test: update test_audio to use main game music engine

This commit is contained in:
2026-06-18 10:47:11 +02:00
parent eda929e21b
commit 1e594aa02b
2 changed files with 11 additions and 48 deletions
+5 -1
View File
@@ -8,12 +8,16 @@ SRCS = $(wildcard $(SRC_DIR)/*.c)
OBJS = $(patsubst $(SRC_DIR)/%.c, $(OBJ_DIR)/%.o, $(SRCS))
TARGET = maze.gb
AUDIO_TARGET = test_audio.gb
all: $(TARGET)
all: $(TARGET) $(AUDIO_TARGET)
$(TARGET): $(OBJS)
$(CC) $(CFLAGS) -o $(TARGET) $(OBJS)
$(AUDIO_TARGET): test_audio.c $(OBJ_DIR)/music.o
$(CC) $(CFLAGS) -o $(AUDIO_TARGET) test_audio.c $(OBJ_DIR)/music.o
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c | $(OBJ_DIR)
$(CC) $(CFLAGS) -c -o $@ $<