Refactor Godot architecture into AppShell, modular menus and game domains
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[remap]
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importer="oggvorbisstr"
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type="AudioStreamOggVorbis"
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uid="uid://d0614ke5vtpfr"
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path="res://.godot/imported/circus.ogg-e561da631f264aa640a1148eea69f0db.oggvorbisstr"
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[deps]
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source_file="res://games/juggleboard/assets/audio/circus.ogg"
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dest_files=["res://.godot/imported/circus.ogg-e561da631f264aa640a1148eea69f0db.oggvorbisstr"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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