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enne2/autgame
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Code Issues Pull Requests Actions Packages Projects Releases 3 Wiki Activity
18 Commits 1 Branch 3 Tags
de7dfdf9f7313f611d54487d20af362b410c9922
Commit Graph
9 Commits
Author SHA1 Message Date
enne2 de7dfdf9f7 Mode select dialog at startup (Target/Zen/Infinite), Zen only for Target, refined circus-wood look (codex) 2026-08-19 00:17:35 +02:00
enne2 725183290b Survival mode: 4 hearts HUD, lose heart on error/timeout, game over, mode selector (Classica/Zen/Survival), hearts vectorized (codex) 2026-08-18 21:58:35 +02:00
enne2 44160adc1a Add target score setting + victory overlay (animation, victory audio, reset button) 2026-08-18 18:45:21 +02:00
enne2 8a38bb09dc Pixel-perfect vs mockup: circus arena bg, HUD cartouche with rivets, serif display font, rounded board, recessed sockets and target pocket (codex) 2026-08-18 17:16:33 +02:00
enne2 fccc39c5d1 Wooden Juggle Board: full-width varying lanes, sockets, numbers 1-5, glossy rotating balls, wooden HUD (codex-verified) 2026-08-18 16:55:17 +02:00
enne2 4d7aa698e3 Board hand-drawn style: cream board, recessed gray lanes with sockets, glossy balls 2026-08-18 14:59:56 +02:00
enne2 54619a2385 Score = combo x point value (configurable, default 1); difficulty score-only at 8000 2026-08-10 20:00:30 +02:00
enne2 f9837153a0 Sensory-friendly: soft sine sounds, pentatonic ball tones, gentle errors, Zen mode 2026-08-10 19:35:10 +02:00
enne2 7a2a00aa21 JuggleBoard game v0.1: Godot 4.7 arcade, combo decay, config menu, circus BGM 2026-08-10 18:38:52 +02:00
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