server. |
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It defaults to ``logging.getLogger("websockets.server")``. See the |
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:doc:`logging guide <../../topics/logging>` for details. |
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create_connection: Factory for the :class:`ServerConnection` managing |
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the connection. Set it to a wrapper or a subclass to customize |
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connection handling. |
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""" |
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# Process parameters |
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if subprotocols is not None: |
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validate_subprotocols(subprotocols) |
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if compression == "deflate": |
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extensions = enable_server_permessage_deflate(extensions) |
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elif compression is not None: |
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raise ValueError(f"unsupported compression: {compression}") |
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if create_connection is None: |
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create_connection = ServerConnection |
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# Bind socket and listen |
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if sock is None: |
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if unix: |
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if path is None: |
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raise TypeError("missing path argument") |
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sock = socket_create_server(path, family=socket.AF_UNIX) |
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else: |
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sock = socket_create_server((host, port)) |
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else: |
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if path is not None: |
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raise TypeError("path and sock arguments are incompatible") |
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# Initialize TLS wrapper |
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if ssl_context is not None: |
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sock = ssl_context.wrap_socket( |
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sock, |
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server_side=True, |
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# Delay TLS handshake until after we set a timeout on the socket. |
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do_handshake_on_connect=False, |
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) |
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# Define request handler |
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def conn_handler(sock: socket.socket, addr: Any) -> None: |
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# Calculate timeouts on the TLS and WebSocket handshakes. |
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# The TLS timeout must be set on the socket, then removed |
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# to avoid conflicting with the WebSocket timeout in handshake(). |
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deadline = Deadline(open_timeout) |
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try: |
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# Disable Nagle algorithm |
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if not unix: |
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sock.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, True) |
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# Perform TLS handshake |
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if ssl_context is not None: |
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sock.settimeout(deadline.timeout()) |
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assert isinstance(sock, ssl.SSLSocket) # mypy cannot figure this out |
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sock.do_handshake() |
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sock.settimeout(None) |
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# Create a closure so that select_subprotocol has access to self. |
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protocol_select_subprotocol: Optional[ |
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Callable[ |
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[ServerProtocol, Sequence[Subprotocol]], |
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Optional[Subprotocol], |
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] |
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] = None |
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if select_subprotocol is not None: |
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def protocol_select_subprotocol( |
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protocol: ServerProtocol, |
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subprotocols: Sequence[Subprotocol], |
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) -> Optional[Subprotocol]: |
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# mypy doesn't know that select_subprotocol is immutable. |
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assert select_subprotocol is not None |
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# Ensure this function is only used in the intended context. |
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assert protocol is connection.protocol |
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return select_subprotocol(connection, subprotocols) |
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# Initialize WebSocket connection |
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protocol = ServerProtocol( |
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origins=origins, |
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extensions=extensions, |
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subprotocols=subprotocols, |
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select_subprotocol=protocol_select_subprotocol, |
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state=CONNECTING, |
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max_size=max_size, |
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logger=logger, |
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) |
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# Initialize WebSocket protocol |
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assert create_connection is not None # help mypy |
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connection = create_connection( |
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sock, |
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protocol, |
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close_timeout=close_timeout, |
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) |
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# On failure, handshake() closes the socket, raises an exception, and |
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# logs it. |
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connection.handshake( |
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process_request, |
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process_response, |
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server_header, |
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deadline.timeout(), |
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) |
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except Exception: |
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sock.close() |
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return |
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try: |
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handler(connection) |
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except Exception: |
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protocol.logger.error("connection handler failed", exc_info=True) |
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connection.close(1011) |
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else: |
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connection.close() |
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# Initialize server |
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return WebSocketServer(sock, conn_handler, logger) |
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|
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def unix_serve( |
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handler: Callable[[ServerConnection], Any], |
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path: Optional[str] = None, |
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**kwargs: Any, |
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) -> WebSocketServer: |
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""" |
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Create a WebSocket server listening on a Unix socket. |
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This function is identical to :func:`serve`, except the ``host`` and |
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``port`` arguments are replaced by ``path``. It's only available on Unix. |
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It's useful for deploying a server behind a reverse proxy such as nginx. |
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Args: |
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handler: Connection handler. It receives the WebSocket connection, |
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which is a :class:`ServerConnection`, in argument. |
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path: File system path to the Unix socket. |
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""" |
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return serve(handler, path=path, unix=True, **kwargs)
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