fix: protect text tiles from being deduplicated in background generator

This commit is contained in:
2026-06-17 23:23:02 +02:00
parent 002d54af0e
commit 8ec3a7383a
2 changed files with 108 additions and 91 deletions
+44 -27
View File
@@ -3,7 +3,6 @@ from PIL import Image
import numpy as np
import collections
# Load image
img_path = '/home/enne2/.gemini/antigravity/brain/69a2b2a9-088f-47ee-9f3c-9ba7ac332992/rat_king_boss_1781730936484.png'
try:
img = Image.open(img_path).convert('L')
@@ -11,7 +10,6 @@ except Exception as e:
print(f"Error opening image: {e}")
sys.exit(1)
# Resize to 160x144, focusing on the center
w, h = img.size
target_ratio = 160 / 144
img_ratio = w / h
@@ -25,8 +23,6 @@ else:
img = img.crop((0, top, w, top + new_h))
img = img.resize((160, 144), Image.Resampling.LANCZOS)
# Quantize
np_img = np.array(img)
palette_img = np.zeros_like(np_img)
palette_img[np_img < 64] = 3
@@ -48,7 +44,6 @@ font = {
}
text_str = "GAME OVER!"
# Double scale the font for readability
scale = 2
char_w = 5 * scale
char_h = 7 * scale
@@ -56,14 +51,16 @@ spacing = 1 * scale
start_x = (160 - len(text_str) * (char_w + spacing)) // 2
start_y = 144 - char_h - 4
# First, draw a black background box for the text to make it readable
# Keep track of which pixels are text
is_text_mask = np.zeros_like(palette_img, dtype=bool)
box_pad = 2
for y in range(start_y - box_pad, start_y + char_h + box_pad):
for x in range(start_x - box_pad, start_x + len(text_str) * (char_w + spacing) + box_pad):
if 0 <= y < 144 and 0 <= x < 160:
palette_img[y, x] = 3 # Black background
is_text_mask[y, x] = True
# Draw the white text
for i, char in enumerate(text_str):
if char in font:
glyph = font[char]
@@ -76,23 +73,34 @@ for i, char in enumerate(text_str):
px = start_x + i * (char_w + spacing) + col * scale + sx
if 0 <= py < 144 and 0 <= px < 160:
palette_img[py, px] = 0 # White text
is_text_mask[py, px] = True
# Extract tiles
tiles = []
is_text_tile = []
for y in range(0, 144, 8):
for x in range(0, 160, 8):
tile = palette_img[y:y+8, x:x+8]
tiles.append(tuple(map(tuple, tile)))
t_tuple = tuple(map(tuple, tile))
tiles.append(t_tuple)
is_text_tile.append(np.any(is_text_mask[y:y+8, x:x+8]))
unique_tiles = list(collections.OrderedDict.fromkeys(tiles))
print(f"Total tiles: {len(tiles)}")
print(f"Unique tiles: {len(unique_tiles)}")
# If we have too many tiles, we need to reduce detail.
if len(unique_tiles) > 256:
print("WARNING: More than 256 unique tiles! Attempting to force tile matching...")
reduced_unique = unique_tiles[:256]
print("WARNING: More than 256 unique tiles! Reducing...")
# Priority 1: Text tiles
text_unique = list(collections.OrderedDict.fromkeys([tiles[i] for i in range(len(tiles)) if is_text_tile[i]]))
# Priority 2: Most frequent tiles
counts = collections.Counter(tiles)
for t in text_unique:
del counts[t] # already added
most_common = [t for t, c in counts.most_common(256 - len(text_unique))]
reduced_unique = text_unique + most_common
for i in range(len(tiles)):
if tiles[i] not in reduced_unique:
t_arr = np.array(tiles[i])
@@ -107,12 +115,26 @@ if len(unique_tiles) > 256:
unique_tiles = reduced_unique
print(f"Reduced to {len(unique_tiles)} unique tiles.")
# Create tile map
tile_map = []
for t in tiles:
tile_map.append(unique_tiles.index(t))
# Reconstruct image to check visual quality
preview_img = np.zeros((144, 160), dtype=np.uint8)
for i, t in enumerate(tiles):
y = (i // 20) * 8
x = (i % 20) * 8
preview_img[y:y+8, x:x+8] = np.array(t)
# Save preview as image (colors 0=White, 1=LightGray, 2=DarkGray, 3=Black)
color_map = {0: 255, 1: 170, 2: 85, 3: 0}
preview_rgb = np.zeros((144, 160, 3), dtype=np.uint8)
for y in range(144):
for x in range(160):
c = color_map[preview_img[y, x]]
preview_rgb[y, x] = [c, c, c]
Image.fromarray(preview_rgb).save('/tmp/preview_gameover.png')
print("Saved preview to /tmp/preview_gameover.png")
tile_map = [unique_tiles.index(t) for t in tiles]
# Convert to C format
c_tiles = []
for tile in unique_tiles:
tile_data = []
@@ -128,14 +150,10 @@ for tile in unique_tiles:
tile_data.append(high_byte)
c_tiles.append(tile_data)
# Write C files
with open('src/rat_bg.h', 'w') as f:
f.write("#ifndef RAT_BG_H\n")
f.write("#define RAT_BG_H\n\n")
f.write("#include <stdint.h>\n\n")
f.write("#ifndef RAT_BG_H\n#define RAT_BG_H\n\n#include <stdint.h>\n\n")
f.write(f"extern const uint8_t rat_bg_tiles[{len(c_tiles) * 16}];\n")
f.write(f"extern const uint8_t rat_bg_map[{len(tile_map)}];\n\n")
f.write("#endif\n")
f.write(f"extern const uint8_t rat_bg_map[{len(tile_map)}];\n\n#endif\n")
with open('src/rat_bg.c', 'w') as f:
f.write("#include \"rat_bg.h\"\n\n")
@@ -144,7 +162,6 @@ with open('src/rat_bg.c', 'w') as f:
f.write(" " + ", ".join([f"0x{b:02X}" for b in tile]) + ",\n")
f.write("};\n\n")
f.write(f"const uint8_t rat_bg_map[{len(tile_map)}] = {{\n")
# Write 20 elements per line
for i in range(0, len(tile_map), 20):
f.write(" " + ", ".join([f"0x{b:02X}" for b in tile_map[i:i+20]]) + ",\n")
f.write("};\n")