JuggleBoard game v0.1: Godot 4.7 arcade, combo decay, config menu, circus BGM

This commit is contained in:
enne2
2026-08-10 18:38:45 +02:00
commit 7a2a00aa21
21 changed files with 1133 additions and 0 deletions
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extends Node2D
## Pallina di colore che mostra il bersaglio attuale nella barra in alto.
var dot_color := Color.WHITE
func _draw() -> void:
draw_circle(Vector2(0, 4), 36.0, Color(0, 0, 0, 0.3))
draw_circle(Vector2.ZERO, 36.0, dot_color)
draw_arc(Vector2.ZERO, 36.0, 0.0, TAU, 40, Color(0, 0, 0, 0.4), 3.0)
func set_color(c: Color) -> void:
dot_color = c
queue_redraw()