GBDK_HOME = /home/enne2/.local/gbdk LCC = $(GBDK_HOME)/bin/lcc PNG2ASSET = $(GBDK_HOME)/bin/png2asset all: hello_iso.gb assets: generate_assets.py python3 generate_assets.py $(PNG2ASSET) tiles.png -c tiles.c -map -bpp 2 -noflip -keep_palette_order $(PNG2ASSET) player.png -c player.c -sw 16 -sh 16 -bpp 2 -noflip -keep_palette_order hello_iso.gb: assets main.c engine.c $(LCC) -Wa-l -Wl-m -Wl-j -o hello_iso.gb main.c engine.c tiles.c player.c clean: rm -f *.o *.lst *.map *.gb *.ihx *.sym *.cdb *.adb *.asm