Refactor Godot architecture into AppShell, modular menus and game domains

This commit is contained in:
enne2
2026-09-06 17:07:05 +02:00
parent a73fb4b55f
commit f4a9da6bc3
209 changed files with 2726 additions and 2072 deletions
Binary file not shown.
@@ -0,0 +1,19 @@
[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://d0614ke5vtpfr"
path="res://.godot/imported/circus.ogg-e561da631f264aa640a1148eea69f0db.oggvorbisstr"
[deps]
source_file="res://games/juggleboard/assets/audio/circus.ogg"
dest_files=["res://.godot/imported/circus.ogg-e561da631f264aa640a1148eea69f0db.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4