Files
autgame/menus/scripts/components/menu_audio.gd
T

9 lines
233 B
GDScript

class_name MenuAudio
extends Node
## Feedback sonori brevi dei menu, separati dal gameplay.
func play_tone(freq: float) -> void:
var stream := AudioFactory.create_tone(freq, 0.10, 0.16)
AudioFactory.play_once(self, stream, -4.0)