Files
autgame/games/juggleboard/scripts/ui/lock_progress_dot.gd
T

28 lines
755 B
GDScript

class_name LockProgressDot
extends Control
## Indicatore di avanzamento della sequenza del lock.
var dot_color := Color.TRANSPARENT
func _init() -> void:
custom_minimum_size = Vector2(38, 38)
func set_color(color: Color) -> void:
dot_color = color
queue_redraw()
func _draw() -> void:
var center := size * 0.5
var radius := 12.0
draw_circle(center + Vector2(1.0, 2.0), radius + 2.0, Color(0.18, 0.07, 0.03, 0.32))
if dot_color.a > 0.01:
draw_circle(center, radius, dot_color)
draw_circle(center - Vector2(3.0, 3.0), 3.2, Color(1, 1, 1, 0.5))
draw_arc(center, radius, 0.0, TAU, 32, Color("#4b2818"), 3.0, true)
else:
draw_circle(center, radius, Color("#eee2cf"))
draw_arc(center, radius, 0.0, TAU, 32, Color("#69401f"), 3.0, true)