You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
193 lines
7.2 KiB
193 lines
7.2 KiB
import enum |
|
import json |
|
import typing |
|
|
|
from starlette.requests import HTTPConnection |
|
from starlette.types import Message, Receive, Scope, Send |
|
|
|
|
|
class WebSocketState(enum.Enum): |
|
CONNECTING = 0 |
|
CONNECTED = 1 |
|
DISCONNECTED = 2 |
|
|
|
|
|
class WebSocketDisconnect(Exception): |
|
def __init__(self, code: int = 1000, reason: typing.Optional[str] = None) -> None: |
|
self.code = code |
|
self.reason = reason or "" |
|
|
|
|
|
class WebSocket(HTTPConnection): |
|
def __init__(self, scope: Scope, receive: Receive, send: Send) -> None: |
|
super().__init__(scope) |
|
assert scope["type"] == "websocket" |
|
self._receive = receive |
|
self._send = send |
|
self.client_state = WebSocketState.CONNECTING |
|
self.application_state = WebSocketState.CONNECTING |
|
|
|
async def receive(self) -> Message: |
|
""" |
|
Receive ASGI websocket messages, ensuring valid state transitions. |
|
""" |
|
if self.client_state == WebSocketState.CONNECTING: |
|
message = await self._receive() |
|
message_type = message["type"] |
|
if message_type != "websocket.connect": |
|
raise RuntimeError( |
|
'Expected ASGI message "websocket.connect", ' |
|
f"but got {message_type!r}" |
|
) |
|
self.client_state = WebSocketState.CONNECTED |
|
return message |
|
elif self.client_state == WebSocketState.CONNECTED: |
|
message = await self._receive() |
|
message_type = message["type"] |
|
if message_type not in {"websocket.receive", "websocket.disconnect"}: |
|
raise RuntimeError( |
|
'Expected ASGI message "websocket.receive" or ' |
|
f'"websocket.disconnect", but got {message_type!r}' |
|
) |
|
if message_type == "websocket.disconnect": |
|
self.client_state = WebSocketState.DISCONNECTED |
|
return message |
|
else: |
|
raise RuntimeError( |
|
'Cannot call "receive" once a disconnect message has been received.' |
|
) |
|
|
|
async def send(self, message: Message) -> None: |
|
""" |
|
Send ASGI websocket messages, ensuring valid state transitions. |
|
""" |
|
if self.application_state == WebSocketState.CONNECTING: |
|
message_type = message["type"] |
|
if message_type not in {"websocket.accept", "websocket.close"}: |
|
raise RuntimeError( |
|
'Expected ASGI message "websocket.accept" or ' |
|
f'"websocket.close", but got {message_type!r}' |
|
) |
|
if message_type == "websocket.close": |
|
self.application_state = WebSocketState.DISCONNECTED |
|
else: |
|
self.application_state = WebSocketState.CONNECTED |
|
await self._send(message) |
|
elif self.application_state == WebSocketState.CONNECTED: |
|
message_type = message["type"] |
|
if message_type not in {"websocket.send", "websocket.close"}: |
|
raise RuntimeError( |
|
'Expected ASGI message "websocket.send" or "websocket.close", ' |
|
f"but got {message_type!r}" |
|
) |
|
if message_type == "websocket.close": |
|
self.application_state = WebSocketState.DISCONNECTED |
|
await self._send(message) |
|
else: |
|
raise RuntimeError('Cannot call "send" once a close message has been sent.') |
|
|
|
async def accept( |
|
self, |
|
subprotocol: typing.Optional[str] = None, |
|
headers: typing.Optional[typing.Iterable[typing.Tuple[bytes, bytes]]] = None, |
|
) -> None: |
|
headers = headers or [] |
|
|
|
if self.client_state == WebSocketState.CONNECTING: |
|
# If we haven't yet seen the 'connect' message, then wait for it first. |
|
await self.receive() |
|
await self.send( |
|
{"type": "websocket.accept", "subprotocol": subprotocol, "headers": headers} |
|
) |
|
|
|
def _raise_on_disconnect(self, message: Message) -> None: |
|
if message["type"] == "websocket.disconnect": |
|
raise WebSocketDisconnect(message["code"]) |
|
|
|
async def receive_text(self) -> str: |
|
if self.application_state != WebSocketState.CONNECTED: |
|
raise RuntimeError( |
|
'WebSocket is not connected. Need to call "accept" first.' |
|
) |
|
message = await self.receive() |
|
self._raise_on_disconnect(message) |
|
return message["text"] |
|
|
|
async def receive_bytes(self) -> bytes: |
|
if self.application_state != WebSocketState.CONNECTED: |
|
raise RuntimeError( |
|
'WebSocket is not connected. Need to call "accept" first.' |
|
) |
|
message = await self.receive() |
|
self._raise_on_disconnect(message) |
|
return message["bytes"] |
|
|
|
async def receive_json(self, mode: str = "text") -> typing.Any: |
|
if mode not in {"text", "binary"}: |
|
raise RuntimeError('The "mode" argument should be "text" or "binary".') |
|
if self.application_state != WebSocketState.CONNECTED: |
|
raise RuntimeError( |
|
'WebSocket is not connected. Need to call "accept" first.' |
|
) |
|
message = await self.receive() |
|
self._raise_on_disconnect(message) |
|
|
|
if mode == "text": |
|
text = message["text"] |
|
else: |
|
text = message["bytes"].decode("utf-8") |
|
return json.loads(text) |
|
|
|
async def iter_text(self) -> typing.AsyncIterator[str]: |
|
try: |
|
while True: |
|
yield await self.receive_text() |
|
except WebSocketDisconnect: |
|
pass |
|
|
|
async def iter_bytes(self) -> typing.AsyncIterator[bytes]: |
|
try: |
|
while True: |
|
yield await self.receive_bytes() |
|
except WebSocketDisconnect: |
|
pass |
|
|
|
async def iter_json(self) -> typing.AsyncIterator[typing.Any]: |
|
try: |
|
while True: |
|
yield await self.receive_json() |
|
except WebSocketDisconnect: |
|
pass |
|
|
|
async def send_text(self, data: str) -> None: |
|
await self.send({"type": "websocket.send", "text": data}) |
|
|
|
async def send_bytes(self, data: bytes) -> None: |
|
await self.send({"type": "websocket.send", "bytes": data}) |
|
|
|
async def send_json(self, data: typing.Any, mode: str = "text") -> None: |
|
if mode not in {"text", "binary"}: |
|
raise RuntimeError('The "mode" argument should be "text" or "binary".') |
|
text = json.dumps(data, separators=(",", ":")) |
|
if mode == "text": |
|
await self.send({"type": "websocket.send", "text": text}) |
|
else: |
|
await self.send({"type": "websocket.send", "bytes": text.encode("utf-8")}) |
|
|
|
async def close( |
|
self, code: int = 1000, reason: typing.Optional[str] = None |
|
) -> None: |
|
await self.send( |
|
{"type": "websocket.close", "code": code, "reason": reason or ""} |
|
) |
|
|
|
|
|
class WebSocketClose: |
|
def __init__(self, code: int = 1000, reason: typing.Optional[str] = None) -> None: |
|
self.code = code |
|
self.reason = reason or "" |
|
|
|
async def __call__(self, scope: Scope, receive: Receive, send: Send) -> None: |
|
await send( |
|
{"type": "websocket.close", "code": self.code, "reason": self.reason} |
|
)
|
|
|