feat: animate P1 tent hover with curtain and garland lights
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@@ -30,7 +30,7 @@ func _build() -> void:
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artwork.mouse_filter = Control.MOUSE_FILTER_IGNORE
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add_child(artwork)
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_add_hotspot(Vector2(0.12, 0.14), Vector2(0.10, 0.14), func(): back_requested.emit())
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_add_hotspot(MenuUI.BACK_BUTTON_CENTER, MenuUI.BACK_BUTTON_SIZE, func(): back_requested.emit())
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_add_hotspot(Vector2(0.775, 0.64), Vector2(0.07, 0.10), func(): _change_balls(-1))
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_add_hotspot(Vector2(0.895, 0.64), Vector2(0.07, 0.10), func(): _change_balls(1))
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_add_hotspot(Vector2(0.79, 0.88), Vector2(0.30, 0.14), _start_game)
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